Compare commits
9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 24215e21c9 | |||
| 3accd779b9 | |||
| 1d673ca2e5 | |||
| c935ea1986 | |||
| 678ccafd3c | |||
| 31292785a5 | |||
| cdc4717033 | |||
| 35c8ac0289 | |||
| f5cc4a3290 |
@@ -192,6 +192,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
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// via the client interface.
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ArrayList<WorkOrder> submitList = new ArrayList<>();
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ArrayList<WorkOrder> orphanList = new ArrayList<>();
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try (Connection connection = DbManager.getConnection();
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PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_workorders`;");
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@@ -209,7 +210,14 @@ public class dbWarehouseHandler extends dbHandlerBase {
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// Submit new workOrders to the ForgeManager
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for (WorkOrder workOrder : submitList) {
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DbManager.WarehouseQueries.DELETE_WORKORDER(workOrder);
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// Delete but do not reconstitute orphan workOrders
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if (workOrder.vendor == null)
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continue;
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workOrder.workOrderID = ForgeManager.workOrderCounter.incrementAndGet();
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DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder);
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ForgeManager.vendorWorkOrderLookup.get(workOrder.vendor).add(workOrder);
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@@ -12,7 +12,6 @@ import engine.job.JobContainer;
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import engine.job.JobScheduler;
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import engine.jobs.AttackJob;
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import engine.jobs.DeferredPowerJob;
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import engine.math.Vector3f;
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import engine.mbEnums;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.TargetedActionMsg;
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@@ -124,9 +123,9 @@ public enum CombatManager {
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return;
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//check if this slot is on attack timer, if timer has passed clear it, else early exit
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if(attacker.getTimers() != null && attacker.getTimers().containsKey("Attack"+slot.name()))
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if(attacker.getTimers().get("Attack"+slot.name()).timeToExecutionLeft() <= 0)
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attacker.getTimers().remove("Attack"+slot.name());
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if (attacker.getTimers() != null && attacker.getTimers().containsKey("Attack" + slot.name()))
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if (attacker.getTimers().get("Attack" + slot.name()).timeToExecutionLeft() <= 0)
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attacker.getTimers().remove("Attack" + slot.name());
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else
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return;
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}
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@@ -156,12 +155,12 @@ public enum CombatManager {
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boolean inRange = false;
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if (AbstractCharacter.IsAbstractCharacter(target)) {
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attackRange += ((AbstractCharacter)target).calcHitBox();
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attackRange += ((AbstractCharacter) target).calcHitBox();
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} else {
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}
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if(attackRange > 15 && attacker.isMoving()){
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if (attackRange > 15 && attacker.isMoving()) {
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//cannot shoot bow while moving;
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return;
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}
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@@ -178,14 +177,14 @@ public enum CombatManager {
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inRange = true;
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break;
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case Building:
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if(attackRange > 15){
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if (attackRange > 15) {
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float rangeSquared = (attackRange + target.getBounds().getHalfExtents().x) * (attackRange + target.getBounds().getHalfExtents().x);
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//float distanceSquared = attacker.loc.distanceSquared(target.loc);
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if(distanceSquared < rangeSquared) {
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if (distanceSquared < rangeSquared) {
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inRange = true;
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break;
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}
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}else {
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} else {
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float locX = target.loc.x - target.getBounds().getHalfExtents().x;
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float locZ = target.loc.z - target.getBounds().getHalfExtents().y;
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float sizeX = (target.getBounds().getHalfExtents().x + attackRange) * 2;
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@@ -309,7 +308,7 @@ public enum CombatManager {
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DispatchManager.sendToAllInRange(attacker, msg);
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//we need to send the animation even if the attacker misses
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TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) 0, getSwingAnimation(weapon.template,null,slot));
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TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) 0, getSwingAnimation(weapon.template, null, slot));
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DispatchManager.sendToAllInRange(target, cmm);
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//set auto attack job
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@@ -349,7 +348,7 @@ public enum CombatManager {
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DispatchManager.dispatchMsgToInterestArea(target, msg, mbEnums.DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
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//we need to send the animation even if the attacker misses
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TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) 0, getSwingAnimation(weapon.template,null,slot));
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TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) 0, getSwingAnimation(weapon.template, null, slot));
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DispatchManager.sendToAllInRange(target, cmm);
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//set auto attack job
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setAutoAttackJob(attacker, slot, delay);
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@@ -364,7 +363,7 @@ public enum CombatManager {
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setAutoAttackJob(attacker, slot, delay);
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return;
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}
