@ -301,9 +301,10 @@ public enum LootManager {
MobLoot toAdd = getGenTableItem(tableID, mob);
if (toAdd != null)
if (toAdd != null) {
toAdd.setIsID(true);
mob.getCharItemManager().addItemToInventory(toAdd);
}
} catch (Exception e) {
//TODO chase down loot generation error, affects roughly 2% of drops
int i = 0;