targeting object checks only count when targeting players

This commit is contained in:
2025-02-11 07:44:28 -06:00
parent 3bc62e9baa
commit fe399664f3
2 changed files with 21 additions and 17 deletions
+4
View File
@@ -49,6 +49,10 @@ public enum KeyCloneAudit {
PlayerCharacter pc = SessionManager.getSession(origin).getPlayerCharacter();
if (msg.getProtocolMsg().equals(Protocol.SETSELECTEDOBECT)) {
TargetObjectMsg tarMsg = (TargetObjectMsg)msg;
if(tarMsg.getTargetType() != MBServerStatics.MASK_PLAYER)
return;
if (System.currentTimeMillis() > origin.finalStrikeRefresh) {
origin.lastStrike = System.currentTimeMillis();
origin.strikes = 0;