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if(attacker.getObjectType().equals(mbEnums.GameObjectType.Mob) && ((Mob)attacker).isPet())
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if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob) && ((Mob) attacker).isPet())
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calculatePetDamage(attacker);
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//get the damage type
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@@ -434,7 +433,7 @@ public enum CombatManager {
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if (resists.immuneTo(damageType)) {
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//set auto attack job
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//we need to send the animation even if the attacker misses
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TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) 0, getSwingAnimation(weapon.template,null,slot));
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TargetedActionMsg cmm = new TargetedActionMsg(attacker, target, (float) 0, getSwingAnimation(weapon.template, null, slot));
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DispatchManager.sendToAllInRange(target, cmm);
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setAutoAttackJob(attacker, slot, delay);
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return;
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@@ -545,7 +544,7 @@ public enum CombatManager {
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}
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//Item has no equipment slots and should not try to return an animation, return default instead
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if(wb.item_eq_slots_or == null || wb.item_eq_slots_or.isEmpty()){
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if (wb.item_eq_slots_or == null || wb.item_eq_slots_or.isEmpty()) {
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return 75;
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}
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@@ -554,15 +553,15 @@ public enum CombatManager {
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int random;
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//Item can only be equipped in one slot, return animation for that slot
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if(wb.item_eq_slots_or.size() == 1){
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if (wb.item_eq_slots_or.size() == 1) {
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if (wb.item_eq_slots_or.iterator().next().equals(mbEnums.EquipSlotType.RHELD)) {
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anim = wb.weapon_attack_anim_right.get(0)[0];
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if (dpj != null) {
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random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
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anim = wb.weapon_attack_anim_right.get(random)[0];
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}
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}else {
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anim = wb.weapon_attack_anim_left.get(0)[0];
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} else {
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anim = wb.weapon_attack_anim_left.get(0)[0];
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if (dpj != null) {
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random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
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anim = wb.weapon_attack_anim_left.get(random)[0];
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@@ -578,7 +577,7 @@ public enum CombatManager {
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random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
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anim = wb.weapon_attack_anim_right.get(random)[0];
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}
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}else {
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} else {
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anim = wb.weapon_attack_anim_left.get(0)[0];
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if (dpj != null) {
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random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
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@@ -588,8 +587,8 @@ public enum CombatManager {
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return anim;
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}
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public static int getPassiveAnimation(mbEnums.PassiveType passiveType){
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switch(passiveType){
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public static int getPassiveAnimation(mbEnums.PassiveType passiveType) {
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switch (passiveType) {
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case Block:
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return COMBAT_BLOCK_ANIMATION;
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case Parry:
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@@ -604,7 +603,7 @@ public enum CombatManager {
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public static void setAutoAttackJob(AbstractCharacter attacker, mbEnums.EquipSlotType slot, long delay) {
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//calculate next allowed attack and update the timestamp
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if(attacker.getTimestamps().containsKey("Attack" + slot.name()) && attacker.getTimestamps().get("Attack" + slot.name()) > System.currentTimeMillis())
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if (attacker.getTimestamps().containsKey("Attack" + slot.name()) && attacker.getTimestamps().get("Attack" + slot.name()) > System.currentTimeMillis())
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return;
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attacker.getTimestamps().put("Attack" + slot.name(), System.currentTimeMillis() + delay);
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@@ -621,6 +620,7 @@ public enum CombatManager {
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Logger.error("Unable to find Timers for Character " + attacker.getObjectUUID());
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}
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public static int calculatePetDamage(AbstractCharacter agent) {
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//damage calc for pet
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float range;
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@@ -635,6 +635,7 @@ public enum CombatManager {
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damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
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return (int) (damage * dmgMultiplier);
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}
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public static double getMinDmg(double min, AbstractCharacter agent) {
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int primary = agent.getStatStrCurrent();
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int secondary = agent.getStatDexCurrent();
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@@ -642,6 +643,7 @@ public enum CombatManager {
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int masteryLevel = 0;
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return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
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}
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public static double getMaxDmg(double max, AbstractCharacter agent) {
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int primary = agent.getStatStrCurrent();
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int secondary = agent.getStatDexCurrent();
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@@ -67,7 +67,7 @@ public enum ForgeManager implements Runnable {
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// Early exit for completed workOrders loaded from disk
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// or vendors who were re-deeded with items still cooking.
