hot fix for regen
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@@ -890,12 +890,14 @@ public class PlayerCombatStats {
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public void regenerate(){
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if(!this.owner.effects.containsKey("Stunned")) {
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healthRegen(this.owner);
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manaRegen(this.owner);
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staminaRegen(this.owner);
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// healthRegen(this.owner);
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//manaRegen(this.owner);
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//staminaRegen(this.owner);
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this.owner.doRegen();
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this.owner.syncClient();
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}
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staminaConsume(this.owner);
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this.owner.syncClient();
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//staminaConsume(this.owner);
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//this.owner.syncClient();
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}
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public static void healthRegen(PlayerCharacter pc){
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if(!pc.timestamps.containsKey("LASTHEALTHREGEN"))
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