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19 Commits

Author SHA1 Message Date
FatBoy c0cd365c1d add 4 to attack range to match clients stopping short 2024-06-06 19:59:40 -05:00
FatBoy ee5620036d add 4 to attack range to match clients stopping short 2024-06-06 19:52:35 -05:00
FatBoy 8ff06b1200 guild lookup no lonkger retursn null, return ErrantGuild 2024-06-04 21:15:45 -05:00
FatBoy a348056c86 check for null target when cancelling jobs 2024-06-04 21:09:45 -05:00
FatBoy 1c10f8a872 pet damage fixed 2024-06-04 20:47:08 -05:00
FatBoy 4f28fefbc2 mobs no longer try to cancel auto-attack jobs they dont have 2024-06-04 20:39:15 -05:00
FatBoy 9ff7e07545 can no longer repledge to noob island after level 20 2024-06-04 20:33:06 -05:00
FatBoy d5809fc4b1 attack delay catching 2024-06-03 21:49:01 -05:00
FatBoy 0c00832264 attack delay catching 2024-06-03 21:46:16 -05:00
FatBoy 300452d2d8 attack delay catching 2024-06-03 21:42:08 -05:00
FatBoy 9a9ea99bc7 attack delay catching 2024-06-03 21:35:37 -05:00
FatBoy d9ab1032f4 attack delay catching 2024-06-03 21:08:40 -05:00
FatBoy c2ea4424cf attack delay catching 2024-06-03 20:56:25 -05:00
FatBoy b22c07b000 attack speed pulled from cached value 2024-06-03 20:44:29 -05:00
FatBoy 8e70e0597e rentrant lock on modify health 2024-06-03 20:37:03 -05:00
FatBoy cf58e7b984 rentrant lock on combat 2024-06-03 20:17:04 -05:00
FatBoy ba81a24622 combat manage null check 2024-06-01 12:33:05 -05:00
FatBoy 007299eae5 null check in mobAI 2024-06-01 12:31:06 -05:00
FatBoy 5f92345d3e loreInore category of spells addition 2024-06-01 12:29:25 -05:00
170 changed files with 2679 additions and 4749 deletions
@@ -0,0 +1,303 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.gameManager.PowersManager;
import engine.mbEnums;
import engine.powers.EffectsBase;
import engine.powers.effectmodifiers.*;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashSet;
public class dbEffectsBaseHandler extends dbHandlerBase {
public dbEffectsBaseHandler() {
}
public static ArrayList<EffectsBase> getAllEffectsBase() {
ArrayList<EffectsBase> effectList = new ArrayList<>();
try (Connection connection = DbManager.getConnection();
PreparedStatement prepareStatement = connection.prepareStatement("SELECT * FROM static_power_effectbase ORDER BY `IDString` DESC")) {
ResultSet rs = prepareStatement.executeQuery();
while (rs.next()) {
EffectsBase effectBase = new EffectsBase(rs);
effectList.add(effectBase);
}
} catch (SQLException e) {
Logger.error(e.toString());
}
return effectList;
}
public static void cacheAllEffectModifiers() {
String IDString;
AbstractEffectModifier abstractEffectModifier = null;
try (Connection connection = DbManager.getConnection();
PreparedStatement prepareStatement = connection.prepareStatement("SELECT * FROM static_power_effectmod")) {
ResultSet rs = prepareStatement.executeQuery();
while (rs.next()) {
IDString = rs.getString("IDString");
EffectsBase effectBase = PowersManager.getEffectByIDString(IDString);
mbEnums.ModType modifier = mbEnums.ModType.GetModType(rs.getString("modType"));
//combine item prefix and suffix effect modifiers
abstractEffectModifier = getCombinedModifiers(abstractEffectModifier, rs, effectBase, modifier);
if (abstractEffectModifier != null) {
if (EffectsBase.modifiersMap.containsKey(effectBase.getIDString()) == false)
EffectsBase.modifiersMap.put(effectBase.getIDString(), new HashSet<>());
EffectsBase.modifiersMap.get(effectBase.getIDString()).add(abstractEffectModifier);
}
}
} catch (Exception e) {
Logger.error(e);
}
}
private static AbstractEffectModifier getCombinedModifiers(AbstractEffectModifier abstractEffectModifier, ResultSet rs, EffectsBase effectBase, mbEnums.ModType modifier) throws SQLException {
switch (modifier) {
case AdjustAboveDmgCap:
abstractEffectModifier = new AdjustAboveDmgCapEffectModifier(rs);
break;
case Ambidexterity:
abstractEffectModifier = new AmbidexterityEffectModifier(rs);
break;
case AnimOverride:
break;
case ArmorPiercing:
abstractEffectModifier = new ArmorPiercingEffectModifier(rs);
break;
case AttackDelay:
abstractEffectModifier = new AttackDelayEffectModifier(rs);
break;
case Attr:
abstractEffectModifier = new AttributeEffectModifier(rs);
break;
case BlackMantle:
abstractEffectModifier = new BlackMantleEffectModifier(rs);
break;
case BladeTrails:
abstractEffectModifier = new BladeTrailsEffectModifier(rs);
break;
case Block:
abstractEffectModifier = new BlockEffectModifier(rs);
break;
case BlockedPowerType:
abstractEffectModifier = new BlockedPowerTypeEffectModifier(rs);
break;
case CannotAttack:
abstractEffectModifier = new CannotAttackEffectModifier(rs);
break;
case CannotCast:
abstractEffectModifier = new CannotCastEffectModifier(rs);
break;
case CannotMove:
abstractEffectModifier = new CannotMoveEffectModifier(rs);
break;
case CannotTrack:
abstractEffectModifier = new CannotTrackEffectModifier(rs);
break;
case Charmed:
abstractEffectModifier = new CharmedEffectModifier(rs);
break;
case ConstrainedAmbidexterity:
abstractEffectModifier = new ConstrainedAmbidexterityEffectModifier(rs);
break;
case DamageCap:
abstractEffectModifier = new DamageCapEffectModifier(rs);
break;
case DamageShield:
abstractEffectModifier = new DamageShieldEffectModifier(rs);
break;
case DCV:
abstractEffectModifier = new DCVEffectModifier(rs);
break;
case Dodge:
abstractEffectModifier = new DodgeEffectModifier(rs);
break;
case DR:
abstractEffectModifier = new DREffectModifier(rs);
break;
case Durability:
abstractEffectModifier = new DurabilityEffectModifier(rs);
break;
case ExclusiveDamageCap:
abstractEffectModifier = new ExclusiveDamageCapEffectModifier(rs);
break;
case Fade:
abstractEffectModifier = new FadeEffectModifier(rs);
break;
case Fly:
abstractEffectModifier = new FlyEffectModifier(rs);
break;
case Health:
abstractEffectModifier = new HealthEffectModifier(rs);
break;
case HealthFull:
abstractEffectModifier = new HealthFullEffectModifier(rs);
break;
case HealthRecoverRate:
abstractEffectModifier = new HealthRecoverRateEffectModifier(rs);
break;
case IgnoreDamageCap:
abstractEffectModifier = new IgnoreDamageCapEffectModifier(rs);
break;
case IgnorePassiveDefense:
abstractEffectModifier = new IgnorePassiveDefenseEffectModifier(rs);
break;
case ImmuneTo:
abstractEffectModifier = new ImmuneToEffectModifier(rs);
break;
case ImmuneToAttack:
abstractEffectModifier = new ImmuneToAttackEffectModifier(rs);
break;
case ImmuneToPowers:
abstractEffectModifier = new ImmuneToPowersEffectModifier(rs);
break;
case Invisible:
abstractEffectModifier = new InvisibleEffectModifier(rs);
break;
case ItemName:
abstractEffectModifier = new ItemNameEffectModifier(rs);
if (((ItemNameEffectModifier) abstractEffectModifier).name.isEmpty())
break;
if (effectBase != null)
effectBase.setName((((ItemNameEffectModifier) abstractEffectModifier).name));
break;
case Mana:
abstractEffectModifier = new ManaEffectModifier(rs);
break;
case ManaFull:
abstractEffectModifier = new ManaFullEffectModifier(rs);
break;
case ManaRecoverRate:
abstractEffectModifier = new ManaRecoverRateEffectModifier(rs);
break;
case MaxDamage:
abstractEffectModifier = new MaxDamageEffectModifier(rs);
break;
case MeleeDamageModifier:
abstractEffectModifier = new MeleeDamageEffectModifier(rs);
break;
case MinDamage:
abstractEffectModifier = new MinDamageEffectModifier(rs);
break;
case NoMod:
abstractEffectModifier = new NoModEffectModifier(rs);
break;
case OCV:
abstractEffectModifier = new OCVEffectModifier(rs);
break;
case Parry:
abstractEffectModifier = new ParryEffectModifier(rs);
break;
case PassiveDefense:
abstractEffectModifier = new PassiveDefenseEffectModifier(rs);
break;
case PowerCost:
abstractEffectModifier = new PowerCostEffectModifier(rs);
break;
case PowerCostHealth:
abstractEffectModifier = new PowerCostHealthEffectModifier(rs);
break;
case PowerDamageModifier:
abstractEffectModifier = new PowerDamageEffectModifier(rs);
break;
case ProtectionFrom:
abstractEffectModifier = new ProtectionFromEffectModifier(rs);
break;
case Resistance:
abstractEffectModifier = new ResistanceEffectModifier(rs);
break;
case ScaleHeight:
abstractEffectModifier = new ScaleHeightEffectModifier(rs);
break;
case ScaleWidth:
abstractEffectModifier = new ScaleWidthEffectModifier(rs);
break;
case ScanRange:
abstractEffectModifier = new ScanRangeEffectModifier(rs);
break;
case SeeInvisible:
abstractEffectModifier = new SeeInvisibleEffectModifier(rs);
break;
case Silenced:
abstractEffectModifier = new SilencedEffectModifier(rs);
break;
case Skill:
abstractEffectModifier = new SkillEffectModifier(rs);
break;
case Slay:
abstractEffectModifier = new SlayEffectModifier(rs);
break;
case Speed:
abstractEffectModifier = new SpeedEffectModifier(rs);
break;
case SpireBlock:
abstractEffectModifier = new SpireBlockEffectModifier(rs);
break;
case Stamina:
abstractEffectModifier = new StaminaEffectModifier(rs);
break;
case StaminaFull:
abstractEffectModifier = new StaminaFullEffectModifier(rs);
break;
case StaminaRecoverRate:
abstractEffectModifier = new StaminaRecoverRateEffectModifier(rs);
break;
case Stunned:
abstractEffectModifier = new StunnedEffectModifier(rs);
break;
case Value:
abstractEffectModifier = new ValueEffectModifier(rs);
if (effectBase != null) {
ValueEffectModifier valueEffect = (ValueEffectModifier) abstractEffectModifier;
effectBase.setValue(valueEffect.minMod);
}
break;
case WeaponProc:
abstractEffectModifier = new WeaponProcEffectModifier(rs);
break;
case WeaponRange:
abstractEffectModifier = new WeaponRangeEffectModifier(rs);
break;
case WeaponSpeed:
abstractEffectModifier = new WeaponSpeedEffectModifier(rs);
break;
}
return abstractEffectModifier;
}
}
+16
View File
@@ -221,4 +221,20 @@ public class dbLootHandler extends dbHandlerBase {
return bootySets; return bootySets;
} }
public void LOAD_ENCHANT_VALUES() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT `IDString`, `minMod` FROM `static_power_effectmod` WHERE `modType` = ?")) {
