Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 221ae0a58b |
@@ -243,8 +243,12 @@ public class dbNPCHandler extends dbHandlerBase {
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public boolean UPDATE_EQUIPSET(NPC npc, int equipSetID) {
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public boolean UPDATE_EQUIPSET(NPC npc, int equipSetID) {
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// Column name must match what NPC/Mob loaders read ("equipmentSet").
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// Using the wrong column here causes the update to fail silently and
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// dev command to report "Unable to find Equipset" despite a valid ID.
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try (Connection connection = DbManager.getConnection();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_npc` SET `equipsetID`=? WHERE `UID`=?")) {
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PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_npc` SET `equipmentSet`=? WHERE `UID`=?")) {
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preparedStatement.setInt(1, equipSetID);
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preparedStatement.setInt(1, equipSetID);
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preparedStatement.setLong(2, npc.getObjectUUID());
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preparedStatement.setLong(2, npc.getObjectUUID());
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@@ -1,61 +0,0 @@
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package engine.devcmd.cmds;
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import engine.devcmd.AbstractDevCmd;
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import engine.gameManager.PowersManager;
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import engine.gameManager.ZoneManager;
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import engine.objects.*;
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public class SetCampLevelCmd extends AbstractDevCmd {
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public SetCampLevelCmd() { super("setcamplevel"); }
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@Override
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protected void _doCmd(PlayerCharacter pcSender, String[] args, AbstractGameObject target) {
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if (args.length > 1)
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{
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this.sendUsage(pcSender);
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}
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int targetLevel = 0;
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if (args.length == 1) {
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try {
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targetLevel = Integer.parseInt(args[0]);
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} catch (NumberFormatException nfe) {
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throwbackError(pcSender, "Argument MUST be integer. Received: " + args[0]);
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} catch (Exception e) {
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throwbackError(pcSender, "Unknown command parsing provided camp level: " + args[0]);
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}
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}
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if ((target instanceof Mob))
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{
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// Get the camp that owns the targeted Mob
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Zone campZone = ((Mob) target).parentZone;
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// Make sure that the zone we're targeting is valid for action
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if (campZone == null ||
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campZone.zoneMobSet.isEmpty() ||
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campZone.isPlayerCity()) {
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throwbackError(pcSender, "Current zone must own mobs, and NOT be a city.");
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return;
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}
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campZone.setCampLvl(targetLevel);
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}
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else if (target instanceof PlayerCharacter)
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{
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PlayerCharacter pc = (PlayerCharacter)target;
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PowersManager.applyPower(pc, pc, pc.getLoc(), "CMP-001", targetLevel, false);
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}
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}
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@Override
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protected String _getUsageString() {
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return "Sets the level of the currently occupied camp to the desired level";
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}
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@Override
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protected String _getHelpString() {
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return "'./setcamplevel levelNum'";
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}
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}
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@@ -143,7 +143,6 @@ public enum DevCmdManager {
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DevCmdManager.registerDevCmd(new ApplyBonusCmd());
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DevCmdManager.registerDevCmd(new ApplyBonusCmd());
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DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
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DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