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if (workOrder.vendor == null && workOrder.runCompleted.get())
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if (workOrder.vendor == null || workOrder.runCompleted.get())
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continue;
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// This workOrder has completed production.
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@@ -84,6 +84,11 @@ public class WorkOrder implements Delayed {
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this.completionTime = jsonWorkOrder.getLong("completionTime");
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this.runCompleted.set(jsonWorkOrder.getBoolean("runCompleted"));
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// Vendor sanity check. Might have been deleted
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if (this.vendor == null)
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return;
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JSONObject productionCostMap = jsonWorkOrder.getJSONObject("production_cost");
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for (String key : productionCostMap.keySet()) {
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@@ -107,6 +112,7 @@ public class WorkOrder implements Delayed {
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for (Object o : tokenList) {
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int prefix = ((JSONArray) o).getInt(0);
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int suffix = ((JSONArray) o).getInt(1);
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Item cookingItem = ForgeManager.forgeItem(this);
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cookingItem.prefixToken = prefix;
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cookingItem.suffixToken = suffix;
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+32
-31
@@ -2715,42 +2715,44 @@ public class mbEnums {
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public enum ResourceType {
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GOLD(7, 2308551, 100000000, 10),
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ADAMANT(1580003, -1741189964, 1000, 10),
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AGATE(1580009, 75173057, 2000, 10),
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ANTIMONY(1580014, 452320058, 1000, 10),
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AZOTH(1580012, 78329697, 2000, 10),
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BLOODSTONE(1580020, -1569826353, 500, 10),
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BRONZEWOOD(1580006, 1334770447, 500, 10),
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COAL(1580008, 2559427, 3000, 10),
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DIAMOND(1580010, -1730704107, 2000, 10),
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GALVOR(1580017, -1596311545, 2000, 10),
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IRON(1580002, 2504297, 2000, 10),
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LUMBER(1580004, -1603256692, 10000, 10),
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MANDRAKE(1580007, 1191391799, 1000, 10),
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MITHRIL(1580021, -1761257186, 500, 10),
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OAK(1580005, 74767, 3000, 10),
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OBSIDIAN(1580019, -697973233, 500, 10),
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ONYX(1580011, 2977263, 1000, 10),
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ORICHALK(1580013, -2036290524, 3000, 10),
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QUICKSILVER(1580016, -472884509, 1000, 10),
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STONE(1580000, 74856115, 10000, 10),
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SULFUR(1580015, -1586349421, 1000, 10),
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TRUESTEEL(1580001, -317484979, 2000, 10),
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WORMWOOD(1580018, 1532478436, 500, 10);
|