preparedStatement.setString(1, "Value");
ResultSet rs = preparedStatement.executeQuery();
while (rs.next())
Item.addEnchantValue(rs.getString("IDString"), rs.getInt("minMod"));
} catch (SQLException e) {
Logger.error(e);
}
}
} }
@@ -0,0 +1,82 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.db.handlers;
import engine.gameManager.DbManager;
import engine.gameManager.PowersManager;
import engine.mbEnums;
import engine.objects.Mob;
import engine.powers.EffectsBase;
import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.HashSet;
public class dbPowerHandler extends dbHandlerBase {
public dbPowerHandler() {
this.localClass = Mob.class;
this.localObjectType = mbEnums.GameObjectType.valueOf(this.localClass.getSimpleName());
}
public static void addAllSourceTypes() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_power_sourcetype")) {
ResultSet rs = preparedStatement.executeQuery();
String IDString, source;
while (rs.next()) {
IDString = rs.getString("IDString");
int token = DbManager.hasher.SBStringHash(IDString);
source = rs.getString("source").replace("-", "").trim();
mbEnums.EffectSourceType effectSourceType = mbEnums.EffectSourceType.GetEffectSourceType(source);
if (EffectsBase.effectSourceTypeMap.containsKey(token) == false)
EffectsBase.effectSourceTypeMap.put(token, new HashSet<>());
EffectsBase.effectSourceTypeMap.get(token).add(effectSourceType);
}
} catch (Exception e) {
Logger.error(e);
}
}
public static void addAllAnimationOverrides() {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_power_animation_override")) {
ResultSet rs = preparedStatement.executeQuery();
String IDString;
int animation;
while (rs.next()) {
IDString = rs.getString("IDString");
EffectsBase eb = PowersManager.getEffectByIDString(IDString);
if (eb != null)
IDString = eb.getIDString();
animation = rs.getInt("animation");
PowersManager.AnimationOverrides.put(IDString, animation);
}
} catch (Exception e) {
Logger.error(e);
}
}
}
@@ -136,12 +136,6 @@ public class dbWarehouseHandler extends dbHandlerBase {
int cityUID = rs.getInt("cityUUID"); int cityUID = rs.getInt("cityUUID");
JSONObject jsonObject = new JSONObject(rs.getString("warehouse")); JSONObject jsonObject = new JSONObject(rs.getString("warehouse"));
City city = City.getCity(cityUID); City city = City.getCity(cityUID);
if (city == null) {
Logger.error("No city " + cityUID + " for warehouse");
continue;
}
city.warehouse = new Warehouse(jsonObject); city.warehouse = new Warehouse(jsonObject);
city.warehouse.city = city; city.warehouse.city = city;
@@ -198,7 +192,6 @@ public class dbWarehouseHandler extends dbHandlerBase {
// via the client interface. // via the client interface.
ArrayList<WorkOrder> submitList = new ArrayList<>(); ArrayList<WorkOrder> submitList = new ArrayList<>();
ArrayList<WorkOrder> orphanList = new ArrayList<>();
try (Connection connection = DbManager.getConnection(); try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_workorders`;"); PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `dyn_workorders`;");
@@ -216,14 +209,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
// Submit new workOrders to the ForgeManager // Submit new workOrders to the ForgeManager
for (WorkOrder workOrder : submitList) { for (WorkOrder workOrder : submitList) {
DbManager.WarehouseQueries.DELETE_WORKORDER(workOrder); DbManager.WarehouseQueries.DELETE_WORKORDER(workOrder);
// Delete but do not reconstitute orphan workOrders
if (workOrder.vendor == null)
continue;
workOrder.workOrderID = ForgeManager.workOrderCounter.incrementAndGet(); workOrder.workOrderID = ForgeManager.workOrderCounter.incrementAndGet();
DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder); DbManager.WarehouseQueries.WRITE_WORKORDER(workOrder);
ForgeManager.vendorWorkOrderLookup.get(workOrder.vendor).add(workOrder); ForgeManager.vendorWorkOrderLookup.get(workOrder.vendor).add(workOrder);
+156
View File
@@ -0,0 +1,156 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.PowersManager;
import engine.mbEnums.PowerActionType;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.powers.ActionsBase;
import engine.powers.PowersBase;
import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.util.ThreadUtils;
import org.pmw.tinylog.Logger;
import java.util.HashMap;
import java.util.HashSet;
public class ApplyBonusCmd extends AbstractDevCmd {
public ApplyBonusCmd() {
super("applybonus");
}
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] words,
AbstractGameObject target) {
String action = words[0];
PowerActionType actionType = null;
HashMap<String, HashSet<String>> appliedMods = new HashMap<>();
try {
if (action.equals("all") == false)
for (PowerActionType powerActionType : PowerActionType.values()) {
if (powerActionType.name().equalsIgnoreCase(action) == false)
continue;
actionType = powerActionType;
break;
}
} catch (Exception e) {
this.throwbackError(pcSender, "Invalid power Action type for " + action);
this.throwbackInfo(pcSender, "Valid Types : " + this.getActionTypes());
return;
}
if (action.equals("all") == false)
if (actionType == null) {
this.throwbackError(pcSender, "Invalid power Action type for " + action);
this.throwbackInfo(pcSender, "Valid Types : " + this.getActionTypes());
return;
}
for (PowersBase pb : PowersManager.powersBaseByIDString.values()) {
if (pb.getActions() == null || pb.getActions().isEmpty())
continue;
for (ActionsBase ab : pb.getActions()) {
if (ab.getPowerAction() == null)
continue;
if (action.equals("all") == false)
if (ab.getPowerAction().getType().equalsIgnoreCase(action) == false)
continue;
String effect1 = "";
String effect2 = "";
ChatManager.chatSystemInfo(pcSender, "Applying Power " + pb.getName() + " : " + pb.getDescription());
if (ab.getPowerAction().getEffectsBase() == null) {
try {
PowersManager.runPowerAction(pcSender, pcSender, pcSender.getLoc(), ab, 1, pb);
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
ThreadUtils.sleep(500);
continue;
}
if (ab.getPowerAction().getEffectsBase().getModifiers() == null || ab.getPowerAction().getEffectsBase().getModifiers().isEmpty()) {
try {
PowersManager.runPowerAction(pcSender, pcSender, pcSender.getLoc(), ab, 1, pb);
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
continue;
}
boolean run = true;
for (AbstractEffectModifier mod : ab.getPowerAction().getEffectsBase().getModifiers()) {
if (appliedMods.containsKey(mod.modType.name()) == false) {
appliedMods.put(mod.modType.name(), new HashSet<>());
}
// if (appliedMods.get(mod.modType.name()).contains(mod.sourceType.name())){
// continue;
// }
appliedMods.get(mod.modType.name()).add(mod.sourceType.name());
try {
try {
PowersManager.runPowerAction(pcSender, pcSender, pcSender.getLoc(), ab, 1, pb);
} catch (Exception e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} catch (Exception e) {
Logger.error(e);
}
break;
}
}
}
}
@Override
protected String _getUsageString() {
return "' /bounds'";
}
@Override
protected String _getHelpString() {
return "Audits all the mobs in a zone.";
}
private String getActionTypes() {
String output = "";
for (PowerActionType actionType : PowerActionType.values()) {
output += actionType.name() + " | ";
}
return output.substring(0, output.length() - 3);
}
}
+66 -56
View File
@@ -104,67 +104,67 @@ public enum BuildingManager {
if (building == null) if (building == null)
return false; return false;
//cannot access destroyed buildings
if (building.getRank() == -1) if (building.getRank() == -1)
return false; return false;
//admin characters can always access buildings
if (player.isCSR())
return true;
//owner can always access their own building
if (IsOwner(building, player)) if (IsOwner(building, player))
return true; return true;
//check for default IC access if building belongs to same guild //individual friend.
if(player.guild.equals(building.getGuild())) {
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != null) {
switch (building.getBlueprint().getBuildingGroup()) {
case TOL:
case BARRACK:
case SPIRE:
case SHRINE:
case BANESTONE:
case MINE:
case WAREHOUSE:
case BULWARK:
case SIEGETENT:
if (GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
if (GuildStatusController.isGuildLeader(player.getGuildStatus()))
return true;
break;
}
}
}
//check against friends list entries if any present if (building.getFriends() != null && building.getFriends().get(player.getObjectUUID()) != null)
if (building.getFriends() != null) {
//check individuals
if (building.getFriends().get(player.getObjectUUID()) != null)
return true; return true;
if (building.getFriends().get(player.guild.objectUUID) != null) { //Admins can access stuff
//check friend type for guild related access if (player.isCSR())
switch (building.getFriends().get(player.guild.objectUUID).friendType) {
case 8: //full member
if (GuildStatusController.isFullMember(player.getGuildStatus()))
return true; return true;
break;
case 9: //Inner Council
if (GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
if (GuildStatusController.isGuildLeader(player.getGuildStatus()))
return true;
break;
//Guild stuff
if (building.getGuild().isGuildLeader(player.getObjectUUID()))
return true;
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null && building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 8)
return true;
if (building.getFriends().get(player.getGuild().getObjectUUID()) != null && building.getFriends().get(player.getGuild().getObjectUUID()).friendType == 9 && GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
if (Guild.sameGuild(building.getGuild(), player.getGuild()) && GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return true;
return Guild.sameGuild(building.getGuild(), player.getGuild()) && GuildStatusController.isGuildLeader(player.getGuildStatus());
//TODO test friends list once added
//does not meet above criteria. Cannot access.
