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@ -77,10 +77,6 @@ public class StrongholdManager { |
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InterestManager.setObjectDirty(guard); |
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InterestManager.setObjectDirty(guard); |
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mine.strongholdMobs.add(guard); |
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mine.strongholdMobs.add(guard); |
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LootManager.GenerateStrongholdLoot(guard,false); |
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LootManager.GenerateStrongholdLoot(guard,false); |
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} |
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if(guard!= null && guard.level < 60) { |
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guard.despawn(); |
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}else{ |
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guard.healthMax = 12500; |
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guard.healthMax = 12500; |
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guard.setHealth(guard.healthMax); |
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guard.setHealth(guard.healthMax); |
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guard.maxDamageHandOne = 1550; |
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guard.maxDamageHandOne = 1550; |
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@ -88,6 +84,9 @@ public class StrongholdManager { |
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guard.atrHandOne = 1800; |
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guard.atrHandOne = 1800; |
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guard.defenseRating = 2200; |
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guard.defenseRating = 2200; |
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} |
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} |
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if(guard!= null && guard.healthMax != 12500) { |
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guard.despawn(); |
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} |
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} |
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} |
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//create stronghold commander
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//create stronghold commander
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Vector3fImmutable loc = tower.loc; |
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Vector3fImmutable loc = tower.loc; |
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