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Code Issues 6 Pull Requests Projects Releases Wiki Activity
521 Commits
37 Branches
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9.5 MiB
Tree: aa3c70ae31
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15 Commits (aa3c70ae3159f7dc947262056d034b832977936f)

Author SHA1 Message Date
MagicBot 662d1d2b85 Enum moved to Enum.
Updated logic in rs constructor to handle blanks properly.
2 years ago
FatBoy-DOTC 1d965c0785 remove test code, added guard captain and minion behaviour flags
2 years ago
MagicBot de3818aef6 Equip lookups now use bootymap
2 years ago
MagicBot 5d0166a29a EquipmentSets merged into bootySet system.
2 years ago
FatBoy-DOTC 98f0928a4b replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes
2 years ago
MagicBot 30175be56a MonsterTypes loaded into Mob.
2 years ago
MagicBot 3881c2b1d0 Relevant methods made static and moved into NPCManager
2 years ago
MagicBot 39b07df2e2 Sanity check for race rune not in runebase.
2 years ago
MagicBot 5f6883059f Cleanup rune effect application.
2 years ago
MagicBot 6b2790f9c1 Mobs have runes loaded at bootstrap and effects applied. Moved logic to NPCManager.
2 years ago
MagicBot 8e236d0780 BootySets generated with cache data loaded at bootstrap.
2 years ago
MagicBot 00d0048fd0 RuneSets generated loaded at bootstrap.
2 years ago
MagicBot f744c64737 Superfluous getter and setters removed.
2 years ago
MagicBot 33334ed13c NPCManager class created.
2 years ago
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