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DevCmdManager.registerDevCmd(new SlotTestCmd());
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DevCmdManager.registerDevCmd(new SlotTestCmd());
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DevCmdManager.registerDevCmd(new SetCampLevelCmd());
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}
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}
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@@ -14,7 +14,6 @@ import engine.net.DispatchMessage;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.ErrorPopupMsg;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.net.client.msg.chat.ChatSystemMsg;
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import engine.objects.*;
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import engine.objects.*;
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import engine.util.ZoneLevel;
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import org.pmw.tinylog.Logger;
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import org.pmw.tinylog.Logger;
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import java.util.ArrayList;
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import java.util.ArrayList;
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@@ -101,16 +100,6 @@ public enum LootManager {
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boolean hotzoneWasRan = false;
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boolean hotzoneWasRan = false;
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float dropRate = 1.0f;
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float dropRate = 1.0f;
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if (mob.getSafeZone() == false)
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dropRate = LootManager.NORMAL_DROP_RATE;
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if (inHotzone == true)
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dropRate = LootManager.HOTZONE_DROP_RATE;
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// Adjust for camp scaling
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Zone camp = mob.getParentZone();
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dropRate = dropRate * ZoneLevel.getLootDropModifier(camp);
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// Iterate all entries in this bootySet and process accordingly
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// Iterate all entries in this bootySet and process accordingly
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for (BootySetEntry bse : entries) {
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for (BootySetEntry bse : entries) {
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@@ -120,6 +109,12 @@ public enum LootManager {
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break;
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break;
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case "LOOT":
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case "LOOT":
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if (mob.getSafeZone() == false)
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dropRate = LootManager.NORMAL_DROP_RATE;
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if (inHotzone == true)
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dropRate = LootManager.HOTZONE_DROP_RATE;
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if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
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if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
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GenerateLootDrop(mob, bse.genTable, false); //generate normal loot drop
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GenerateLootDrop(mob, bse.genTable, false); //generate normal loot drop
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@@ -201,9 +196,6 @@ public enum LootManager {
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
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Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
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}
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}
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}
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}
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// We don't want to bother with identifying gear
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outItem.setIsID(true);
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return outItem;
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return outItem;
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}
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}
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@@ -314,9 +306,6 @@ public enum LootManager {
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else
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else
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gold = (int) (gold * NORMAL_GOLD_RATE);
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gold = (int) (gold * NORMAL_GOLD_RATE);
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Zone camp = mob.getParentZone();
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gold = (int) (gold * ZoneLevel.getGoldDropModifier(camp));
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if (gold > 0) {
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if (gold > 0) {
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MobLoot goldAmount = new MobLoot(mob, gold);
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MobLoot goldAmount = new MobLoot(mob, gold);
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mob.getCharItemManager().addItemToInventory(goldAmount);
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mob.getCharItemManager().addItemToInventory(goldAmount);
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@@ -11,7 +11,6 @@ package engine.mobileAI.Threads;
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import engine.gameManager.ZoneManager;
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import engine.gameManager.ZoneManager;
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import engine.objects.Mob;