} }
}
} public static boolean playerCanManageNotFriends(PlayerCharacter player, Building building) {
//did not meet access grant criteria, deny access
//Player Can only Control Building if player is in Same Guild as Building and is higher rank than IC.
if (player == null)
return false; return false;
if (building == null)
return false;
if (building.getRank() == -1)
return false;
if (IsOwner(building, player))
return true;
//Somehow guild leader check fails? lets check if Player is true Guild GL.
if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
return true;
if (!GuildStatusController.isGuildLeader(player.getGuildStatus()) && !GuildStatusController.isInnerCouncil(player.getGuildStatus()))
return false;
return false;
} }
public static synchronized boolean lootBuilding(PlayerCharacter player, Building building) { public static synchronized boolean lootBuilding(PlayerCharacter player, Building building) {
@@ -463,19 +463,29 @@ public enum BuildingManager {
return GuildStatusController.isGuildLeader(player.getGuildStatus()) || GuildStatusController.isInnerCouncil(player.getGuildStatus()); return GuildStatusController.isGuildLeader(player.getGuildStatus()) || GuildStatusController.isInnerCouncil(player.getGuildStatus());
} }
public static int GetAvailableGold(Building building) {
if (building.getStrongboxValue() == 0)
return 0;
if (building.getStrongboxValue() < building.reserve)
return 0;
return building.getStrongboxValue() - building.reserve;
}
public static boolean IsPlayerHostile(Building building, PlayerCharacter player) { public static boolean IsPlayerHostile(Building building, PlayerCharacter player) {
//Nation Members and Guild members are not hostile.
// if (building.getGuild() != null){
// if (pc.getGuild() != null)
// if (building.getGuild().getObjectUUID() == pc.getGuildUUID()
// || pc.getGuild().getNation().getObjectUUID() == building.getGuild().getNation().getObjectUUID())
// return false;
// }
if (Guild.sameNationExcludeErrant(building.getGuild(), player.getGuild())) if (Guild.sameNationExcludeErrant(building.getGuild(), player.getGuild()))
return false; return false;
if(building.enforceKOS) {
if (building.getCity() != null) {
Building TOL = building.getCity().getTOL();
if (TOL != null) {
building = TOL;
}
}
}
if (!building.reverseKOS) { if (!building.reverseKOS) {
Condemned condemn = building.getCondemned().get(player.getObjectUUID()); Condemned condemn = building.getCondemned().get(player.getObjectUUID());
@@ -798,7 +808,7 @@ public enum BuildingManager {
// Attempt to write to database or delete the building // Attempt to write to database or delete the building
// if we are destroying it. // if we are destroying it.
if (rank < 0) if (rank == -1)
success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building); success = DbManager.BuildingQueries.DELETE_FROM_DATABASE(building);
else else
success = DbManager.BuildingQueries.updateBuildingRank(building, rank); success = DbManager.BuildingQueries.updateBuildingRank(building, rank);
+76 -77
View File
@@ -19,7 +19,6 @@ import engine.net.client.msg.UpdateStateMsg;
import engine.objects.*; import engine.objects.*;
import engine.powers.DamageShield; import engine.powers.DamageShield;
import engine.powers.effectmodifiers.AbstractEffectModifier; import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.powers.effectmodifiers.WeaponProcEffectModifier;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -48,7 +47,7 @@ public enum CombatManager {
public static final int COMBAT_PARRY_ANIMATION = 299; public static final int COMBAT_PARRY_ANIMATION = 299;
public static final int COMBAT_DODGE_ANIMATION = 300; public static final int COMBAT_DODGE_ANIMATION = 300;
public static void combatCycle(AbstractCharacter attacker, AbstractWorldObject target) { public static void combatCycle(AbstractCharacter attacker, AbstractWorldObject target, long addedDelay) {
//early exit checks //early exit checks
@@ -79,61 +78,58 @@ public enum CombatManager {
if (mainWeapon == null && offWeapon == null) { if (mainWeapon == null && offWeapon == null) {
//no weapons equipped, punch with both fists //no weapons equipped, punch with both fists
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); processAttack(attacker, target, mbEnums.EquipSlotType.RHELD,addedDelay);
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))
processAttack(attacker, target, mbEnums.EquipSlotType.LHELD); processAttack(attacker, target, mbEnums.EquipSlotType.LHELD,addedDelay);
return; return;
} }
if (mainWeapon != null && offWeapon == null) { if (mainWeapon != null && offWeapon == null) {
//swing right hand only //swing right hand only
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); processAttack(attacker, target, mbEnums.EquipSlotType.RHELD,addedDelay);
return; return;
} }
if (mainWeapon == null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) { if (mainWeapon == null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) {
//swing left hand only //swing left hand only
processAttack(attacker, target, mbEnums.EquipSlotType.LHELD); processAttack(attacker, target, mbEnums.EquipSlotType.LHELD,addedDelay);
return; return;
} }
if (mainWeapon == null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) { if (mainWeapon == null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) {
//no weapon equipped with a shield, punch with one hand //no weapon equipped with a shield, punch with one hand
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); processAttack(attacker, target, mbEnums.EquipSlotType.RHELD,addedDelay);
return; return;
} }
if (mainWeapon != null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) { if (mainWeapon != null && offWeapon != null && offWeapon.template.item_skill_used.equals("Block")) {
//one weapon equipped with a shield, swing with one hand //one weapon equipped with a shield, swing with one hand
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); processAttack(attacker, target, mbEnums.EquipSlotType.RHELD,addedDelay);
return; return;
} }
if (mainWeapon != null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) { if (mainWeapon != null && offWeapon != null && !offWeapon.template.item_skill_used.equals("Block")) {
//two weapons equipped, swing both hands //two weapons equipped, swing both hands
processAttack(attacker, target, mbEnums.EquipSlotType.RHELD); processAttack(attacker, target, mbEnums.EquipSlotType.RHELD,addedDelay);
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter))
processAttack(attacker, target, mbEnums.EquipSlotType.LHELD); processAttack(attacker, target, mbEnums.EquipSlotType.LHELD,addedDelay);
} }
} }
public static void processAttack(AbstractCharacter attacker, AbstractWorldObject target, mbEnums.EquipSlotType slot) { public static void processAttack(AbstractCharacter attacker, AbstractWorldObject target, mbEnums.EquipSlotType slot, long addedDelay) {
if (slot == null || target == null || attacker == null)
return;
if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) { if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) {
if (!attacker.isCombat()) if (!attacker.isCombat())
return; return;
//check if this slot is on attack timer, if timer has passed clear it, else early exit
if (attacker.getTimers() != null && attacker.getTimers().containsKey("Attack" + slot.name()))
if (attacker.getTimers().get("Attack" + slot.name()).timeToExecutionLeft() <= 0)
attacker.getTimers().remove("Attack" + slot.name());
else
return;
} }
target.combatLock.writeLock().lock();
// check if character is in range to attack target // check if character is in range to attack target
try {
PlayerBonuses bonus = attacker.getBonuses(); PlayerBonuses bonus = attacker.getBonuses();
float rangeMod = 1.0f; float rangeMod = 1.0f;
@@ -158,10 +154,13 @@ public enum CombatManager {
if (AbstractCharacter.IsAbstractCharacter(target)) { if (AbstractCharacter.IsAbstractCharacter(target)) {
attackRange += ((AbstractCharacter) target).calcHitBox(); attackRange += ((AbstractCharacter) target).calcHitBox();
} else { } else {
//need to handle building attacks range calculations here
} }
if (attackRange > 15 && attacker.isMoving()) { attackRange += 4; // need to add 4 to the attack range to offset where the client stops short of legitimate range
float distance = target.loc.distance(attacker.loc);
if (attackRange > 25 && attacker.isMoving()) {
//cannot shoot bow while moving; //cannot shoot bow while moving;
return; return;
} }
@@ -169,12 +168,12 @@ public enum CombatManager {
switch (target.getObjectType()) { switch (target.getObjectType()) {
case PlayerCharacter: case PlayerCharacter:
attackRange += ((PlayerCharacter) target).getCharacterHeight() * 0.5f; attackRange += ((PlayerCharacter) target).getCharacterHeight() * 0.5f;
if (distanceSquared <= attackRange * attackRange) if (distanceSquared < attackRange * attackRange)
inRange = true; inRange = true;
break; break;
case Mob: case Mob:
attackRange += ((AbstractCharacter) target).calcHitBox(); attackRange += ((AbstractCharacter) target).calcHitBox();
if (distanceSquared <= attackRange * attackRange) if (distanceSquared < attackRange * attackRange)
inRange = true; inRange = true;
break; break;
case Building: case Building:
@@ -200,43 +199,41 @@ public enum CombatManager {
//get delay for the auto attack job //get delay for the auto attack job
long delay = 5000; long delay = 5000;
if (weapon != null) { //if (weapon != null) {
float wepSpeed = (int) (weapon.template.item_weapon_wepspeed); // int wepSpeed = (int) (weapon.template.item_weapon_wepspeed);
if (weapon.getBonusPercent(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None) != 0f) //add weapon speed bonus // if (weapon.getBonusPercent(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None) != 0f) //add weapon speed bonus
wepSpeed *= (1 + weapon.getBonus(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None)); // wepSpeed *= (1 + weapon.getBonus(mbEnums.ModType.WeaponSpeed, mbEnums.SourceType.None));
if (attacker.getBonuses() != null && attacker.getBonuses().getFloatPercentAll(mbEnums.ModType.AttackDelay, mbEnums.SourceType.None) != 0f) //add effects speed bonus // if (attacker.getBonuses() != null && attacker.getBonuses().getFloatPercentAll(mbEnums.ModType.AttackDelay, mbEnums.SourceType.None) != 0f) //add effects speed bonus
wepSpeed *= (1 + attacker.getBonuses().getFloatPercentAll(mbEnums.ModType.AttackDelay, mbEnums.SourceType.None)); // wepSpeed *= (1 + attacker.getBonuses().getFloatPercentAll(mbEnums.ModType.AttackDelay, mbEnums.SourceType.None));
if (wepSpeed < 10) // if (wepSpeed < 10)
wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects. // wepSpeed = 10; //Old was 10, but it can be reached lower with legit buffs,effects.