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GOLD(7, -1670881623, 2308551, 100000000, 50000),
|
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ADAMANT(1580003, 1557001525, -1741189964, 1000, 10),
|
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AGATE(1580009, -1096157543, 75173057, 2000, 20),
|
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ANTIMONY(1580014, 1256147265, 452320058, 1000, 10),
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AZOTH(1580012, -1205326951, 78329697, 2000, 20),
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BLOODSTONE(1580020, -1912381716, -1569826353, 500, 5),
|
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BRONZEWOOD(1580006, -519681813, 1334770447, 500, 10),
|
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COAL(1580008, -1672872311, 2559427, 3000, 30),
|
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DIAMOND(1580010, 1540225085, -1730704107, 2000, 20),
|
||||
GALVOR(1580017, -1683992404, -1596311545, 2000, 5),
|
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IRON(1580002, -1673518119, 2504297, 2000, 20),
|
||||
LUMBER(1580004, 1628412684, -1603256692, 10000, 100),
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MANDRAKE(1580007, 1519910613, 1191391799, 1000, 10),
|
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MITHRIL(1580021, 626743397, -1761257186, 500, 5),
|
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OAK(1580005, -1653034775, 74767, 3000, 30),
|
||||
OBSIDIAN(1580019, 778019055, -697973233, 500, 5),
|
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ONYX(1580011, -1675952151, 2977263, 1000, 10),
|
||||
ORICHALK(1580013, -1468730955, -2036290524, 3000, 30),
|
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QUICKSILVER(1580016, -2081208434, -472884509, 1000, 10),
|
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STONE(1580000, -1094703863, 74856115, 10000, 100),
|
||||
SULFUR(1580015, -1763687412, -1586349421, 1000, 10),
|
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TRUESTEEL(1580001, -169012482, -317484979, 2000, 20),
|
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WORMWOOD(1580018, 1204785075, 1532478436, 500, 5);
|
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|
||||
public static HashMap<Integer, ResourceType> resourceLookup = new HashMap<>();
|
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public static HashMap<Integer, ResourceType> hashLookup = new HashMap<>();
|
||||
public static HashMap<Integer, ResourceType> templateLookup = new HashMap<>();
|
||||
public static HashMap<Integer, ResourceType> templateHashLookup = new HashMap<>();
|
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public int templateID;
|
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public ItemTemplate template;
|
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public int hash;
|
||||
public int resourceHash;
|
||||
public int templateHash;
|
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public int deposit_limit;
|
||||
public int mine_production;
|
||||
|
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ResourceType(int templateID, int hash, int deposit_limit, int mine_production) {
|
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ResourceType(int templateID, int resourceHash, int templateHash, int deposit_limit, int mine_production) {
|
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this.templateID = templateID;
|
||||
this.template = ItemTemplate.templates.get(this.templateID);
|
||||
this.hash = hash;
|
||||
this.resourceHash = resourceHash;
|
||||
this.templateHash = templateHash;
|
||||
this.deposit_limit = deposit_limit;
|
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this.mine_production = mine_production;
|
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}
|
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@@ -2758,11 +2760,10 @@ public class mbEnums {
|
||||
public static void InitializeResourceTypes() {
|
||||
|
||||
for (ResourceType resourceType : ResourceType.values()) {
|
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resourceLookup.put(resourceType.templateID, resourceType);
|
||||
hashLookup.put(resourceType.hash, resourceType);
|
||||
