disc dropper time delay
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@@ -80,6 +80,7 @@ public class Mob extends AbstractIntelligenceAgent {
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private DeferredPowerJob weaponPower;
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private DateTime upgradeDateTime = null;
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private boolean lootSync = false;
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public int discDelay = 6;
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// New Mobile constructor. Fill in the blanks and then call
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// PERSIST.
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