delay = (long)wepSpeed * 100L; // delay = wepSpeed * 100L;
//}
if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)){
if(slot.equals(mbEnums.EquipSlotType.RHELD)){
delay = (long)(attacker.speedHandOne * 100L);
}else{
delay = (long)(attacker.speedHandTwo * 100L);
}
} }
if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob)) if (attacker.getObjectType().equals(mbEnums.GameObjectType.Mob))
((Mob) attacker).nextAttackTime = System.currentTimeMillis() + delay; ((Mob) attacker).nextAttackTime = System.currentTimeMillis() + delay;
delay += addedDelay;
if (inRange) { if (inRange) {
if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)){
if(!attacker.getTimestamps().contains(slot.name()+"Attack")){
attacker.getTimestamps().put(slot.name()+"Attack", System.currentTimeMillis() - 1000);
} else if(System.currentTimeMillis() < attacker.getTimestamps().get(slot.name()+"Attack") + delay){
setAutoAttackJob(attacker,slot,delay);
return;
}
}
//handle retaliate //handle retaliate
if (AbstractCharacter.IsAbstractCharacter(target)) { if (AbstractCharacter.IsAbstractCharacter(target)) {
if (((AbstractCharacter) target).combatTarget == null || !((AbstractCharacter) target).combatTarget.isAlive()) { if (((AbstractCharacter) target).combatTarget == null || !((AbstractCharacter) target).combatTarget.isAlive()) {
((AbstractCharacter) target).combatTarget = attacker; ((AbstractCharacter) target).combatTarget = attacker;
if (target.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter) && ((AbstractCharacter) target).isCombat()) if (target.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter) && ((AbstractCharacter) target).isCombat())
combatCycle((AbstractCharacter) target, attacker); combatCycle((AbstractCharacter) target, attacker,0);
} }
} }
@@ -367,9 +364,6 @@ public enum CombatManager {
} }
} }
//check for proccing
checkForProc(attacker,target,weapon);
//calculate the base damage //calculate the base damage
int damage = ThreadLocalRandom.current().nextInt(min, max + 1); int damage = ThreadLocalRandom.current().nextInt(min, max + 1);
if (damage == 0) { if (damage == 0) {
@@ -453,7 +447,9 @@ public enum CombatManager {
return; return;
} }
//calculate resisted damage including fortitude //calculate resisted damage including fortitude
if(attacker.getObjectType().equals(mbEnums.GameObjectType.Mob))
if(((Mob)attacker).isPet())
damage *= attacker.level * 0.1f;
damage = (int) resists.getResistedDamage(attacker, (AbstractCharacter) target, damageType, damage, 0); damage = (int) resists.getResistedDamage(attacker, (AbstractCharacter) target, damageType, damage, 0);
} }
} }
@@ -483,7 +479,12 @@ public enum CombatManager {
//set auto attack job //set auto attack job
setAutoAttackJob(attacker, slot, delay); setAutoAttackJob(attacker, slot, delay);
} catch (Exception ex) {
cancelAutoAttackJob(attacker,slot);
//Logger.error("COMBAT CAUGHT ERROR: " + ex.getMessage());
} finally {
target.combatLock.writeLock().unlock();
}
} }
public static void toggleCombat(boolean toggle, ClientConnection origin) { public static void toggleCombat(boolean toggle, ClientConnection origin) {
@@ -558,7 +559,7 @@ public enum CombatManager {
} }
//Item has no equipment slots and should not try to return an animation, return default instead //Item has no equipment slots and should not try to return an animation, return default instead
if (wb.item_eq_slots_or == null || wb.item_eq_slots_or.isEmpty()) { if(wb.item_eq_slots_or == null || wb.item_eq_slots_or.isEmpty()){
return 75; return 75;
} }
@@ -567,14 +568,14 @@ public enum CombatManager {
int random; int random;
//Item can only be equipped in one slot, return animation for that slot //Item can only be equipped in one slot, return animation for that slot
if (wb.item_eq_slots_or.size() == 1) { if(wb.item_eq_slots_or.size() == 1){
if (wb.item_eq_slots_or.iterator().next().equals(mbEnums.EquipSlotType.RHELD)) { if (wb.item_eq_slots_or.iterator().next().equals(mbEnums.EquipSlotType.RHELD)) {
anim = wb.weapon_attack_anim_right.get(0)[0]; anim = wb.weapon_attack_anim_right.get(0)[0];
if (dpj != null) { if (dpj != null) {
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size()); random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
anim = wb.weapon_attack_anim_right.get(random)[0]; anim = wb.weapon_attack_anim_right.get(random)[0];
} }
} else { }else {
anim = wb.weapon_attack_anim_left.get(0)[0]; anim = wb.weapon_attack_anim_left.get(0)[0];
if (dpj != null) { if (dpj != null) {
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size()); random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
@@ -591,7 +592,7 @@ public enum CombatManager {
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size()); random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_right.size());
anim = wb.weapon_attack_anim_right.get(random)[0]; anim = wb.weapon_attack_anim_right.get(random)[0];
} }
} else { }else {
anim = wb.weapon_attack_anim_left.get(0)[0]; anim = wb.weapon_attack_anim_left.get(0)[0];
if (dpj != null) { if (dpj != null) {
random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size()); random = ThreadLocalRandom.current().nextInt(wb.weapon_attack_anim_left.size());
@@ -601,8 +602,8 @@ public enum CombatManager {
return anim; return anim;
} }
public static int getPassiveAnimation(mbEnums.PassiveType passiveType) { public static int getPassiveAnimation(mbEnums.PassiveType passiveType){
switch (passiveType) { switch(passiveType){
case Block: case Block:
return COMBAT_BLOCK_ANIMATION; return COMBAT_BLOCK_ANIMATION;
case Parry: case Parry:
@@ -617,7 +618,10 @@ public enum CombatManager {
public static void setAutoAttackJob(AbstractCharacter attacker, mbEnums.EquipSlotType slot, long delay) { public static void setAutoAttackJob(AbstractCharacter attacker, mbEnums.EquipSlotType slot, long delay) {
//calculate next allowed attack and update the timestamp //calculate next allowed attack and update the timestamp
if (attacker.getTimestamps().containsKey("Attack" + slot.name()) && attacker.getTimestamps().get("Attack" + slot.name()) > System.currentTimeMillis()) if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter) == false)
return; //mobs dont submit auto attack jobs
if(attacker.getTimestamps().containsKey("Attack" + slot.name()) && attacker.getTimestamps().get("Attack" + slot.name()) > System.currentTimeMillis())
return; return;
attacker.getTimestamps().put("Attack" + slot.name(), System.currentTimeMillis() + delay); attacker.getTimestamps().put("Attack" + slot.name(), System.currentTimeMillis() + delay);
@@ -626,7 +630,7 @@ public enum CombatManager {
ConcurrentHashMap<String, JobContainer> timers = attacker.getTimers(); ConcurrentHashMap<String, JobContainer> timers = attacker.getTimers();
if (timers != null) { if (timers != null) {
AttackJob aj = new AttackJob(attacker, slot.ordinal(), true); AttackJob aj = new AttackJob(attacker, slot.ordinal(), true, attacker.getCombatTarget());
JobContainer job; JobContainer job;
job = JobScheduler.getInstance().scheduleJob(aj, (System.currentTimeMillis() + delay)); // offset 1 millisecond so no overlap issue job = JobScheduler.getInstance().scheduleJob(aj, (System.currentTimeMillis() + delay)); // offset 1 millisecond so no overlap issue
timers.put("Attack" + slot.name(), job); timers.put("Attack" + slot.name(), job);
@@ -634,8 +638,22 @@ public enum CombatManager {
Logger.error("Unable to find Timers for Character " + attacker.getObjectUUID()); Logger.error("Unable to find Timers for Character " + attacker.getObjectUUID());
} }
public static void cancelAutoAttackJob(AbstractCharacter attacker, mbEnums.EquipSlotType slot) {
public static int calculatePetDamage(AbstractCharacter agent) { if(attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter) == false)
return;
attacker.getTimestamps().put("Attack" + slot.name(), System.currentTimeMillis());
//handle auto attack job creation
ConcurrentHashMap<String, JobContainer> timers = attacker.getTimers();
if (timers != null) {
timers.get("Attack" + slot.name()).cancelJob();
} else
Logger.error("Unable to find Timers for Character " + attacker.getObjectUUID());
}
public static void calculatePetDamage(AbstractCharacter agent) {
//damage calc for pet //damage calc for pet
float range; float range;
float damage; float damage;
@@ -647,9 +665,7 @@ public enum CombatManager {
dmgMultiplier += agent.getLevel() * 0.1f; dmgMultiplier += agent.getLevel() * 0.1f;
range = (float) (maxDmg - minDmg); range = (float) (maxDmg - minDmg);
damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2; damage = min + ((ThreadLocalRandom.current().nextFloat() * range) + (ThreadLocalRandom.current().nextFloat() * range)) / 2;
return (int) (damage * dmgMultiplier);
} }
public static double getMinDmg(double min, AbstractCharacter agent) { public static double getMinDmg(double min, AbstractCharacter agent) {
int primary = agent.getStatStrCurrent(); int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent(); int secondary = agent.getStatDexCurrent();
@@ -657,7 +673,6 @@ public enum CombatManager {
int masteryLevel = 0; int masteryLevel = 0;
return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel)); return min * (pow(0.0048 * primary + .049 * (primary - 0.75), 0.5) + pow(0.0066 * secondary + 0.064 * (secondary - 0.75), 0.5) + +0.01 * (focusLevel + masteryLevel));
} }
public static double getMaxDmg(double max, AbstractCharacter agent) { public static double getMaxDmg(double max, AbstractCharacter agent) {
int primary = agent.getStatStrCurrent(); int primary = agent.getStatStrCurrent();
int secondary = agent.getStatDexCurrent(); int secondary = agent.getStatDexCurrent();
@@ -665,20 +680,4 @@ public enum CombatManager {
int masteryLevel = 0; int masteryLevel = 0;
return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel)); return max * (pow(0.0124 * primary + 0.118 * (primary - 0.75), 0.5) + pow(0.0022 * secondary + 0.028 * (secondary - 0.75), 0.5) + 0.0075 * (focusLevel + masteryLevel));
} }
public static void checkForProc(AbstractCharacter attacker, AbstractWorldObject target, Item weapon){
if(weapon == null) // cant proc without a weapon
return;
for(Effect eff : weapon.effects.values()){
for(AbstractEffectModifier mod : eff.getEffectsBase().getModifiers()){
if(mod.modType.equals(mbEnums.ModType.WeaponProc))
if(ThreadLocalRandom.current().nextInt(0,101) < 6)
((WeaponProcEffectModifier)mod).applyProc(attacker,target);
}
}
}
} }
-10
View File
@@ -11,9 +11,6 @@ package engine.gameManager;
import engine.mbEnums; import engine.mbEnums;
import engine.server.login.LoginServer; import engine.server.login.LoginServer;
import engine.server.world.WorldServer; import engine.server.world.WorldServer;
import engine.wpak.EffectsParser;
import engine.wpak.PowerActionParser;
import engine.wpak.PowersParser;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.io.BufferedReader; import java.io.BufferedReader;
@@ -167,13 +164,6 @@ public enum ConfigManager {
Logger.info("Compiling regex"); Logger.info("Compiling regex");
regex.put(MB_LOGIN_FNAME_REGEX, Pattern.compile(MB_LOGIN_FNAME_REGEX.getValue())); regex.put(MB_LOGIN_FNAME_REGEX, Pattern.compile(MB_LOGIN_FNAME_REGEX.getValue()));
Logger.info("Loading WPAK data");
//EffectsParser.parseWpakFile();
//PowersParser.parseWpakFile();
//PowerActionParser.parseWpakFile();
return true; return true;
} }
+2
View File
@@ -69,6 +69,8 @@ public enum DbManager {
public static final dbBlueprintHandler BlueprintQueries = new dbBlueprintHandler(); public static final dbBlueprintHandler BlueprintQueries = new dbBlueprintHandler();
public static final dbShrineHandler ShrineQueries = new dbShrineHandler(); public static final dbShrineHandler ShrineQueries = new dbShrineHandler();
public static final dbRunegateHandler RunegateQueries = new dbRunegateHandler(); public static final dbRunegateHandler RunegateQueries = new dbRunegateHandler();
public static final dbPowerHandler PowerQueries = new dbPowerHandler();
public static final dbPetitionHandler PetitionQueries = new dbPetitionHandler(); public static final dbPetitionHandler PetitionQueries = new dbPetitionHandler();
private static final EnumMap<GameObjectType, ConcurrentHashMap<Integer, AbstractGameObject>> objectCache = new EnumMap<>(GameObjectType.class); private static final EnumMap<GameObjectType, ConcurrentHashMap<Integer, AbstractGameObject>> objectCache = new EnumMap<>(GameObjectType.class);
public static Hasher hasher; public static Hasher hasher;
@@ -122,6 +122,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new SetNpcNameCmd()); DevCmdManager.registerDevCmd(new SetNpcNameCmd());
DevCmdManager.registerDevCmd(new BoundsCmd()); DevCmdManager.registerDevCmd(new BoundsCmd());
DevCmdManager.registerDevCmd(new RegionCmd()); DevCmdManager.registerDevCmd(new RegionCmd());
DevCmdManager.registerDevCmd(new ApplyBonusCmd());
DevCmdManager.registerDevCmd(new SlotTestCmd()); DevCmdManager.registerDevCmd(new SlotTestCmd());
} }
+3 -3
View File
@@ -67,7 +67,7 @@ public enum ForgeManager implements Runnable {
// Early exit for completed workOrders loaded from disk // Early exit for completed workOrders loaded from disk
// or vendors who were re-deeded with items still cooking. // or vendors who were re-deeded with items still cooking.