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import engine.objects.Mob;
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import engine.objects.Zone;
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import engine.objects.Zone;
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import engine.util.ZoneLevel;
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import org.pmw.tinylog.Logger;
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import org.pmw.tinylog.Logger;
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/**
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/**
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@@ -26,6 +25,7 @@ import org.pmw.tinylog.Logger;
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public class MobRespawnThread implements Runnable {
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public class MobRespawnThread implements Runnable {
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public MobRespawnThread() {
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public MobRespawnThread() {
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Logger.info(" MobRespawnThread thread has started!");
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Logger.info(" MobRespawnThread thread has started!");
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@@ -34,85 +34,23 @@ public class MobRespawnThread implements Runnable {
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@Override
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@Override
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public void run() {
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public void run() {
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long startTime = System.currentTimeMillis();
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long rollingKeepFraction = (Zone.rollingAvgMobsAliveDepth - 1) / Zone.rollingAvgMobsAliveDepth;
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long rollingAddFraction = 1 / Zone.rollingAvgMobsAliveDepth;
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while (true) {
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while (true) {
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try {
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try {
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for (Zone zone : ZoneManager.getAllZones()) {
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for (Zone zone : ZoneManager.getAllZones()) {
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/*
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if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) {
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if (zone.respawnQue.size() > ZoneLevel.queueLengthToLevelUp) {
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zone.setCampLvl(zone.getCamplvl() + 1);
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}
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else if (zone.respawnQue.isEmpty() &&
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(zone.lastRespawn + ZoneLevel.msToLevelDown < System.currentTimeMillis()) &&
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zone.getCamplvl() > 0) {
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zone.setCampLvl(zone.getCamplvl() - 1);
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}
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*/
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int aliveCount = 0;
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Mob respawner = zone.respawnQue.iterator().next();
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int deadCount = 0;
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for (Mob mob : zone.zoneMobSet) {
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if (mob.isAlive()) {
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aliveCount = aliveCount + 1;
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}
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else {
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deadCount = deadCount + 1;
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}
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}
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zone.rollingAvgMobsAlive =
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((zone.rollingAvgMobsAlive * (Zone.rollingAvgMobsAliveDepth - 1) + aliveCount) / Zone.rollingAvgMobsAliveDepth);
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/*
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if (startTime + ZoneLevel.msDelayToCampLevel < System.currentTimeMillis()) {
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if (aliveCount > Math.floor(zone.zoneMobSet.size() / 2.0)) {
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if (zone.levelUpTimer == 0) {
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zone.levelUpTimer = System.currentTimeMillis();
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} else if (zone.levelUpTimer + ZoneLevel.msTolevelUp < System.currentTimeMillis()) {
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zone.setCampLvl(zone.getCampLvl() + 1);
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zone.levelUpTimer = 0;
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}
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} else if (aliveCount == 0) {
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if (zone.levelDownTimer == 0) {
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zone.levelDownTimer = System.currentTimeMillis();
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} else if (zone.levelDownTimer + ZoneLevel.msToLevelDown < System.currentTimeMillis()) {
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if (zone.getCampLvl() > 0) {
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zone.setCampLvl(zone.getCampLvl() + 1);
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zone.levelDownTimer = 0;
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}
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}
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} else {
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zone.levelUpTimer = 0;
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zone.levelDownTimer = 0;
