|
|
@ -574,10 +574,13 @@ public class ClientMessagePump implements NetMsgHandler { |
|
|
|
return; |
|
|
|
return; |
|
|
|
|
|
|
|
|
|
|
|
if (i.canDestroy) { |
|
|
|
if (i.canDestroy) { |
|
|
|
|
|
|
|
int value = i.getItemBase().value; |
|
|
|
|
|
|
|
if(i.getItemBase().isRune()) |
|
|
|
|
|
|
|
value = 500000; |
|
|
|
|
|
|
|
if(sourcePlayer.getCharItemManager().getGoldInventory().getNumOfItems() + value > 10000000){ |
|
|
|
|
|
|
|
return; |
|
|
|
|
|
|
|
} |
|
|
|
if (itemManager.delete(i) == true) { |
|
|
|
if (itemManager.delete(i) == true) { |
|
|
|
int value = i.getItemBase().value; |
|
|
|
|
|
|
|
if(i.getItemBase().isRune()) |
|
|
|
|
|
|
|
value = 500000; |
|
|
|
|
|
|
|
sourcePlayer.getCharItemManager().addGoldToInventory(value,false); |
|
|
|
sourcePlayer.getCharItemManager().addGoldToInventory(value,false); |
|
|
|
sourcePlayer.getCharItemManager().updateInventory(); |
|
|
|
sourcePlayer.getCharItemManager().updateInventory(); |
|
|
|
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg); |
|
|
|
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg); |
|
|
|