if (workOrder.vendor == null || workOrder.runCompleted.get()) if (workOrder.vendor == null && workOrder.runCompleted.get())
continue; continue;
// This workOrder has completed production. // This workOrder has completed production.
@@ -265,12 +265,12 @@ public enum ForgeManager implements Runnable {
// Assign a prefix and suffix to this item if random rolled // Assign a prefix and suffix to this item if random rolled
if (workOrder.prefixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable))) if (workOrder.prefixToken == 0)
forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable); forgedItem.prefixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.PREFIX, template.modTable);
else else
forgedItem.prefixToken = workOrder.prefixToken; forgedItem.prefixToken = workOrder.prefixToken;
if (workOrder.suffixToken == 0 && workOrder.vendor.getItemModTable().contains((template.modTable))) if (workOrder.suffixToken == 0)
forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable); forgedItem.suffixToken = calcRandomMod(workOrder.vendor, mbEnums.ItemModType.SUFFIX, template.modTable);
else else
forgedItem.suffixToken = workOrder.suffixToken; forgedItem.suffixToken = workOrder.suffixToken;
+1 -1
View File
@@ -102,7 +102,7 @@ public enum ItemManager {
if (characterSkill == null) if (characterSkill == null)
return false; return false;
if (characterSkill.getModifiedAmountBeforeMods() >= required_value) if (characterSkill.getModifiedAmountBeforeMods() > required_value)
return true; return true;
} }
+54 -166
View File
@@ -10,6 +10,8 @@ package engine.gameManager;
import engine.InterestManagement.Terrain; import engine.InterestManagement.Terrain;
import engine.InterestManagement.WorldGrid; import engine.InterestManagement.WorldGrid;
import engine.db.handlers.dbEffectsBaseHandler;
import engine.db.handlers.dbPowerHandler;
import engine.db.handlers.dbSkillReqHandler; import engine.db.handlers.dbSkillReqHandler;
import engine.job.AbstractJob; import engine.job.AbstractJob;
import engine.job.AbstractScheduleJob; import engine.job.AbstractScheduleJob;
@@ -27,14 +29,8 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.*; import engine.net.client.msg.*;
import engine.objects.*; import engine.objects.*;
import engine.powers.*; import engine.powers.*;
import engine.powers.poweractions.*; import engine.powers.poweractions.AbstractPowerAction;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.wpak.EffectsParser;
import engine.wpak.PowerActionParser;
import engine.wpak.PowersParser;
import engine.wpak.data.Effect;
import engine.wpak.data.PowerAction;
import engine.wpakpowers.WpakPowerManager;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList; import java.util.ArrayList;
@@ -57,6 +53,7 @@ public enum PowersManager {
public static HashMap<String, AbstractPowerAction> powerActionsByIDString = new HashMap<>(); public static HashMap<String, AbstractPowerAction> powerActionsByIDString = new HashMap<>();
public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>(); public static HashMap<Integer, AbstractPowerAction> powerActionsByID = new HashMap<>();
public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>(); public static HashMap<String, Integer> ActionTokenByIDString = new HashMap<>();
public static HashMap<String, Integer> AnimationOverrides = new HashMap<>();
public static HashMap<Integer, ArrayList<RunePowerEntry>> _allRunePowers; public static HashMap<Integer, ArrayList<RunePowerEntry>> _allRunePowers;
public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> _allRuneSkillAdjusts; public static HashMap<Integer, ArrayList<RuneSkillAdjustEntry>> _allRuneSkillAdjusts;
public static HashMap<String, HashMap<ResourceType, Integer>> _effect_costMaps = new HashMap<>(); public static HashMap<String, HashMap<ResourceType, Integer>> _effect_costMaps = new HashMap<>();
@@ -64,12 +61,10 @@ public enum PowersManager {
public static void initPowersManager(boolean fullPowersLoad) { public static void initPowersManager(boolean fullPowersLoad) {
if (fullPowersLoad) { if (fullPowersLoad)
//PowersManager.InitializePowers(); PowersManager.InitializePowers();
WpakPowerManager.init(); else
}else {
PowersManager.InitializeLoginPowers(); PowersManager.InitializeLoginPowers();
}
PowersManager.js = JobScheduler.getInstance(); PowersManager.js = JobScheduler.getInstance();
@@ -117,138 +112,33 @@ public enum PowersManager {
return powerEntries; return powerEntries;
} }
public static void InitializeEffects(){
// Add EffectsBase
ArrayList<EffectsBase> effectList = new ArrayList<>();
for (Effect entry : WpakPowerManager._effectsLookup.values()) {
EffectsBase effectBase = new EffectsBase(entry);
effectList.add(effectBase);
PowersManager.effectsBaseByToken.put(effectBase.getToken(), effectBase);
PowersManager.effectsBaseByIDString.put(effectBase.getIDString(), effectBase);
}
}
public static void InitializePowerActions(){
// Add PowerActions
//AbstractPowerAction.getAllPowerActions(PowersManager.powerActionsByIDString, PowersManager.powerActionsByID, PowersManager.effectsBaseByIDString);
HashMap<String, EffectsBase> effects = PowersManager.effectsBaseByIDString;
for (PowerAction powerAction : WpakPowerManager._powerActionLookup.values()) {
AbstractPowerAction apa;
PowerActionType type = powerAction.action_type;
String IDString = powerAction.action_id;
int token = DbManager.hasher.SBStringHash(IDString);
//cache token, used for applying effects.