templateLookup.put(resourceType.templateID, resourceType);
|
||||
templateHashLookup.put(resourceType.templateHash, resourceType);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -100,7 +100,7 @@ public class MobAI {
|
||||
public static void attackPlayer(Mob mob, PlayerCharacter target) {
|
||||
|
||||
try {
|
||||
if(target == null || !target.isAlive() || !target.isActive() ) {
|
||||
if (target == null || !target.isAlive() || !target.isActive()) {
|
||||
mob.setCombatTarget(null);
|
||||
return;
|
||||
}
|
||||
@@ -175,7 +175,7 @@ public class MobAI {
|
||||
public static void attackMob(Mob mob, Mob target) {
|
||||
|
||||
try {
|
||||
if(mob == null || target == null)
|
||||
if (mob == null || target == null)
|
||||
return;
|
||||
|
||||
if (mob.getRange() >= 30 && mob.isMoving())
|
||||
@@ -975,36 +975,36 @@ public class MobAI {
|
||||
}
|
||||
|
||||
private static void hamletGuardAggro(Mob mob) {
|
||||
Realm realm = RealmMap.getRealmAtLocation(mob.loc);
|
||||
if(realm.getRealmName().equals("Uthgaard")){
|
||||
HashSet<AbstractWorldObject> loadedMobs = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_MOB);
|
||||
for (AbstractWorldObject awo : loadedMobs) {
|
||||
Mob targetMob = (Mob) awo;
|
||||
if (targetMob.equals(mob))
|
||||
continue;
|
||||
if (!targetMob.isAlive() || targetMob.despawned)
|
||||
continue;
|
||||
if (targetMob.isPet())
|
||||
continue;
|
||||
mob.combatTarget = targetMob;
|
||||
return;
|
||||
}
|
||||
Realm realm = RealmMap.getRealmAtLocation(mob.loc);
|
||||
if (realm.getRealmName().equals("Uthgaard")) {
|
||||
HashSet<AbstractWorldObject> loadedMobs = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_MOB);
|
||||
for (AbstractWorldObject awo : loadedMobs) {
|
||||
Mob targetMob = (Mob) awo;
|
||||
if (targetMob.equals(mob))
|
||||
continue;
|
||||
if (!targetMob.isAlive() || targetMob.despawned)
|
||||
continue;
|
||||
if (targetMob.isPet())
|
||||
continue;
|
||||
mob.combatTarget = targetMob;
|
||||
return;
|
||||
}
|
||||
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_PLAYER);
|
||||
for (AbstractWorldObject awo : loadedPlayers) {
|
||||
PlayerCharacter pc = (PlayerCharacter) awo;
|
||||
if (!pc.isAlive() || !pc.isActive())
|
||||
continue;
|
||||
if (pc.guild.equals(Guild.getErrantGuild())) {
|
||||
mob.combatTarget = pc;
|
||||
return;
|
||||
}
|
||||
if (pc.guild.charter.equals(mob.guild.charter))
|
||||
continue;
|
||||
return;
|
||||
}
|
||||
HashSet<AbstractWorldObject> loadedPlayers = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_PLAYER);
|
||||
for (AbstractWorldObject awo : loadedPlayers) {
|
||||
PlayerCharacter pc = (PlayerCharacter) awo;
|
||||
if (!pc.isAlive() || !pc.isActive())
|
||||
continue;
|
||||
if (pc.guild.equals(Guild.getErrantGuild())) {
|
||||
mob.combatTarget = pc;
|
||||
return;
|
||||
}
|
||||
if (pc.guild.charter.equals(mob.guild.charter))
|
||||
continue;
|
||||
mob.combatTarget = pc;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
private static void defaultLogic(Mob mob) {
|
||||
|
||||
@@ -50,7 +50,7 @@ public class ArcMineChangeProductionMsgHandler extends AbstractClientMsgHandler
|
||||
|
||||
//make sure valid resource
|
||||
|
||||
mbEnums.ResourceType resource = mbEnums.ResourceType.hashLookup.get(changeProductionMsg.getResourceHash());
|
||||
mbEnums.ResourceType resource = mbEnums.ResourceType.templateHashLookup.get(changeProductionMsg.getResourceHash());
|
||||
|
||||
if (resource == null)
|
||||
return true;
|
||||
|
||||
@@ -93,7 +93,7 @@ public class ViewResourcesMsg extends ClientNetMsg {
|
||||
|
||||
for (mbEnums.ResourceType resourceType : (warehouseObject.resources.keySet())) {
|
||||
|
||||
writer.putInt(resourceType.hash);
|
||||
writer.putInt(resourceType.templateHash);
|
||||
writer.putInt((warehouseObject.resources.get(resourceType)));
|
||||
|
||||
|
||||
@@ -107,7 +107,7 @@ public class ViewResourcesMsg extends ClientNetMsg {
|
||||
|
||||
for (mbEnums.ResourceType resourceType : warehouseObject.resources.keySet()) {
|
||||
|
||||
writer.putInt(resourceType.hash);
|
||||
writer.putInt(resourceType.templateHash);
|
||||
writer.putInt(0); //available?
|
||||
writer.putInt(resourceType.deposit_limit); //max?
