@ -149,9 +149,12 @@ public class VendorDialogMsg extends ClientNetMsg {
currentBoxes.add(pc);
}
playerCharacter.isBoxed = false;
playerCharacter.title = CharacterTitle.NONE;
playerCharacter.removeEffectBySource(Enum.EffectSourceType.DeathShroud,50,true);
for(PlayerCharacter box : currentBoxes)
for(PlayerCharacter box : currentBoxes) {
box.isBoxed = true;
box.title = CharacterTitle.BOX;
Dispatch dispatch = Dispatch.borrow(playerCharacter, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
@ -156,7 +156,7 @@ public class PlayerCharacter extends AbstractCharacter {
private NPC lastNPCDialog;
private Mob pet;
//Used for skill/Power calculation optimization
private CharacterTitle title = CharacterTitle.NONE;
public CharacterTitle title = CharacterTitle.NONE;
private boolean asciiLastName = true;
private int spamCount = 0;
private boolean initialized = false;