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					@ -271,24 +271,6 @@ public enum ZoneManager { | 
				
			
			
		
	
		
		
			
				
					
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					        return true; | 
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					        return true; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    /** | 
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					     * Gets a MacroZone by name. | 
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					     * | 
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					     * @param inputName MacroZone name to search for | 
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					     * @return Zone of the MacroZone, or Null | 
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					     */ | 
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					    public static Zone findMacroZoneByName(String inputName) { | 
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					        synchronized (ZoneManager.macroZones) { | 
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					            for (Zone zone : ZoneManager.macroZones) { | 
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					                String zoneName = zone.getName(); | 
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					                if (zoneName.equalsIgnoreCase(inputName)) | 
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					                    return zone; | 
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					            } | 
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					        } | 
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					        return null; | 
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					    } | 
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					    // Converts world coordinates to coordinates local to a given zone.
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					    // Converts world coordinates to coordinates local to a given zone.
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					    public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector, | 
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					    public static Vector3fImmutable worldToLocal(Vector3fImmutable worldVector, | 
				
			
			
		
	
	
		
		
			
				
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					@ -353,10 +335,11 @@ public enum ZoneManager { | 
				
			
			
		
	
		
		
			
				
					
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					        // convert from SB rotation value to radians
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					        // convert from SB rotation value to radians
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					        if (building.getBounds().getQuaternion() == null) | 
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					        if (building.getBounds().getQuaternion() == null) | 
				
			
			
		
	
		
		
			
				
					
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					            return building.getLoc(); | 
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					            return building.getLoc(); | 
				
			
			
		
	
		
		
			
				
					
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					        Vector3fImmutable rotatedLocal = Vector3fImmutable.rotateAroundPoint(Vector3fImmutable.ZERO, localPos, building.getBounds().getQuaternion()); | 
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					        Vector3fImmutable rotatedLocal = Vector3fImmutable.rotateAroundPoint(Vector3fImmutable.ZERO, localPos, building.getBounds().getQuaternion()); | 
				
			
			
		
	
		
		
			
				
					
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					        // handle building rotation
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					        // handle building rotation
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					        // handle building translation
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					        // handle building translation
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					@ -371,6 +354,7 @@ public enum ZoneManager { | 
				
			
			
		
	
		
		
			
				
					
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					        Vector3f rotatedLocal = Vector3f.rotateAroundPoint(Vector3f.ZERO, localPos, bounds.getQuaternion()); | 
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					        Vector3f rotatedLocal = Vector3f.rotateAroundPoint(Vector3f.ZERO, localPos, bounds.getQuaternion()); | 
				
			
			
		
	
		
		
			
				
					
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					        // handle building rotation
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					        // handle building rotation
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					        // handle building translation
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					        // handle building translation
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					@ -380,7 +364,6 @@ public enum ZoneManager { | 
				
			
			
		
	
		
		
			
				
					
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					    public static Vector3fImmutable convertWorldToLocal(Building building, Vector3fImmutable WorldPos) { | 
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					    public static Vector3fImmutable convertWorldToLocal(Building building, Vector3fImmutable WorldPos) { | 
				
			
			
		
	
		
		
			
				
					
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					        Vector3fImmutable convertLoc = Vector3fImmutable.rotateAroundPoint(building.getLoc(), WorldPos, -building.getBounds().getQuaternion().angleY); | 
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					        Vector3fImmutable convertLoc = Vector3fImmutable.rotateAroundPoint(building.getLoc(), WorldPos, -building.getBounds().getQuaternion().angleY); | 
				
			
			
		
	
		
		
			
				
					
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					        convertLoc = convertLoc.subtract(building.getLoc()); | 
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					        convertLoc = convertLoc.subtract(building.getLoc()); | 
				
			
			
		
	
		
		
			
				
					
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					        // convert from SB rotation value to radians
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					        // convert from SB rotation value to radians
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					@ -389,14 +372,8 @@ public enum ZoneManager { | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public static Vector3fImmutable convertNPCLoc(Building building, Vector3fImmutable npcLoc) { | 
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					        return Vector3fImmutable.rotateAroundPoint(Vector3fImmutable.ZERO, npcLoc, -building.getBounds().getQuaternion().angleY); | 
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					    } | 
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					    // Method returns a city if the given location is within
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					    // Method returns a city if the given location is within
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					    // a city siege radius.
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					    // a city zone.
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					    public static City getCityAtLocation(Vector3fImmutable worldLoc) { | 
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					    public static City getCityAtLocation(Vector3fImmutable worldLoc) { | 
				
			
			
		
	
		
		
			
				
					
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					@ -409,25 +386,6 @@ public enum ZoneManager { | 
				
			
			
		
	
		
		
			
				
					
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					        if (currentZone.isPlayerCity()) | 
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					        if (currentZone.isPlayerCity()) | 
				
			
			
		
	
		
		
			
				
					
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					            return City.getCity(currentZone.getPlayerCityUUID()); | 
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					            return City.getCity(currentZone.getPlayerCityUUID()); | 
				
			
			
		
	
		
		
			
				
					
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					        // Not currently on a city grid.  Test nearby cities
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					        // to see if we are on one of their seige bounds.
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					        zoneList = currentZone.getNodes(); | 
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					        for (Zone zone : zoneList) { | 
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					            if (zone == currentZone) | 
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					                continue; | 
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					            if (zone.isPlayerCity() == false) | 
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					                continue; | 
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					            city = City.getCity(zone.getPlayerCityUUID()); | 
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					            if (worldLoc.isInsideCircle(city.getLoc(), Enum.CityBoundsType.ZONE.extents)) | 
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					                return city; | 
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					        } | 
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					        return null; | 
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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