24 Commits (e2d843b65e2f6a89f82209797828113aceb98f66)

Author SHA1 Message Date
MagicBot e2d843b65e Signature refactor. 2 years ago
MagicBot a796f5fe4b More siege engine work. 2 years ago
MagicBot 9b6959414a More flushing out minion support. 2 years ago
MagicBot c79b304eeb Revert debug temporal change to minion spawn. 2 years ago
MagicBot c1a14a22e8 bugfix: wrong type comparison. 2 years ago
MagicBot 2f6e334eea Last debug cycle in testing. 2 years ago
MagicBot 105d8135f7 Tweak to siege minion slot assignments. 2 years ago
MagicBot 68f2bcef0e Siege Minion pawn time reset to nominal 15m. Soft code? 2 years ago
MagicBot 3883963225 Unused and duplicate variable removed. 2 years ago
MagicBot b3bed58a4b Tweak to minion slot calculus. 2 years ago
MagicBot c4cc6bb92d Rotation conforms with bootstrap version. 2 years ago
MagicBot 62a6cd4430 Siege mob slot position properly rotated. 2 years ago
MagicBot 3e7b4cf30c Siege mob slot position properly rotated. 2 years ago
MagicBot bf24573e88 Codepath conforms to bootstrap copy of the 5 copies. 2 years ago
MagicBot 0d72798680 Spawn temporal adjustment for debugging siege mobs. 2 years ago
MagicBot 9bbdef224d Project cleanup pre merge. 2 years ago
FatBoy-DOTC cb344d57b2 guard dogs have 0 minions 2 years ago
FatBoy-DOTC 0d2af7c011 treb fix 2 years ago
FatBoy-DOTC 11e373db6f treb fix 2 years ago
MagicBot b8eb198b09 Pirate name related code moved to NPCmanager. 2 years ago
FatBoy-DOTC 38e5081b0e moved createSiegeMob and createGuardMob to the Mob class 2 years ago
FatBoy-DOTC 98f0928a4b replaced MobileFSM.STATE with MobileFSM.MobBehaviourTypes 2 years ago
MagicBot 3881c2b1d0 Relevant methods made static and moved into NPCManager 2 years ago
MagicBot bbfdde57a3 Initial Repository Push 3 years ago