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}
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}
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*/
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}
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// --------------------------------------------------------------------------------------------------------------------
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// Manage mob respawn
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// --------------------------------------------------------------------------------------------------------------------
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if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + 100 < System.currentTimeMillis()) {
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Mob respawner = Zone.respawnQue.iterator().next();
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if (respawner == null)
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if (respawner == null)
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continue;
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continue;
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respawner.respawn();
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respawner.respawn();
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Zone.respawnQue.remove(respawner);
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zone.respawnQue.remove(respawner);
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Zone.lastRespawn = System.currentTimeMillis();
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zone.lastRespawn = System.currentTimeMillis();
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}
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}
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}
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} catch (Exception e) {
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} catch (Exception e) {
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Logger.error(e);
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Logger.error(e);
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}
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}
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@@ -290,9 +290,7 @@ public class Mine extends AbstractGameObject {
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if (treeRank < 1)
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if (treeRank < 1)
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return false;
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return false;
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// We check the limit against only the player guild right now
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if (guildUnderMineLimit(playerGuild.getNation(), treeRank) == false) {
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// each guild (even within a nation) is limited by the nation tree
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if (guildUnderMineLimit(playerGuild, treeRank) == false) {
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ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
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ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
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return false;
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return false;
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}
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}
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@@ -306,11 +304,10 @@ public class Mine extends AbstractGameObject {
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mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
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mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
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// Only count mines for a specific guild
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for (Guild guild : playerGuild.getSubGuildList())
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//for (Guild guild : playerGuild.getSubGuildList())
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mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
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// mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
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return mineCnt <= (tolRank * 2);
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return mineCnt <= tolRank;
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}
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}
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public boolean changeProductionType(Resource resource) {
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public boolean changeProductionType(Resource resource) {
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+11
-37
@@ -31,7 +31,6 @@ import engine.net.client.msg.PlaceAssetMsg;
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import engine.powers.EffectsBase;
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import engine.powers.EffectsBase;
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import engine.powers.MobPowerEntry;
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import engine.powers.MobPowerEntry;
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import engine.server.MBServerStatics;
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import engine.server.MBServerStatics;
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import engine.util.ZoneLevel;
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import org.joda.time.DateTime;
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import org.joda.time.DateTime;
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import org.pmw.tinylog.Logger;
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import org.pmw.tinylog.Logger;
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@@ -102,8 +101,6 @@ public class Mob extends AbstractIntelligenceAgent {
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private DateTime upgradeDateTime = null;
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private DateTime upgradeDateTime = null;