PowersManager.ActionTokenByIDString.put(IDString, token);
apa = null;
switch (type) {
default:
Logger.error("valid type not found for poweraction of ID" + IDString);
break;
case ApplyEffect:
apa = new ApplyEffectPowerAction(powerAction, effects);
break;
case ApplyEffects:
apa = new ApplyEffectsPowerAction(powerAction, effects);
break;
case DeferredPower:
apa = new DeferredPowerPowerAction(powerAction, effects);
break;
case DamageOverTime:
apa = new DamageOverTimePowerAction(powerAction, effects);
break;
case Peek:
apa = new PeekPowerAction(powerAction);
break;
case Charm:
apa = new CharmPowerAction(powerAction);
break;
case RemoveEffect:
apa = new RemoveEffectPowerAction(powerAction);
break;
case Track:
apa = new TrackPowerAction(powerAction, effects);
break;
case DirectDamage:
apa = new DirectDamagePowerAction(powerAction, effects);
break;
case Transform:
apa = new TransformPowerAction(powerAction, effects);
break;
case CreateMob:
apa = new CreateMobPowerAction(powerAction);
break;
case Invis:
apa = new InvisPowerAction(powerAction, effects);
break;
case ClearNearbyAggro:
apa = new ClearNearbyAggroPowerAction(powerAction);
break;
case MobRecall:
apa = new MobRecallPowerAction(powerAction);
break;
case SetItemFlag:
apa = new SetItemFlagPowerAction(powerAction);
break;
case SimpleDamage:
apa = new SimpleDamagePowerAction(powerAction);
break;
case TransferStatOT:
apa = new TransferStatOTPowerAction(powerAction, effects);
break;
case TransferStat:
apa = new TransferStatPowerAction(powerAction, effects);
break;
case Teleport:
apa = new TeleportPowerAction(powerAction);
break;
case TreeChoke:
apa = new TreeChokePowerAction(powerAction);
break;
case Block:
apa = new BlockPowerAction(powerAction);
break;
case Resurrect:
apa = new ResurrectPowerAction(powerAction);
break;
case ClaimMine:
apa = new ClaimMinePowerAction(powerAction);
break;
case Recall:
apa = new RecallPowerAction(powerAction);
break;
case SpireDisable:
apa = new SpireDisablePowerAction(powerAction);
break;
case Steal:
apa = new StealPowerAction(powerAction);
break;
case Summon:
apa = new SummonPowerAction(powerAction);
break;
case RunegateTeleport:
apa = new RunegateTeleportPowerAction(powerAction);
break;
}
PowersManager.powerActionsByIDString.put(IDString, apa);
}
}
// This pre-loads all powers and effects // This pre-loads all powers and effects
public static void InitializePowers() { public static void InitializePowers() {
EffectsParser.parseWpakFile(); // Add EffectsBase
PowersParser.parseWpakFile(); ArrayList<EffectsBase> ebList = dbEffectsBaseHandler.getAllEffectsBase();
PowerActionParser.parseWpakFile();
//Initialize Effects Data for (EffectsBase eb : ebList) {
InitializeEffects(); PowersManager.effectsBaseByToken.put(eb.getToken(), eb);
PowersManager.effectsBaseByIDString.put(eb.getIDString(), eb);
//Initialize Power Actions }
InitializePowerActions();
// Add Fail Conditions
EffectsBase.getFailConditions(PowersManager.effectsBaseByIDString);
// Add Modifiers to Effects
dbEffectsBaseHandler.cacheAllEffectModifiers();
// Add Source Types to Effects
dbPowerHandler.addAllSourceTypes();
dbPowerHandler.addAllAnimationOverrides();
// Add PowerActions
AbstractPowerAction.getAllPowerActions(PowersManager.powerActionsByIDString, PowersManager.powerActionsByID, PowersManager.effectsBaseByIDString);
// Load valid Item Flags
// AbstractPowerAction.loadValidItemFlags(PowersManager.powerActionsByIDString);
// get all PowersBase // get all PowersBase
ArrayList<PowersBase> pbList = dbSkillReqHandler.getAllPowersBase(); ArrayList<PowersBase> pbList = dbSkillReqHandler.getAllPowersBase();
@@ -269,38 +159,31 @@ public enum PowersManager {
} }
public static EffectsBase setEffectToken(int ID, int token) {
for (EffectsBase eb : PowersManager.effectsBaseByIDString.values()) {
if (eb.getUUID() == ID) {
eb.setToken(token);
return eb;
}
}
return null;
}
public static void usePower(final PerformActionMsg msg, ClientConnection origin, public static void usePower(final PerformActionMsg msg, ClientConnection origin,
boolean sendCastToSelf) { boolean sendCastToSelf) {
if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { if (ConfigManager.MB_RULESET.getValue().equals("LORE") && getPowerByToken(msg.getPowerUsedID()).ignoreLore() == false) {
PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID()); PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerUsedID());
PlayerCharacter caster = origin.getPlayerCharacter(); PlayerCharacter caster = origin.getPlayerCharacter();
PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID()); PlayerCharacter target = PlayerCharacter.getFromCache(msg.getTargetID());
if (pb != null && pb.enforceLore()) { if (pb != null && pb.isHarmful == false) {
//if (caster.guild.equals(Guild.getErrantGuild())) //if (caster.guild.equals(Guild.getErrantGuild()))
// return; // return;
if (target != null && caster.guild.getGuildType().equals(target.guild.getGuildType()) == false && target.getObjectType().equals(GameObjectType.Building) == false) { if (target != null && caster.guild.getGuildType().equals(target.guild.getGuildType()) == false && target.getObjectType().equals(GameObjectType.Building) == false)
RecyclePowerMsg recyclePowerMsg = new RecyclePowerMsg(msg.getPowerUsedID());
Dispatch dispatch = Dispatch.borrow(origin.getPlayerCharacter(), recyclePowerMsg);
DispatchManager.dispatchMsgDispatch(dispatch, DispatchChannel.PRIMARY);
// Send Fail to cast message
PlayerCharacter pc = SessionManager
.getPlayerCharacter(origin);
if (pc != null) {
sendPowerMsg(pc, 2, msg);
if (pc.isCasting()) {
pc.update();
}
pc.setIsCasting(false);
}
return; return;
} }
} }
}
if (usePowerA(msg, origin, sendCastToSelf)) { if (usePowerA(msg, origin, sendCastToSelf)) {
// Cast failed for some reason, reset timer // Cast failed for some reason, reset timer
@@ -1025,6 +908,10 @@ public enum PowersManager {
if (pb.isHarmful()) if (pb.isHarmful())
mobTarget.handleDirectAggro(playerCharacter); mobTarget.handleDirectAggro(playerCharacter);
} }
//Power is aiding a target, handle aggro if combat target is a Mob.
if (!pb.isHarmful() && target.getObjectType() == GameObjectType.PlayerCharacter) {
PlayerCharacter pcTarget = (PlayerCharacter) target;
}
// update target of used power timer // update target of used power timer
@@ -1046,7 +933,8 @@ public enum PowersManager {
continue; continue;
// If something blocks the action, then stop // If something blocks the action, then stop
if (ab.blocked(target,pb.vampDrain)) { if (ab.blocked(target, pb, trains)) {
PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb); PowersManager.sendEffectMsg(playerCharacter, 5, ab, pb);
continue; continue;
} }
@@ -1057,7 +945,7 @@ public enum PowersManager {
// if (!stackType.equals("IgnoreStack")) { // if (!stackType.equals("IgnoreStack")) {
if (target.getEffects().containsKey(stackType)) { if (target.getEffects().containsKey(stackType)) {
// remove any existing power that overrides // remove any existing power that overrides
engine.objects.Effect ef = target.getEffects().get(stackType); Effect ef = target.getEffects().get(stackType);
AbstractEffectJob effect = null; AbstractEffectJob effect = null;
if (ef != null) { if (ef != null) {
JobContainer jc = ef.getJobContainer(); JobContainer jc = ef.getJobContainer();
@@ -1221,7 +1109,7 @@ public enum PowersManager {
continue; continue;
// If something blocks the action, then stop // If something blocks the action, then stop
if (ab.blocked(target,pb.vampDrain)) if (ab.blocked(target, pb, trains))
continue; continue;
// TODO handle overwrite stack order here // TODO handle overwrite stack order here
String stackType = ab.getStackType(); String stackType = ab.getStackType();
@@ -1229,7 +1117,7 @@ public enum PowersManager {
// if (!stackType.equals("IgnoreStack")) { // if (!stackType.equals("IgnoreStack")) {
if (target.getEffects().containsKey(stackType)) { if (target.getEffects().containsKey(stackType)) {
// remove any existing power that overrides // remove any existing power that overrides
engine.objects.Effect ef = target.getEffects().get(stackType); Effect ef = target.getEffects().get(stackType);
AbstractEffectJob effect = null; AbstractEffectJob effect = null;
if (ef != null) { if (ef != null) {
JobContainer jc = ef.getJobContainer(); JobContainer jc = ef.getJobContainer();
@@ -1535,7 +1423,7 @@ public enum PowersManager {
if (trains < ab.getMinTrains() || trains > ab.getMaxTrains()) if (trains < ab.getMinTrains() || trains > ab.getMaxTrains())
continue; continue;
// If something blocks the action, then stop // If something blocks the action, then stop
if (ab.blocked(target,pb.vampDrain)) if (ab.blocked(target, pb, trains))
// sendPowerMsg(pc, 5, msg); // sendPowerMsg(pc, 5, msg);
continue; continue;
// TODO handle overwrite stack order here // TODO handle overwrite stack order here
@@ -1543,7 +1431,7 @@ public enum PowersManager {
stackType = (stackType.equals("IgnoreStack")) ? Integer.toString(ab.getUUID()) : stackType; stackType = (stackType.equals("IgnoreStack")) ? Integer.toString(ab.getUUID()) : stackType;
if (target.getEffects().containsKey(stackType)) { if (target.getEffects().containsKey(stackType)) {
// remove any existing power that overrides // remove any existing power that overrides
engine.objects.Effect ef = target.getEffects().get(stackType); Effect ef = target.getEffects().get(stackType);
AbstractEffectJob effect = null; AbstractEffectJob effect = null;
if (ef != null) { if (ef != null) {
JobContainer jc = ef.getJobContainer(); JobContainer jc = ef.getJobContainer();
@@ -1990,7 +1878,7 @@ public enum PowersManager {
stackType = (stackType.equals("IgnoreStack")) ? Integer stackType = (stackType.equals("IgnoreStack")) ? Integer
.toString(toRemove.getUUID()) : stackType; .toString(toRemove.getUUID()) : stackType;
if (fromChant) { if (fromChant) {
engine.objects.Effect eff = awo.getEffects().get(stackType); Effect eff = awo.getEffects().get(stackType);
if (eff != null) if (eff != null)
eff.cancelJob(true); eff.cancelJob(true);
} else } else
+7 -2
View File
@@ -12,6 +12,7 @@ package engine.jobs;
import engine.gameManager.CombatManager; import engine.gameManager.CombatManager;
import engine.job.AbstractJob; import engine.job.AbstractJob;
import engine.objects.AbstractCharacter; import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject;
public class AttackJob extends AbstractJob { public class AttackJob extends AbstractJob {
@@ -19,16 +20,20 @@ public class AttackJob extends AbstractJob {
private final int slot; private final int slot;
private final boolean success; private final boolean success;
public AttackJob(AbstractCharacter source, int slot, boolean success) { public final AbstractWorldObject target;
public AttackJob(AbstractCharacter source, int slot, boolean success, AbstractWorldObject target) {
super(); super();
this.source = source; this.source = source;
this.slot = slot; this.slot = slot;
this.success = success; this.success = success;
this.target = target;
} }
@Override @Override
protected void doJob() { protected void doJob() {
CombatManager.combatCycle(this.source, this.source.combatTarget);
CombatManager.combatCycle(this.source,target,0);
} }
public boolean success() { public boolean success() {
-1
View File
@@ -14,7 +14,6 @@ import engine.job.AbstractScheduleJob;
import engine.net.client.msg.PerformActionMsg; import engine.net.client.msg.PerformActionMsg;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.powers.PowersBase; import engine.powers.PowersBase;
import engine.wpak.data.Power;
public class UsePowerJob extends AbstractScheduleJob { public class UsePowerJob extends AbstractScheduleJob {
-42
View File
@@ -1,42 +0,0 @@
// ·. · · · · .
