|
|
|
@ -77,10 +77,6 @@ public class StrongholdManager {
@@ -77,10 +77,6 @@ public class StrongholdManager {
|
|
|
|
|
InterestManager.setObjectDirty(guard); |
|
|
|
|
mine.strongholdMobs.add(guard); |
|
|
|
|
LootManager.GenerateStrongholdLoot(guard,false); |
|
|
|
|
} |
|
|
|
|
if(guard!= null && guard.level < 60) { |
|
|
|
|
guard.despawn(); |
|
|
|
|
}else{ |
|
|
|
|
guard.healthMax = 12500; |
|
|
|
|
guard.setHealth(guard.healthMax); |
|
|
|
|
guard.maxDamageHandOne = 1550; |
|
|
|
@ -88,6 +84,9 @@ public class StrongholdManager {
@@ -88,6 +84,9 @@ public class StrongholdManager {
|
|
|
|
|
guard.atrHandOne = 1800; |
|
|
|
|
guard.defenseRating = 2200; |
|
|
|
|
} |
|
|
|
|
if(guard!= null && guard.healthMax != 12500) { |
|
|
|
|
guard.despawn(); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
//create stronghold commander
|
|
|
|
|
Vector3fImmutable loc = tower.loc; |
|
|
|
|