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private boolean lootSync = false;
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private boolean lootSync = false;
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private String originalFirstName;
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private String originalLastName;
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/**
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/**
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* No Id Constructor
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* No Id Constructor
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@@ -132,9 +129,6 @@ public class Mob extends AbstractIntelligenceAgent {
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this.lastName = "the " + contract.getName();
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this.lastName = "the " + contract.getName();
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}
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}
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clearStatic();
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clearStatic();
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originalFirstName = this.firstName;
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originalLastName = this.lastName;
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}
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}
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/**
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/**
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@@ -156,9 +150,6 @@ public class Mob extends AbstractIntelligenceAgent {
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this.building = building;
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this.building = building;
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initializeMob(false, false, false);
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initializeMob(false, false, false);
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clearStatic();
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clearStatic();
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originalFirstName = this.firstName;
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originalLastName = this.lastName;
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}
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}
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/**
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/**
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@@ -175,9 +166,6 @@ public class Mob extends AbstractIntelligenceAgent {
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this.BehaviourType = Enum.MobBehaviourType.Pet1;
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this.BehaviourType = Enum.MobBehaviourType.Pet1;
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initializeMob(true, false, false);
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initializeMob(true, false, false);
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clearStatic();
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clearStatic();
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originalFirstName = this.firstName;
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originalLastName = this.lastName;
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}
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}
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//SIEGE CONSTRUCTOR
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//SIEGE CONSTRUCTOR
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@@ -192,9 +180,6 @@ public class Mob extends AbstractIntelligenceAgent {
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this.equip = new HashMap<>();
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this.equip = new HashMap<>();
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initializeMob(false, true, isPlayerGuard);
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initializeMob(false, true, isPlayerGuard);
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clearStatic();
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clearStatic();
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originalFirstName = this.firstName;
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originalLastName = this.lastName;
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}
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}
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/**
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/**
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@@ -303,8 +288,6 @@ public class Mob extends AbstractIntelligenceAgent {
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Logger.error("Mobile:" + this.dbID + ": " + e);
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Logger.error("Mobile:" + this.dbID + ": " + e);
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}
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}
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originalFirstName = this.firstName;
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originalLastName = this.lastName;
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}
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}
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public static void serializeMobForClientMsgOtherPlayer(Mob mob, ByteBufferWriter writer) throws SerializationException {
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public static void serializeMobForClientMsgOtherPlayer(Mob mob, ByteBufferWriter writer) throws SerializationException {
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@@ -558,8 +541,18 @@ public class Mob extends AbstractIntelligenceAgent {
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mobWithoutID.parentZone = parent;
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mobWithoutID.parentZone = parent;
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mobWithoutID.parentZoneID = parent.getObjectUUID();
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mobWithoutID.parentZoneID = parent.getObjectUUID();