|
||||
}
|
||||
|
||||
@@ -806,7 +806,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
speed *= (1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponSpeed, SourceType.None));
|
||||
|
||||
PlayerBonuses bonuses = abstractCharacter.bonuses;
|
||||
if(bonuses != null){
|
||||
if (bonuses != null) {
|
||||
ModType modType = ModType.AttackDelay;
|
||||
for (AbstractEffectModifier mod : bonuses.bonusFloats.keySet()) {
|
||||
|
||||
@@ -1829,7 +1829,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
|
||||
Mob target = (Mob) this;
|
||||
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) {
|
||||
|
||||
if(target.playerAgroMap.containsKey(attacker.getObjectUUID()))
|
||||
if (target.playerAgroMap.containsKey(attacker.getObjectUUID()))
|
||||
target.playerAgroMap.put(attacker.getObjectUUID(), target.playerAgroMap.get(attacker.getObjectUUID()) + value);
|
||||
else
|
||||
target.playerAgroMap.put(attacker.getObjectUUID(), value);
|
||||
|
||||
@@ -641,18 +641,18 @@ public final class Bane {
|
||||
return cityUUID;
|
||||
}
|
||||
|
||||
public void startBane(){
|
||||
public void startBane() {
|
||||
City city = this.getCity();
|
||||
if(city == null)
|
||||
if (city == null)
|
||||
return;
|
||||
|
||||
this.isStarted = true; //flag the bane as started
|
||||
|
||||
for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(city.loc,mbEnums.CityBoundsType.ZONE.halfExtents + 64,MBServerStatics.MASK_BUILDING)){
|
||||
Building building = (Building)awo;
|
||||
if(building == null)
|
||||
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(city.loc, mbEnums.CityBoundsType.ZONE.halfExtents + 64, MBServerStatics.MASK_BUILDING)) {
|
||||
Building building = (Building) awo;
|
||||
if (building == null)
|
||||
continue;
|
||||
if(building.protectionState.equals(ProtectionState.UNDERSIEGE) == false)
|
||||
if (building.protectionState.equals(ProtectionState.UNDERSIEGE) == false)
|
||||
building.protectionState = ProtectionState.UNDERSIEGE;
|
||||
}
|
||||
|
||||
|
||||
@@ -300,7 +300,7 @@ public class City extends AbstractWorldObject {
|
||||
//handle compiling of cities able to be teleported to for lore rule-set
|
||||
for (AbstractGameObject ago : worldCities.values()) {
|
||||
City city = (City) ago;
|
||||
if(city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
|
||||
if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
|
||||
continue; // cannot teleport to perdition or bastion
|
||||
if (city.isNpc == 1 && city.getGuild().charter.equals(pc.guild.charter)) {
|
||||
cities.add(city); // anyone of the same charter can teleport to a safehold of that charter
|
||||
@@ -407,7 +407,7 @@ public class City extends AbstractWorldObject {
|
||||
//handle compiling of cities able to be repledged to for lore rule-set
|
||||
for (AbstractGameObject ago : worldCities.values()) {
|
||||
City city = (City) ago;
|
||||
if(city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
|
||||
if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
|
||||
continue; // cannot repledge to perdition or bastion
|
||||
if (city.isNpc == 1 && city.getGuild().charter.canJoin(playerCharacter)) {
|
||||
cities.add(city); // anyone of the same charter can teleport to a safehold of that charter
|
||||
@@ -1399,7 +1399,7 @@ public class City extends AbstractWorldObject {
|
||||
taxPercent = .20f;
|
||||
|
||||
for (int resourceHash : msg.getResources().keySet())
|
||||
resources.add(ResourceType.hashLookup.get(resourceHash));
|
||||
resources.add(ResourceType.templateHashLookup.get(resourceHash));
|
||||
|
||||
