targeting object checks only count when targeting players
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@@ -49,6 +49,10 @@ public enum KeyCloneAudit {
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PlayerCharacter pc = SessionManager.getSession(origin).getPlayerCharacter();
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if (msg.getProtocolMsg().equals(Protocol.SETSELECTEDOBECT)) {
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TargetObjectMsg tarMsg = (TargetObjectMsg)msg;
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if(tarMsg.getTargetType() != MBServerStatics.MASK_PLAYER)
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return;
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if (System.currentTimeMillis() > origin.finalStrikeRefresh) {
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origin.lastStrike = System.currentTimeMillis();
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origin.strikes = 0;
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