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|
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// NPC in a Building derives position from slot
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// Ensure spawn coordinates are persisted for DB insert
|
||||||
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// statLat/statAlt/statLon represent local (zone-relative) spawn
|
||||||
|
// coordinates used by the DB handler when creating the mob row.
|
||||||
|
if (spawn != null && parent != null) {
|
||||||
|
// Convert world coordinates to zone-local spawn coordinates
|
||||||
|
Vector3fImmutable localSpawn = spawn.subtract(parent.getLoc());
|
||||||
|
mobWithoutID.statLat = localSpawn.x;
|
||||||
|
mobWithoutID.statAlt = localSpawn.y;
|
||||||
|
mobWithoutID.statLon = localSpawn.z;
|
||||||
|
}
|
||||||
|
|
||||||
|
// NPC in a Building derives position from slot
|
||||||
if (mobWithoutID.building != null)
|
if (mobWithoutID.building != null)
|
||||||
mobWithoutID.bindLoc = Vector3fImmutable.ZERO;
|
mobWithoutID.bindLoc = Vector3fImmutable.ZERO;
|
||||||
|
|
||||||
@@ -1399,12 +1392,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
|
|
||||||
NPCManager.applyRuneSetEffects(this);
|
NPCManager.applyRuneSetEffects(this);
|
||||||
|
|
||||||
// Set Name based on parent zone level
|
|
||||||
Zone camp = this.getParentZone();
|
|
||||||
this.lastName = this.originalLastName + ZoneLevel.getNameSuffix(camp);
|
|
||||||
|
|
||||||
//PowersManager.applyPower(this, this, this.getLoc(), "CMP-001", camp.getCamplvl(), false);
|
|
||||||
|
|
||||||
this.recalculateStats();
|
this.recalculateStats();
|
||||||
this.setHealth(this.healthMax);
|
this.setHealth(this.healthMax);
|
||||||
|
|
||||||
@@ -1518,10 +1505,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
s *= (1 + this.bonuses.getFloatPercentAll(ModType.StaminaFull, SourceType.None));
|
s *= (1 + this.bonuses.getFloatPercentAll(ModType.StaminaFull, SourceType.None));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Modify max health based on camp level - bad, we need to use effects for this
|
|
||||||
Zone camp = this.getParentZone();
|
|
||||||
h = h * ZoneLevel.getMaxHealthPctModifier(camp);
|
|
||||||
|
|
||||||
// Set max health, mana and stamina
|
// Set max health, mana and stamina
|
||||||
|
|
||||||
if (h > 0)
|
if (h > 0)
|
||||||
@@ -1622,11 +1605,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
Logger.error("Error: missing bonuses");
|
Logger.error("Error: missing bonuses");
|
||||||
|
|
||||||
defense = (defense < 1) ? 1 : defense;
|
defense = (defense < 1) ? 1 : defense;
|
||||||
|
|
||||||
// Modify defense for camp level - bad, we need to use effects for this
|
|
||||||
Zone camp = this.getParentZone();
|
|
||||||
defense = defense * ZoneLevel.getDefPctModifier(camp);
|
|
||||||
|
|
||||||
this.defenseRating = (short) (defense + 0.5f);
|
this.defenseRating = (short) (defense + 0.5f);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Logger.info("Mobbase ID " + this.getMobBaseID() + " returned an error. Setting to Default Defense." + e.getMessage());
|
Logger.info("Mobbase ID " + this.getMobBaseID() + " returned an error. Setting to Default Defense." + e.getMessage());
|
||||||
@@ -1828,10 +1806,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
atr *= (1 + neg_Bonus);
|
atr *= (1 + neg_Bonus);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Modify atr for camp level - bad, we need to use effects for this
|
|
||||||
Zone camp = this.getParentZone();
|
|
||||||
atr = atr * ZoneLevel.getAtrPctModifier(camp);
|
|
||||||
|
|
||||||
atr = (atr < 1) ? 1 : atr;
|
atr = (atr < 1) ? 1 : atr;
|
||||||
|
|
||||||
// set atr
|
// set atr
|
||||||
|
|||||||
@@ -470,7 +470,8 @@ public class NPC extends AbstractCharacter {
|
|||||||
newNPC.bindLoc = Vector3fImmutable.ZERO;
|
newNPC.bindLoc = Vector3fImmutable.ZERO;
|
||||||
|
|
||||||
newNPC.parentZoneUUID = parent.getObjectUUID();
|
newNPC.parentZoneUUID = parent.getObjectUUID();
|
||||||
newNPC.guildUUID = guild.getObjectUUID();
|
// guild may be null when spawning via ./npc; default to 0
|
||||||
|
newNPC.guildUUID = (guild != null) ? guild.getObjectUUID() : 0;
|
||||||
|
|
||||||
if (building == null)
|
if (building == null)
|
||||||
newNPC.buildingUUID = 0;
|
newNPC.buildingUUID = 0;
|
||||||
|
|||||||
@@ -18,10 +18,7 @@ import engine.math.Bounds;
|
|||||||
import engine.math.Vector2f;
|
import engine.math.Vector2f;
|
||||||
import engine.math.Vector3fImmutable;
|
import engine.math.Vector3fImmutable;
|
||||||
import engine.net.ByteBufferWriter;
|
import engine.net.ByteBufferWriter;
|
||||||
import engine.net.DispatchMessage;
|
|
||||||
import engine.net.client.msg.chat.ChatSystemMsg;
|
|
||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import engine.util.ZoneLevel;
|
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
|
||||||
import java.sql.ResultSet;
|
import java.sql.ResultSet;
|
||||||
@@ -64,13 +61,6 @@ public class Zone extends AbstractGameObject {
|
|||||||
//public static ArrayList<Mob> respawnQue = new ArrayList<>();
|
//public static ArrayList<Mob> respawnQue = new ArrayList<>();
|
||||||
public static final Set<Mob> respawnQue = Collections.newSetFromMap(new ConcurrentHashMap<>());
|
public static final Set<Mob> respawnQue = Collections.newSetFromMap(new ConcurrentHashMap<>());
|
||||||
public static long lastRespawn = 0;
|
public static long lastRespawn = 0;
|
||||||
|
|
||||||
private int campLvl = 0;
|
|
||||||
public long levelUpTimer = 0;
|
|
||||||
public long levelDownTimer = 0;
|
|
||||||
public int rollingAvgMobsAlive = 0;
|
|
||||||
public static final int rollingAvgMobsAliveDepth = 100;
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* ResultSet Constructor
|
* ResultSet Constructor
|
||||||
*/
|
*/
|
||||||
@@ -110,33 +100,8 @@ public class Zone extends AbstractGameObject {
|
|||||||
|
|
||||||
if (hash == null)
|
if (hash == null)
|
||||||
setHash();
|
setHash();
|
||||||
}
|
|
||||||
|
|
||||||
public void setCampLvl(int level)
|
|
||||||
{
|
|
||||||
this.campLvl = level;
|
|
||||||
|
|
||||||
if (this.campLvl > ZoneLevel.campMaxLvl)
|
|
||||||
{
|
|
||||||
this.campLvl = ZoneLevel.campMaxLvl;
|
|
||||||
}
|
|
||||||
else if (this.campLvl < 0)
|
|
||||||
{
|
|
||||||
this.campLvl = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
