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optimized ManageCityAssetMsgHandler

lakebane-master
FatBoy-DOTC 7 months ago
parent
commit
f8e99a84b1
  1. 259
      src/engine/net/client/handlers/ManageCityAssetMsgHandler.java

259
src/engine/net/client/handlers/ManageCityAssetMsgHandler.java

@ -62,7 +62,6 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
Building building; Building building;
msg = (ManageCityAssetsMsg) baseMsg; msg = (ManageCityAssetsMsg) baseMsg;
player = SessionManager.getPlayerCharacter(origin); player = SessionManager.getPlayerCharacter(origin);
if (player == null) if (player == null)
@ -72,34 +71,21 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (building == null) { if (building == null) {
if (msg.actionType == 14) { if (msg.actionType == 14) {
Zone zone = ZoneManager.findSmallestZone(player.getLoc()); Zone zone = ZoneManager.findSmallestZone(player.getLoc());
if (!zone.isPlayerCity()) { if (!zone.isPlayerCity()) {
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command."); ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command.");
return true; return true;
} }
City city = City.GetCityFromCache(zone.getPlayerCityUUID()); City city = City.GetCityFromCache(zone.getPlayerCityUUID());
if (city == null || !city.getGuild().equals(player.getGuild()) ||
if (city == null) { (!GuildStatusController.isInnerCouncil(player.getGuildStatus()) &&
ErrorPopupMsg.sendErrorMsg(player, "Unable to find city to command."); !GuildStatusController.isGuildLeader(player.getGuildStatus()))) {
return true;
}
if (!city.getGuild().equals(player.getGuild())) {
ErrorPopupMsg.sendErrorMsg(player, "You are not in the correct guild to command this city."); ErrorPopupMsg.sendErrorMsg(player, "You are not in the correct guild to command this city.");
return true; return true;
} }
if (!GuildStatusController.isInnerCouncil(player.getGuildStatus()) && !GuildStatusController.isGuildLeader(player.getGuildStatus())) {
ErrorPopupMsg.sendErrorMsg(player, "You must be an Inner Council or Guild leader to access city commands.");
return true;
}
ManageCityAssetsMsg mca = new ManageCityAssetsMsg(player, building); ManageCityAssetsMsg mca = new ManageCityAssetsMsg(player, building);
mca.actionType = 15; mca.actionType = 15;
Dispatch dispatch = Dispatch.borrow(player, mca); DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, mca), DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
} }
return true; return true;
} }
@ -111,181 +97,118 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
outMsg.setTargetType(building.getObjectType().ordinal()); outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID()); outMsg.setTargetID(building.getObjectUUID());
outMsg.setAssetName(building.getName()); outMsg.setAssetName(building.getName());
Dispatch dispatch = Dispatch.borrow(player, outMsg); DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true; return true;
} }
if (msg.actionType == 2 || msg.actionType == 22) { switch (msg.actionType) {
case 2:
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() == engine.Enum.BuildingGroup.BANESTONE) { case 22:
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() == engine.Enum.BuildingGroup.BANESTONE) {
outMsg.actionType = 18; outMsg.actionType = 18;
outMsg.setTargetType(building.getObjectType().ordinal()); outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID()); outMsg.setTargetID(building.getObjectUUID());
} else if (BuildingManager.playerCanManage(player, building)) {
} else if (BuildingManager.playerCanManage(player, building)) { //TODO allow Friends list. configWindowState(player, building, outMsg);
configWindowState(player, building, outMsg); outMsg.actionType = 3;
outMsg.actionType = 3; outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetType(building.getObjectType().ordinal()); outMsg.setTargetID(building.getObjectUUID());
outMsg.setTargetID(building.getObjectUUID()); outMsg.setTargetType3(building.getObjectType().ordinal());
outMsg.setTargetType3(building.getObjectType().ordinal()); outMsg.setTargetID3(building.getObjectUUID());
outMsg.setTargetID3(building.getObjectUUID()); outMsg.setUnknown54(1);
outMsg.setUnknown54(1); } else {
// Handle other cases
} else { if (building.getRank() == -1) {
if (!Bounds.collide(player.getLoc(), building)) {
if (building.getBlueprintUUID() != 0) ErrorPopupMsg.sendErrorPopup(player, 64);
switch (building.getBlueprint().getBuildingGroup()) { return true;
case SHRINE: }
if (building.getRank() == -1) { switch (building.getBlueprint().getBuildingGroup()) {
if (!Bounds.collide(player.getLoc(), building)) { case SHRINE:
ErrorPopupMsg.sendErrorPopup(player, 64);
return true;
}
Shrine shrine = Shrine.shrinesByBuildingUUID.get(building.getObjectUUID()); Shrine shrine = Shrine.shrinesByBuildingUUID.get(building.getObjectUUID());
if (shrine == null || shrine.getFavors() == 0) {
if (shrine == null)
return true;
if (shrine.getFavors() == 0) {
ErrorPopupMsg.sendErrorPopup(player, 166); // There is no more favor in this shrine to loot ErrorPopupMsg.sendErrorPopup(player, 166); // There is no more favor in this shrine to loot
return true; return true;
} }
break;
BuildingManager.lootBuilding(player, building); case WAREHOUSE:
return true;
}
break;
case WAREHOUSE:
//TODO check
if (building.getRank() == -1) {
if (!Bounds.collide(player.getLoc(), building)) {
ErrorPopupMsg.sendErrorPopup(player, 64);
return true;
}
Warehouse warehouse = Warehouse.warehouseByBuildingUUID.get(building.getObjectUUID()); Warehouse warehouse = Warehouse.warehouseByBuildingUUID.get(building.getObjectUUID());
if (warehouse == null || warehouse.isEmpty()) {
if (warehouse == null)
return true;
