disable force DC
This commit is contained in:
@@ -5114,49 +5114,29 @@ public class PlayerCharacter extends AbstractCharacter {
|
||||
@Override
|
||||
public void update(Boolean newSystem) {
|
||||
|
||||
this.updateLocation();
|
||||
this.updateMovementState();
|
||||
if(this.isAlive() && this.enteredWorld) {
|
||||
this.updateLocation();
|
||||
this.updateMovementState();
|
||||
}
|
||||
|
||||
if(!newSystem)
|
||||
return;
|
||||
|
||||
this.updateLocation();
|
||||
this.updateMovementState();
|
||||
|
||||
try {
|
||||
|
||||
if (this.updateLock.writeLock().tryLock()) {
|
||||
try {
|
||||
//if (!this.timestamps.contains("STAMHEALTICK")) {
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
//}
|
||||
//if (this.containsEffect(441156455)) {
|
||||
// long length = System.currentTimeMillis() - this.timestamps.get("STAMHEALTICK").longValue();
|
||||
// if (length > 10000 ) {
|
||||
// float stamIncrease = 6.5f;
|
||||
// if (this.stamina.get() + stamIncrease > this.staminaMax)
|
||||
// this.stamina.compareAndSet(this.stamina.get(), this.staminaMax);
|
||||
// else
|
||||
// this.stamina.compareAndSet(this.stamina.get(), this.stamina.get() + stamIncrease);
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
// ChatManager.chatSystemInfo(this, "Healed 7 Stamina");
|
||||
// }
|
||||
//} else {
|
||||
// this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
|
||||
//}
|
||||
|
||||
if (!this.isAlive() && this.isEnteredWorld()) {
|
||||
if (!this.timestamps.containsKey("DeathTime")) {
|
||||
this.timestamps.put("DeathTime", System.currentTimeMillis());
|
||||
} else if ((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
|
||||
forceRespawn(this);
|
||||
return;
|
||||
}
|
||||
//if (!this.isAlive() && this.isEnteredWorld()) {
|
||||
// if (!this.timestamps.containsKey("DeathTime")) {
|
||||
// this.timestamps.put("DeathTime", System.currentTimeMillis());
|
||||
// } else if ((System.currentTimeMillis() - this.timestamps.get("DeathTime")) > 600000)
|
||||
// forceRespawn(this);
|
||||
// return;
|
||||
//}
|
||||
|
||||
if (this.isAlive() && this.isActive && this.enteredWorld) {
|
||||
|
||||
this.updateMovementState();
|
||||
|
||||
if (this.combatStats == null) {
|
||||
this.combatStats = new PlayerCombatStats(this);
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user