// · ·
// · ·
//
// · · ·
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.jobs;
import engine.gameManager.PowersManager;
import engine.job.AbstractScheduleJob;
import engine.net.client.msg.PerformActionMsg;
import engine.objects.AbstractWorldObject;
import engine.objects.PlayerCharacter;
import engine.wpakpowers.WpakPowerManager;
public class WpakUsePowerJob extends AbstractScheduleJob {
private final PlayerCharacter pc;
private final PerformActionMsg msg;
private AbstractWorldObject target;
public WpakUsePowerJob(PlayerCharacter pc, PerformActionMsg msg, AbstractWorldObject tar) {
super();
this.pc = pc;
this.msg = msg;
this.target = tar;
}
@Override
protected void doJob() {
WpakPowerManager.finishUsePower(this.msg, this.pc,this.target);
}
@Override
protected void _cancelJob() {
//cast stopped early, reset recycle timer
PowersManager.finishRecycleTime(this.msg, this.pc, true);
}
}
+1 -8
View File
@@ -84,11 +84,6 @@ public class WorkOrder implements Delayed {
this.completionTime = jsonWorkOrder.getLong("completionTime"); this.completionTime = jsonWorkOrder.getLong("completionTime");
this.runCompleted.set(jsonWorkOrder.getBoolean("runCompleted")); this.runCompleted.set(jsonWorkOrder.getBoolean("runCompleted"));
// Vendor sanity check. Might have been deleted
if (this.vendor == null)
return;
JSONObject productionCostMap = jsonWorkOrder.getJSONObject("production_cost"); JSONObject productionCostMap = jsonWorkOrder.getJSONObject("production_cost");
for (String key : productionCostMap.keySet()) { for (String key : productionCostMap.keySet()) {
@@ -112,7 +107,6 @@ public class WorkOrder implements Delayed {
for (Object o : tokenList) { for (Object o : tokenList) {
int prefix = ((JSONArray) o).getInt(0); int prefix = ((JSONArray) o).getInt(0);
int suffix = ((JSONArray) o).getInt(1); int suffix = ((JSONArray) o).getInt(1);
Item cookingItem = ForgeManager.forgeItem(this); Item cookingItem = ForgeManager.forgeItem(this);
cookingItem.prefixToken = prefix; cookingItem.prefixToken = prefix;
cookingItem.suffixToken = suffix; cookingItem.suffixToken = suffix;
@@ -135,8 +129,7 @@ public class WorkOrder implements Delayed {
if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt)) if (!workOrder.vendor.charItemManager.hasRoomInventory(template.item_wt))
return 30; //30: That person cannot carry that item return 30; //30: That person cannot carry that item
if ((workOrder.prefixToken != 0 || workOrder.suffixToken != 0) && if (!workOrder.vendor.getItemModTable().contains((template.modTable)))
!workOrder.vendor.getItemModTable().contains((template.modTable)))
return 59; //59: This hireling does not have this formula return 59; //59: This hireling does not have this formula
if (!Warehouse.calcCostOverrun(workOrder).isEmpty()) if (!Warehouse.calcCostOverrun(workOrder).isEmpty())
+468 -617
View File
File diff suppressed because it is too large Load Diff
+7 -7
View File
@@ -100,7 +100,7 @@ public class MobAI {
public static void attackPlayer(Mob mob, PlayerCharacter target) { public static void attackPlayer(Mob mob, PlayerCharacter target) {
try { try {
if (target == null || !target.isAlive() || !target.isActive()) { if(target == null || !target.isAlive() || !target.isActive() ) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
} }
@@ -109,7 +109,7 @@ public class MobAI {
return; return;
} }
if (mob.behaviourType.callsForHelp) if (mob.behaviourType != null && mob.behaviourType.callsForHelp)
mobCallForHelp(mob); mobCallForHelp(mob);
if (!MovementUtilities.inRangeDropAggro(mob, target)) { if (!MovementUtilities.inRangeDropAggro(mob, target)) {
@@ -125,7 +125,7 @@ public class MobAI {
if (mob.isMoving() && mob.getRange() > 20) if (mob.isMoving() && mob.getRange() > 20)
return; return;
CombatManager.combatCycle(mob, target); CombatManager.combatCycle(mob, target,0);
} }
if (target.getPet() != null) if (target.getPet() != null)
@@ -159,7 +159,7 @@ public class MobAI {
MovementManager.sendRWSSMsg(mob); MovementManager.sendRWSSMsg(mob);
CombatManager.combatCycle(mob, target); CombatManager.combatCycle(mob, target,0);
if (mob.isSiege()) { if (mob.isSiege()) {
PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target); PowerProjectileMsg ppm = new PowerProjectileMsg(mob, target);
@@ -175,7 +175,7 @@ public class MobAI {
public static void attackMob(Mob mob, Mob target) { public static void attackMob(Mob mob, Mob target) {
try { try {
if (mob == null || target == null) if(mob == null || target == null)
return; return;
if (mob.getRange() >= 30 && mob.isMoving()) if (mob.getRange() >= 30 && mob.isMoving())
@@ -183,7 +183,7 @@ public class MobAI {
//no weapons, default mob attack speed 3 seconds. //no weapons, default mob attack speed 3 seconds.
CombatManager.combatCycle(mob, target); CombatManager.combatCycle(mob, target,0);
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackMob" + " " + e.getMessage());
@@ -976,7 +976,7 @@ public class MobAI {
private static void hamletGuardAggro(Mob mob) { private static void hamletGuardAggro(Mob mob) {
Realm realm = RealmMap.getRealmAtLocation(mob.loc); Realm realm = RealmMap.getRealmAtLocation(mob.loc);
if (realm.getRealmName().equals("Uthgaard")) { if(realm.getRealmName().equals("Uthgaard")){
HashSet<AbstractWorldObject> loadedMobs = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_MOB); HashSet<AbstractWorldObject> loadedMobs = WorldGrid.getObjectsInRangePartial(mob.loc, MobAIThread.AI_BASE_AGGRO_RANGE, MBServerStatics.MASK_MOB);
for (AbstractWorldObject awo : loadedMobs) { for (AbstractWorldObject awo : loadedMobs) {
Mob targetMob = (Mob) awo; Mob targetMob = (Mob) awo;
@@ -50,7 +50,7 @@ public class ArcMineChangeProductionMsgHandler extends AbstractClientMsgHandler
//make sure valid resource //make sure valid resource
mbEnums.ResourceType resource = mbEnums.ResourceType.resourceHashLookup.get(changeProductionMsg.getResourceHash()); mbEnums.ResourceType resource = mbEnums.ResourceType.hashLookup.get(changeProductionMsg.getResourceHash());
if (resource == null) if (resource == null)
return true; return true;
@@ -2,6 +2,7 @@ package engine.net.client.handlers;
import engine.gameManager.BuildingManager; import engine.gameManager.BuildingManager;
import engine.gameManager.CombatManager; import engine.gameManager.CombatManager;
import engine.jobs.AttackJob;
import engine.mbEnums; import engine.mbEnums;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.msg.AttackCmdMsg; import engine.net.client.msg.AttackCmdMsg;
@@ -82,7 +83,29 @@ public class AttackCmdMsgHandler extends AbstractClientMsgHandler {
if (playerCharacter.isSit()) if (playerCharacter.isSit())
CombatManager.toggleSit(false, origin); CombatManager.toggleSit(false, origin);
CombatManager.combatCycle(playerCharacter, target); long addedDelay = 0;
//check if we are changing targets, cancel outstanding jobs if so
if (playerCharacter.getTimers().containsKey("Attack" + mbEnums.EquipSlotType.RHELD)) {
AttackJob ajR = ((AttackJob)playerCharacter.getTimers().get("Attack" + mbEnums.EquipSlotType.RHELD).getJob());
if(ajR.target != null && !ajR.target.equals(target)){
playerCharacter.getTimers().get("Attack" + mbEnums.EquipSlotType.RHELD).cancelJob();
addedDelay = ajR.getStopTime() - System.currentTimeMillis();
}else{
return true;
}
}
if (playerCharacter.getTimers().containsKey("Attack" + mbEnums.EquipSlotType.LHELD)) {
AttackJob ajL = ((AttackJob)playerCharacter.getTimers().get("Attack" + mbEnums.EquipSlotType.LHELD).getJob());
if(ajL.target != null && !ajL.target.equals(target)){
playerCharacter.getTimers().get("Attack" + mbEnums.EquipSlotType.LHELD).cancelJob();
addedDelay = ajL.getStopTime() - System.currentTimeMillis();
}else{
return true;
}
}
CombatManager.combatCycle(playerCharacter, target, addedDelay);
return true; return true;
} }
@@ -102,7 +102,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
if (building.getGuild().isEmptyGuild()) if (building.getGuild().isEmptyGuild())
return true; return true;
if (!BuildingManager.playerCanManage(sourcePlayer, building)) if (!ManageCityAssetMsgHandler.playerCanManageNotFriends(sourcePlayer, building))
return true; return true;
@@ -159,7 +159,7 @@ public class ClaimGuildTreeMsgHandler extends AbstractClientMsgHandler {
(building == null) || playerZone == null || playerCity == null) (building == null) || playerZone == null || playerCity == null)
return true; return true;
if (!BuildingManager.playerCanManage(sourcePlayer, building)) if (!ManageCityAssetMsgHandler.playerCanManageNotFriends(sourcePlayer, building))
return true; return true;
boolean open = (msg.getMessageType() == OPEN_CITY); boolean open = (msg.getMessageType() == OPEN_CITY);
@@ -102,9 +102,6 @@ public class InviteToSubHandler extends AbstractClientMsgHandler {
//source guild is limited to 7 subs //source guild is limited to 7 subs
//TODO this should be based on TOL rank //TODO this should be based on TOL rank
//cannot be subbed into a nation if you already have your own sub guilds
if(targetGuild.getSubGuildList() != null && targetGuild.getSubGuildList().size() > 0)
return true;
if (!sourceGuild.canSubAGuild(targetGuild)) { if (!sourceGuild.canSubAGuild(targetGuild)) {
sendChat(source, "This Guild can't be subbed."); sendChat(source, "This Guild can't be subbed.");
@@ -28,6 +28,30 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
super(); super();
} }
public static boolean playerCanManageNotFriends(PlayerCharacter player, Building building) {
//Player Can only Control Building if player is in Same Guild as Building and is higher rank than IC.
if (player == null)
return false;
if (building.getRank() == -1)
return false;
if (BuildingManager.IsOwner(building, player))
return true;
if (GuildStatusController.isGuildLeader(player.getGuildStatus()) == false && GuildStatusController.isInnerCouncil(player.getGuildStatus()) == false)
return false;
//Somehow guild leader check fails above? lets check if Player is true Guild GL.
