Blend cleanup
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@@ -47,7 +47,7 @@ public class GetHeightCmd extends AbstractDevCmd {
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this.throwbackInfo(playerCharacter, "Global Height: " + heightmapZone.worldAltitude);
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this.throwbackInfo(playerCharacter, "Sea Level: " + heightmapZone.seaLevel);
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this.throwbackInfo(playerCharacter, "Grid : " + Math.floor(gridSquare.x) + "x" + Math.floor(gridSquare.y));
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this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.heightBlend(zoneLoc));
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this.throwbackInfo(playerCharacter, "Blend: " + heightmapZone.terrain.terrainBlend(zoneLoc));
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this.throwbackInfo(playerCharacter, "Height returned: " + Math.ceil(currentHeight));
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this.throwbackInfo(playerCharacter, "------------");
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