//if (this.campLvl > ZoneLevel.campLvlAnnounceThreshold)
|
|
||||||
{
|
|
||||||
ChatSystemMsg chatMsg = new ChatSystemMsg(null, this.getName() + " has reached camp level " + this.campLvl + "! Will anyone contest?!");
|
|
||||||
chatMsg.setMessageType(2);
|
|
||||||
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
|
|
||||||
DispatchMessage.dispatchMsgToAll(chatMsg);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getCampLvl()
|
|
||||||
{
|
|
||||||
return this.campLvl;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
|
public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
|
||||||
|
|||||||
@@ -288,7 +288,6 @@ public class WorldServer {
|
|||||||
|
|
||||||
private boolean init() {
|
private boolean init() {
|
||||||
|
|
||||||
Logger.info("Server Code: [NovaTest] Branch");
|
|
||||||
Logger.info("MAGICBANE SERVER GREETING:");
|
Logger.info("MAGICBANE SERVER GREETING:");
|
||||||
Logger.info(ConfigManager.MB_WORLD_GREETING.getValue());
|
Logger.info(ConfigManager.MB_WORLD_GREETING.getValue());
|
||||||
|
|
||||||
|
|||||||
@@ -1,84 +0,0 @@
|
|||||||
package engine.util;
|
|
||||||
|
|
||||||
import engine.objects.Zone;
|
|
||||||
|
|
||||||
public class ZoneLevel {
|
|
||||||
|
|
||||||
private static final float healthPctPerLevel = (float)0.2;
|
|
||||||
private static final float atrPctPerLevel = (float)0.2;
|
|
||||||
private static final float defPctPerLevel = (float)0.2;
|
|
||||||
private static final float lootPctPerLevel = (float)0.1;
|
|
||||||
private static final float goldPctPerLevel = (float)0.2;
|
|
||||||
|
|
||||||
public static final int campLvlAnnounceThreshold = 5;
|
|
||||||
public static final int campMaxLvl = 10;
|
|
||||||
|
|
||||||
public static final int queueLengthToLevelUp = 5;
|
|
||||||
public static final int msToLevelDown = 60 * 1000;
|
|
||||||
public static final int msTolevelUp = 60 * 1000;
|
|
||||||
public static final long msDelayToCampLevel = 60 * 1000;
|
|
||||||
|
|
||||||
private static final String[] nameMap =
|
|
||||||
{
|
|
||||||
"",
|
|
||||||
" I",
|
|
||||||
" II",
|
|
||||||
" III",
|
|
||||||
" IV",
|
|
||||||
" V",
|
|
||||||
" VI",
|
|
||||||
" VII",
|
|
||||||
" VIII",
|
|
||||||
" IX",
|
|
||||||
" X"
|
|
||||||
};
|
|
||||||
|
|
||||||
public static String getNameSuffix(Zone zone)
|
|
||||||
{
|
|
||||||
try {
|
|
||||||
return nameMap[zone.getCampLvl()];
|
|
||||||
}
|
|
||||||
catch (Exception ignored)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
|
|
||||||
public static float getMaxHealthPctModifier(Zone zone)
|
|
||||||
{
|
|
||||||
return getGenericModifier(zone, healthPctPerLevel);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static float getAtrPctModifier(Zone zone)
|
|
||||||
{
|
|
||||||
return getGenericModifier(zone, atrPctPerLevel);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static float getDefPctModifier(Zone zone)
|
|
||||||
{
|
|
||||||
return getGenericModifier(zone, defPctPerLevel);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static float getLootDropModifier(Zone zone)
|
|
||||||
{
|
|
||||||
return getGenericModifier(zone, lootPctPerLevel);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static float getGoldDropModifier(Zone zone)
|
|
||||||
{
|
|
||||||
return getGenericModifier(zone, goldPctPerLevel);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static float getGenericModifier(Zone zone, float modifierPerLevel)
|
|
||||||
{
|
|
||||||
float modifier = (float)1.0;
|
|
||||||
|
|
||||||
if (zone != null)
|
|
||||||
{
|
|
||||||
modifier += zone.getCampLvl() * modifierPerLevel;
|
|
||||||
}
|
|
||||||
|
|
||||||
return modifier;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -128,12 +128,10 @@ public class HourlyJobThread implements Runnable {
|
|||||||
if (mine.isActive == false)
|
if (mine.isActive == false)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
Logger.info(mine.getZoneName() + "'s Mine is now Closing");
|
|
||||||
|
|
||||||
Building mineBuilding = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
Building mineBuilding = BuildingManager.getBuildingFromCache(mine.getBuildingID());
|
||||||
|
|
||||||
if (mineBuilding == null) {
|
if (mineBuilding == null) {
|
||||||
Logger.info("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
|
Logger.debug("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -141,8 +139,6 @@ public class HourlyJobThread implements Runnable {
|
|||||||
// We can early exit here.
|
// We can early exit here.
|
||||||
|
|
||||||
if (mineBuilding.getRank() > 0) {
|
if (mineBuilding.getRank() > 0) {
|
||||||
Logger.info("Mine still standing when closing window. Mine Object UUID: " + mine.getObjectUUID() + " Building Id: " + mine.getBuildingID());
|
|
||||||
|
|
||||||
mine.setActive(false);
|
mine.setActive(false);
|
||||||
mine.lastClaimer = null;
|
mine.lastClaimer = null;
|
||||||
return true;
|
return true;
|
||||||
@@ -153,8 +149,6 @@ public class HourlyJobThread implements Runnable {
|
|||||||
// and keep the window open.
|
// and keep the window open.
|
||||||
|
|
||||||
if (!Mine.validateClaimer(mine.lastClaimer)) {
|
if (!Mine.validateClaimer(mine.lastClaimer)) {
|
||||||
Logger.info("Mine has no valid claimer when closing window. Mine Object UUID: " + mine.getObjectUUID() + " Building Id: " + mine.getBuildingID());
|
|
||||||
|
|
||||||
mine.lastClaimer = null;
|
mine.lastClaimer = null;
|
||||||
mine.updateGuildOwner(null);
|
mine.updateGuildOwner(null);
|
||||||
mine.setActive(true);
|
mine.setActive(true);
|
||||||
@@ -163,8 +157,6 @@ public class HourlyJobThread implements Runnable {
|
|||||||
|
|
||||||
//Update ownership to map
|
//Update ownership to map
|
||||||
|
|
||||||
Logger.info("Mine ownership changing when closing window. Mine Object UUID: " + mine.getObjectUUID() + " Building Id: " + mine.getBuildingID() + " new owning guild: " + mine.getOwningGuild().getObjectUUID());
|
|
||||||
|
|
||||||
mine.guildName = mine.getOwningGuild().getName();
|
mine.guildName = mine.getOwningGuild().getName();
|
||||||
mine.guildTag = mine.getOwningGuild().getGuildTag();
|
mine.guildTag = mine.getOwningGuild().getGuildTag();
|
||||||
Guild nation = mine.getOwningGuild().getNation();
|
Guild nation = mine.getOwningGuild().getNation();
|
||||||
|
|||||||
Reference in New Issue
Block a user