From f6df6db17b8f06fd4c67f258c4c64083eb53549c Mon Sep 17 00:00:00 2001 From: FatBoy-DOTC Date: Thu, 5 Sep 2024 19:41:30 -0500 Subject: [PATCH] level cap increased to 80 --- src/engine/objects/Experience.java | 4 ++-- src/engine/server/MBServerStatics.java | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/engine/objects/Experience.java b/src/engine/objects/Experience.java index db19cf9a..ccb8cd8c 100644 --- a/src/engine/objects/Experience.java +++ b/src/engine/objects/Experience.java @@ -444,8 +444,8 @@ public class Experience { } } else { // Give EXP to a single character - if (!killer.isAlive()) // Skip if the player is dead. - return; + //if (!killer.isAlive()) // Skip if the player is dead. + // return; if (killer.getLevel() >= MBServerStatics.LEVELCAP) return; diff --git a/src/engine/server/MBServerStatics.java b/src/engine/server/MBServerStatics.java index 80338e63..6e387800 100644 --- a/src/engine/server/MBServerStatics.java +++ b/src/engine/server/MBServerStatics.java @@ -357,7 +357,7 @@ public class MBServerStatics { public static final int COMBAT_SEND_DODGE = 20; public static final int COMBAT_SEND_BLOCK = 21; public static final int COMBAT_SEND_PARRY = 22; - public static final short LEVELCAP = 75; + public static final short LEVELCAP = 80; public static final int LEVEL_CON_WHITE = 7; public static final int RESPAWN_TIMER = 90 * 1000; public static final int DESPAWN_TIMER = 12 * 1000;