if (warehouse.isEmpty()) {
ErrorPopupMsg.sendErrorPopup(player, 167); // no more resources. ErrorPopupMsg.sendErrorPopup(player, 167); // no more resources.
return true; return true;
} }
break;
BuildingManager.lootBuilding(player, building); }
return true; }
} AbstractCharacter owner = building.getOwner();
if (owner == null) {
msg.actionType = 4;
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, msg), DispatchChannel.SECONDARY);
} else {
outMsg.actionType = 4;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
outMsg.setAssetName(building.getName());
} }
if (building.getRank() == -1)
return true;
AbstractCharacter owner = building.getOwner();
//no owner, send building info
if (owner == null) {
msg.actionType = 4;
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true;
} }
outMsg.actionType = 4; DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
case 13:
outMsg.actionType = 13;
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true;
case 5:
building.setName(msg.getAssetName());
configWindowState(player, building, outMsg);
outMsg.actionType = 3;
outMsg.setTargetType(building.getObjectType().ordinal()); outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID()); outMsg.setTargetID(building.getObjectUUID());
outMsg.setAssetName(building.getName()); outMsg.setTargetType3(GameObjectType.Building.ordinal());
outMsg.setTargetID3(building.getObjectUUID());
} outMsg.setAssetName1(building.getName());
Dispatch dispatch = Dispatch.borrow(player, outMsg); outMsg.setUnknown54(1);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true; return true;
case 14:
ManageCityAssetsMsg mca = new ManageCityAssetsMsg(player, building);
mca.actionType = 15;
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, mca), DispatchChannel.SECONDARY);
return true;
case 20:
// Handle case 20
return handleCase20(player, outMsg, building, msg, origin);
default:
return true;
} }
}
if (msg.actionType == 13) { private boolean handleCase20(PlayerCharacter player, ManageCityAssetsMsg outMsg, Building building, ManageCityAssetsMsg msg, ClientConnection origin) throws MsgSendException {
outMsg.actionType = 13; Zone baneZone = building.getParentZone();
Dispatch dispatch = Dispatch.borrow(player, outMsg); if (baneZone == null)
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true; return true;
} City banedCity = City.getCity(baneZone.getPlayerCityUUID());
if (banedCity == null)
//Rename Building.
if (msg.actionType == 5) {
//TODO we need to check names before allowing
building.setName(msg.getAssetName());
configWindowState(player, building, outMsg);
outMsg.actionType = 3;
outMsg.setTargetType(building.getObjectType().ordinal());
outMsg.setTargetID(building.getObjectUUID());
outMsg.setTargetType3(GameObjectType.Building.ordinal());
outMsg.setTargetID3(building.getObjectUUID());
outMsg.setAssetName1(building.getName());
outMsg.setUnknown54(1);
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true; return true;
Bane bane = banedCity.getBane();
//TOL, update city name also if (bane == null || bane.getLiveDate() != null || player.getGuild() != banedCity.getGuild() || !GuildStatusController.isInnerCouncil(player.getGuildStatus()))
//TODO update city and zone in database
//TODO update city map data in game server
}
if (msg.actionType == 14) {
ManageCityAssetsMsg mca = new ManageCityAssetsMsg(player, building);
mca.actionType = 15;
Dispatch dispatch = Dispatch.borrow(player, mca);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true; return true;
} int baneHour = msg.getBaneHour();
if (baneHour < 16 || baneHour > 24) {
if (msg.actionType == 20) { PlaceAssetMsg.sendPlaceAssetError(origin, 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
Zone baneZone = building.getParentZone();
if (baneZone == null)
return true;
City banedCity = City.getCity(baneZone.getPlayerCityUUID());
if (banedCity == null)
return true;
Bane bane = banedCity.getBane();
if (bane == null || bane.getLiveDate() != null || player.getGuild() != banedCity.getGuild() || GuildStatusController.isInnerCouncil(player.getGuildStatus()) == false)
return true;
int baneHour = msg.getBaneHour();
if (baneHour < 16 || baneHour > 24) {
PlaceAssetMsg.sendPlaceAssetError(origin, 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return true;
}
DateTime baneLive = new DateTime(bane.getPlacementDate());
baneLive = baneHour == 24 ? baneLive.plusDays(3) : baneLive.plusDays(2);
baneLive = baneHour == 24 ? baneLive.hourOfDay().setCopy(0) : baneLive.hourOfDay().setCopy(baneHour);
baneLive = baneLive.minuteOfHour().setCopy(0);
baneLive = baneLive.secondOfMinute().setCopy(1);
bane.setLiveDate(baneLive);
outMsg.actionType = 18;
Dispatch dispatch = Dispatch.borrow(player, outMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
return true; return true;
} }
DateTime baneLive = new DateTime(bane.getPlacementDate());
baneLive = baneHour == 24 ? baneLive.plusDays(3) : baneLive.plusDays(2);
baneLive = baneHour == 24 ? baneLive.hourOfDay().setCopy(0) : baneLive.hourOfDay().setCopy(baneHour);
baneLive = baneLive.minuteOfHour().setCopy(0);
baneLive = baneLive.secondOfMinute().setCopy(1);
bane.setLiveDate(baneLive);
outMsg.actionType = 18;
DispatchMessage.dispatchMsgDispatch(Dispatch.borrow(player, outMsg), DispatchChannel.SECONDARY);
return true; return true;
} }
public void configWindowState(PlayerCharacter player, Building building, ManageCityAssetsMsg manageCityAssetsMsg) { public void configWindowState(PlayerCharacter player, Building building, ManageCityAssetsMsg manageCityAssetsMsg) {
// Tests to turn on upgrade button if a building is not // Tests to turn on upgrade button if a building is not

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