for (ResourceType resourceType : resources) {
|
||||
if (Warehouse.isAboveCap(ruledWarehouse, resourceType, (int) (city.warehouse.resources.get(resourceType) * taxPercent))) {
|
||||
|
||||
@@ -166,7 +166,7 @@ public class Mine extends AbstractGameObject {
|
||||
writer.putInt(mine.getObjectUUID()); //actually a hash of mine
|
||||
writer.putString(mine.mineType.name);
|
||||
writer.putString(mine.zoneName);
|
||||
writer.putInt(mine.production.hash);
|
||||
writer.putInt(mine.production.resourceHash);
|
||||
writer.putInt(mine.production.mine_production);
|
||||
writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
|
||||
writer.putInt(3600); //window in seconds
|
||||
@@ -393,7 +393,7 @@ public class Mine extends AbstractGameObject {
|
||||
// writer.putInt(0x215C92BB); //this.unknown1);
|
||||
writer.putString(this.mineType.name);
|
||||
writer.putString(this.zoneName);
|
||||
writer.putInt(this.production.hash);
|
||||
writer.putInt(this.production.resourceHash);
|
||||
writer.putInt(this.production.mine_production);
|
||||
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
|
||||
writer.putInt(3600); //window in seconds
|
||||
@@ -482,7 +482,7 @@ public class Mine extends AbstractGameObject {
|
||||
if (this.owningGuild.getOwnedCity().warehouse == null)
|
||||
return false;
|
||||
|
||||
return Warehouse.depositFromMine(this, mbEnums.ResourceType.resourceLookup.get(this.production.templateID), this.getModifiedProductionAmount(), this.owningGuild.getOwnedCity().warehouse);
|
||||
return Warehouse.depositFromMine(this, mbEnums.ResourceType.templateLookup.get(this.production.templateID), this.getModifiedProductionAmount(), this.owningGuild.getOwnedCity().warehouse);
|
||||
}
|
||||
|
||||
public boolean updateGuildOwner(PlayerCharacter playerCharacter) {
|
||||
|
||||
@@ -140,7 +140,7 @@ public class Warehouse {
|
||||
if (warehouse == null)
|
||||
return;
|
||||
|
||||
mbEnums.ResourceType resourceType = mbEnums.ResourceType.hashLookup.get(msg.getHashID());
|
||||
mbEnums.ResourceType resourceType = mbEnums.ResourceType.templateHashLookup.get(msg.getHashID());
|
||||
|
||||
if (isResourceLocked(warehouse, resourceType)) {
|
||||
ChatManager.chatSystemInfo(playerCharacter, "You cannot withdrawl a locked resource.");
|
||||
@@ -182,7 +182,7 @@ public class Warehouse {
|
||||
|
||||
warehouse = city.warehouse;
|
||||
|
||||
mbEnums.ResourceType resourceType = mbEnums.ResourceType.hashLookup.get(hashID);
|
||||
mbEnums.ResourceType resourceType = mbEnums.ResourceType.templateHashLookup.get(hashID);
|
||||
|
||||
// toggle lock
|
||||
|
||||
@@ -233,7 +233,7 @@ public class Warehouse {
|
||||
return false;
|
||||
}
|
||||
|
||||
mbEnums.ResourceType resourceType = mbEnums.ResourceType.resourceLookup.get(resource.templateID);
|
||||
mbEnums.ResourceType resourceType = mbEnums.ResourceType.templateLookup.get(resource.templateID);
|
||||
|
||||
if (warehouse.resources.get(resourceType) == null)
|
||||
return false;
|
||||
@@ -261,7 +261,7 @@ public class Warehouse {
|
||||
|
||||
int newAmount = oldAmount + amount;
|
||||
|
||||
if (newAmount > mbEnums.ResourceType.resourceLookup.get(resource.templateID).deposit_limit)
|
||||
if (newAmount > mbEnums.ResourceType.templateLookup.get(resource.templateID).deposit_limit)
|
||||
return false;
|
||||
|
||||
if (removeFromInventory) {
|
||||
@@ -381,7 +381,7 @@ public class Warehouse {
|
||||
int amount = (int) (warehouse.resources.get(resourceType) * taxPercent);
|
||||
|
||||
if (amount <= 0) {
|
||||
msg.getResources().put(resourceType.hash, 0);
|
||||
