login crash bug

This commit is contained in:
2024-03-09 20:43:03 -06:00
parent 16e8df3daf
commit f26e8e4559
2 changed files with 10 additions and 3 deletions
+9 -2
View File
@@ -1257,15 +1257,22 @@ public class CharacterItemManager {
}
if(ItemBase.getItemBase(i.getItemBaseID()).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
int count = i.getNumOfItems();
ArrayList<Item> purge = new ArrayList<>();
for(Item item : this.inventory){
if(item.getItemBaseID() == i.getItemBaseID()){
if(item.getNumOfItems() + count <= Warehouse.getMaxResources().get(i.getItemBaseID())){
this.junk(item);
purge.add(item);
count += item.getNumOfItems();
}
}
}
i = new MobLoot(this.getOwner(),i.getItemBase(),count,false).promoteToItem((PlayerCharacter)this.getOwner());
for(Item item : purge){
this.removeItemFromInventory(item);
}
Item resource = new MobLoot(this.getOwner(),i.getItemBase(),count,false).promoteToItem((PlayerCharacter)this.getOwner());
this.inventory.add(resource);
this.itemIDtoType.put(resource.getObjectUUID(), resource.getObjectType().ordinal());
return true;
}
this.inventory.add(i);
this.itemIDtoType.put(i.getObjectUUID(), i.getObjectType().ordinal());
@@ -351,7 +351,7 @@ public class LoginServerMsgHandler implements NetMsgHandler {
this.sendCharacterSelectScreen(session, true);
return;
}
pc.setLevel((short)10);
pc.level = 10;
MobLoot conc = new MobLoot(pc, ItemBase.getItemBase(980066),false);
//player.getCharItemManager().addItemToInventory(conc);
pc.getCharItemManager().addItemToInventory(conc.promoteToItem(pc),1);