msg.getResources().put(resourceType.resourceHash, 0);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -395,20 +395,18 @@ public class Warehouse {
|
||||
if (newAmount < amount)
|
||||
continue;
|
||||
|
||||
msg.getResources().put(resourceType.hash, amount);
|
||||
msg.getResources().put(resourceType.resourceHash, amount);
|
||||
|
||||
if (!DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse)) {
|
||||
msg.getResources().put(resourceType.hash, 0);
|
||||
msg.getResources().put(resourceType.resourceHash, 0);
|
||||
warehouse.resources.put(resourceType, oldAmount);
|
||||
continue;
|
||||
}
|
||||
|
||||
warehouse.resources.put(resourceType, newAmount);
|
||||
depositRealmTaxes(taxer, resourceType, amount, warehouse);
|
||||
mbEnums.ResourceType resource;
|
||||
|
||||
AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), mbEnums.TransactionType.TAXRESOURCE, resourceType, amount);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -11,7 +11,6 @@ package engine.powers.poweractions;
|
||||
|
||||
import engine.math.Vector3fImmutable;
|
||||
import engine.mbEnums;
|
||||
import engine.mbEnums.BuildingGroup;
|
||||
import engine.mbEnums.GameObjectType;
|
||||
import engine.mbEnums.PortalType;
|
||||
import engine.objects.AbstractCharacter;
|
||||
@@ -54,15 +53,17 @@ public class OpenGatePowerAction extends AbstractPowerAction {
|
||||
return;
|
||||
|
||||
// Make sure target building is a runegate
|
||||
if(targetBuilding.meshUUID != 24500) // runegate
|
||||
|
||||
if (targetBuilding.meshUUID != 24500) // runegate
|
||||
return;
|
||||
|
||||
// Which runegate was clicked on?
|
||||
|
||||
Runegate runeGate = Runegate._runegates.get(targetBuilding.getObjectUUID());
|
||||
|
||||
if(runeGate == null){
|
||||
if (runeGate == null)
|
||||
return; // mob camp prop runegate cannot be opened
|
||||
}
|
||||
|
||||
// Which portal was opened?
|
||||
|
||||
token = pb.getToken();
|
||||
@@ -72,41 +73,31 @@ public class OpenGatePowerAction extends AbstractPowerAction {
|
||||
case 428937084: //Death Gate
|
||||
portalType = PortalType.OBLIV;
|
||||
break;
|
||||
|
||||
case 429756284: //Chaos Gate
|
||||
portalType = PortalType.CHAOS;
|
||||
break;
|
||||
|
||||
case 429723516: //Khar Gate
|
||||
portalType = PortalType.MERCHANT;
|
||||
break;
|
||||
|
||||
case 429559676: //Spirit Gate
|
||||
portalType = PortalType.SPIRIT;
|
||||
break;
|
||||
|
||||
case 429592444: //Water Gate
|
||||
portalType = PortalType.WATER;
|
||||
break;
|
||||
|
||||
case 429428604: //Fire Gate
|
||||
portalType = PortalType.FIRE;
|
||||
break;
|
||||
|
||||
case 429526908: //Air Gate
|
||||
portalType = PortalType.AIR;
|
||||
break;
|
||||
|
||||
case 429625212: //Earth Gate
|
||||
portalType = PortalType.EARTH;
|
||||
break;
|
||||
|
||||
default:
|
||||
}
|
||||
|
||||
|
||||
runeGate.activatePortal(portalType);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -289,10 +289,10 @@ public class HourlyJobThread implements Runnable {
|
||||
Logger.info(PurgeOprhans.recordsDeleted.toString() + "orphaned items deleted");
|
||||
}
|
||||
|
||||
public static void processBanes(){
|
||||
public static void processBanes() {
|
||||
//handle banes
|
||||
for(Bane bane : Bane.banes.values()){
|
||||
if(bane.getLiveDate() != null && DateTime.now().isAfter(bane.getLiveDate().minusMinutes(1)) && bane.isStarted == false)
|
||||
for (Bane bane : Bane.banes.values()) {
|
||||
if (bane.getLiveDate() != null && DateTime.now().isAfter(bane.getLiveDate().minusMinutes(1)) && bane.isStarted == false)
|
||||
bane.startBane();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user