if (building.getGuild() != null && building.getGuild().isGuildLeader(player.getObjectUUID()))
return true;
return Guild.sameGuild(building.getGuild(), player.getGuild());
}
@Override @Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) { protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
@@ -248,7 +248,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
City targetCity = null; City targetCity = null;
if (isTeleport) if (isTeleport)
cities = City.getCitiesToTeleportTo(player, false); cities = City.getCitiesToTeleportTo(player);
else else
cities = City.getCitiesToRepledgeTo(player); cities = City.getCitiesToRepledgeTo(player);
for (City city : cities) { for (City city : cities) {
@@ -264,9 +264,8 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
player.cancelOnSpell(); player.cancelOnSpell();
break; break;
case RUNE: case RUNE:
if(ApplyRuneMsg.applyRune(uuid, origin, player)) { ApplyRuneMsg.applyRune(uuid, origin, player);
itemMan.consume(item); itemMan.consume(item);
}
break; break;
default: //shouldn't be here, consume item default: //shouldn't be here, consume item
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
@@ -183,7 +183,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building == null) if (building == null)
return; return;
if (BuildingManager.playerCanManage(player, building) == false) if (ManageCityAssetMsgHandler.playerCanManageNotFriends(player, building) == false)
return; return;
if (orderNpcMsg.getPatrolSize() >= 20) if (orderNpcMsg.getPatrolSize() >= 20)
@@ -411,7 +411,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
case 2: case 2:
player = SessionManager.getPlayerCharacter(origin); player = SessionManager.getPlayerCharacter(origin);
if (BuildingManager.playerCanManage(player, building) == false) if (ManageCityAssetMsgHandler.playerCanManageNotFriends(player, building) == false)
return true; return true;
if (building.getHirelings().containsKey(npc) == false) if (building.getHirelings().containsKey(npc) == false)
@@ -8,10 +8,10 @@
package engine.net.client.handlers; package engine.net.client.handlers;
import engine.gameManager.PowersManager;
import engine.net.client.ClientConnection; import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg; import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.PerformActionMsg; import engine.net.client.msg.PerformActionMsg;
import engine.wpakpowers.WpakPowerManager;
public class PerformActionMsgHandler extends AbstractClientMsgHandler { public class PerformActionMsgHandler extends AbstractClientMsgHandler {
@@ -23,8 +23,7 @@ public class PerformActionMsgHandler extends AbstractClientMsgHandler {
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) { protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
PerformActionMsg msg = (PerformActionMsg) baseMsg; PerformActionMsg msg = (PerformActionMsg) baseMsg;
//PowersManager.beginCast(msg, origin, false); // Wtf ? PowersManager.usePower(msg, origin, false); // Wtf ?
WpakPowerManager.beginCast(msg, origin, false);
return true; return true;
} }
@@ -54,7 +54,7 @@ public class PetAttackMsgHandler extends AbstractClientMsgHandler {
pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID())); pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
switch (msg.getTargetType()) { switch (msg.getTargetType()) {
case 52: //player character case 53: //player character
pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID())); pet.setCombatTarget(PlayerCharacter.getPlayerCharacter(msg.getTargetID()));
break; break;
case 37://mob case 37://mob
@@ -17,10 +17,8 @@ import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.SendSummonsMsg; import engine.net.client.msg.SendSummonsMsg;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.wpakpowers.WpakPowerManager;
import static engine.gameManager.PowersManager.sendPowerMsg; import static engine.gameManager.PowersManager.*;
import static engine.gameManager.PowersManager.sendRecyclePower;
public class SendSummonsMsgHandler extends AbstractClientMsgHandler { public class SendSummonsMsgHandler extends AbstractClientMsgHandler {
@@ -83,8 +81,7 @@ public class SendSummonsMsgHandler extends AbstractClientMsgHandler {
// Client removes 200 mana on summon use.. so don't send message to self // Client removes 200 mana on summon use.. so don't send message to self
target.addSummoner(playerCharacter.getObjectUUID(), System.currentTimeMillis() + MBServerStatics.FOURTYFIVE_SECONDS); target.addSummoner(playerCharacter.getObjectUUID(), System.currentTimeMillis() + MBServerStatics.FOURTYFIVE_SECONDS);
//beginCast(pam, origin, false); usePower(pam, origin, false);
WpakPowerManager.beginCast(pam, origin, false);
return true; return true;
} }
@@ -86,15 +86,15 @@ public class TrackWindowMsgHandler extends AbstractClientMsgHandler {
if (ablist == null) if (ablist == null)
return true; return true;
TrackPowerAction trackPowerAction = null; TrackPowerAction tpa = null;
for (ActionsBase ab : ablist) { for (ActionsBase ab : ablist) {
AbstractPowerAction apa = ab.getPowerAction(); AbstractPowerAction apa = ab.getPowerAction();
if (apa != null && apa instanceof TrackPowerAction) if (apa != null && apa instanceof TrackPowerAction)
trackPowerAction = (TrackPowerAction) apa; tpa = (TrackPowerAction) apa;
} }
if (trackPowerAction == null) if (tpa == null)
return true; return true;
// Check powers for normal users // Check powers for normal users
@@ -111,16 +111,16 @@ public class TrackWindowMsgHandler extends AbstractClientMsgHandler {
int mask = 0; int mask = 0;
if (pb.targetPlayer()) if (pb.targetPlayer())
if (trackPowerAction.powerAction.trackEntry.filter.equals(mbEnums.MonsterType.Vampire)) // track vampires if (tpa.trackVampire()) // track vampires
mask = MBServerStatics.MASK_PLAYER | MBServerStatics.MASK_UNDEAD; mask = MBServerStatics.MASK_PLAYER | MBServerStatics.MASK_UNDEAD;
else else
// track all players // track all players
mask = MBServerStatics.MASK_PLAYER; mask = MBServerStatics.MASK_PLAYER;
else if (pb.targetCorpse()) // track corpses else if (pb.targetCorpse()) // track corpses
mask = MBServerStatics.MASK_CORPSE; mask = MBServerStatics.MASK_CORPSE;
else if (trackPowerAction.powerAction.trackEntry.filter.equals(mbEnums.MonsterType.NPC)) // Track NPCs else if (tpa.trackNPC()) // Track NPCs
mask = MBServerStatics.MASK_NPC; mask = MBServerStatics.MASK_NPC;
else if (trackPowerAction.powerAction.trackEntry.filter.equals(mbEnums.MonsterType.Undead)) // Track Undead else if (tpa.trackUndead()) // Track Undead
mask = MBServerStatics.MASK_MOB | MBServerStatics.MASK_UNDEAD; mask = MBServerStatics.MASK_MOB | MBServerStatics.MASK_UNDEAD;
else else
// Track All // Track All
@@ -53,7 +53,7 @@ public class TransferGoldToFromBuildingMsgHandler extends AbstractClientMsgHandl
if (msg.getDirection() == 2) { if (msg.getDirection() == 2) {
if (!BuildingManager.playerCanManage(player, building)) if (!ManageCityAssetMsgHandler.playerCanManageNotFriends(player, building))
return true; return true;
if (building.setReserve(msg.getUnknown01(), player)) { if (building.setReserve(msg.getUnknown01(), player)) {
dispatch = Dispatch.borrow(player, msg); dispatch = Dispatch.borrow(player, msg);
@@ -59,7 +59,7 @@ public class SendOwnPlayerMsg extends ClientNetMsg {
@Override @Override
protected int getPowerOfTwoBufferSize() { protected int getPowerOfTwoBufferSize() {
//Larger size for historically larger opcodes //Larger size for historically larger opcodes
return (18); // 2^17 == 131,072 return (17); // 2^17 == 131,072
} }
/** /**
@@ -73,8 +73,10 @@ public class TeleportRepledgeListMsg extends ClientNetMsg {
public void configure() { public void configure() {
cities = City.getCitiesToTeleportTo(player, !isTeleport); if (isTeleport)
cities = City.getCitiesToTeleportTo(player);
else
cities = City.getCitiesToRepledgeTo(player);
} }
/** /**
@@ -93,7 +93,7 @@ public class ViewResourcesMsg extends ClientNetMsg {
for (mbEnums.ResourceType resourceType : (warehouseObject.resources.keySet())) { for (mbEnums.ResourceType resourceType : (warehouseObject.resources.keySet())) {
writer.putInt(resourceType.templateHash); writer.putInt(resourceType.hash);
writer.putInt((warehouseObject.resources.get(resourceType))); writer.putInt((warehouseObject.resources.get(resourceType)));
@@ -107,7 +107,7 @@ public class ViewResourcesMsg extends ClientNetMsg {
for (mbEnums.ResourceType resourceType : warehouseObject.resources.keySet()) { for (mbEnums.ResourceType resourceType : warehouseObject.resources.keySet()) {
writer.putInt(resourceType.templateHash); writer.putInt(resourceType.hash);
writer.putInt(0); //available? writer.putInt(0); //available?
writer.putInt(resourceType.deposit_limit); //max? writer.putInt(resourceType.deposit_limit); //max?
} }
+11 -10
View File
@@ -656,13 +656,13 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
AssignDamageAtrForPlayers(abstractCharacter, equipped.get(EquipSlotType.LHELD), false, equipped.get(EquipSlotType.LHELD)); AssignDamageAtrForPlayers(abstractCharacter, equipped.get(EquipSlotType.LHELD), false, equipped.get(EquipSlotType.LHELD));
if (abstractCharacter.getObjectType().equals(GameObjectType.Mob)) { if (abstractCharacter.getObjectType().equals(GameObjectType.Mob)) {
Mob mob = (Mob) abstractCharacter; Mob mob = (Mob) abstractCharacter;
abstractCharacter.minDamageHandOne = (int) mob.mobBase.getDamageMin(); abstractCharacter.minDamageHandOne += (int) mob.mobBase.getDamageMin();
abstractCharacter.minDamageHandTwo = (int) mob.mobBase.getDamageMin(); abstractCharacter.minDamageHandTwo += (int) mob.mobBase.getDamageMin();
abstractCharacter.maxDamageHandOne = (int) mob.mobBase.getDamageMax(); abstractCharacter.maxDamageHandOne += (int) mob.mobBase.getDamageMax();
abstractCharacter.maxDamageHandTwo = (int) mob.mobBase.getDamageMax(); abstractCharacter.maxDamageHandTwo += (int) mob.mobBase.getDamageMax();
abstractCharacter.atrHandOne = mob.mobBase.getAttackRating(); abstractCharacter.atrHandOne += mob.mobBase.getAttackRating();
abstractCharacter.atrHandTwo = mob.mobBase.getAttackRating(); abstractCharacter.atrHandTwo += mob.mobBase.getAttackRating();
abstractCharacter.defenseRating = mob.mobBase.getDefenseRating(); abstractCharacter.defenseRating += mob.mobBase.getDefenseRating();
} }
} }
@@ -806,7 +806,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
speed *= (1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponSpeed, SourceType.None)); speed *= (1 + abstractCharacter.bonuses.getFloatPercentAll(ModType.WeaponSpeed, SourceType.None));
PlayerBonuses bonuses = abstractCharacter.bonuses; PlayerBonuses bonuses = abstractCharacter.bonuses;
if (bonuses != null) { if(bonuses != null){
ModType modType = ModType.AttackDelay; ModType modType = ModType.AttackDelay;
for (AbstractEffectModifier mod : bonuses.bonusFloats.keySet()) { for (AbstractEffectModifier mod : bonuses.bonusFloats.keySet()) {
@@ -1787,7 +1787,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
final boolean fromCost) { final boolean fromCost) {
try { try {
this.combatLock.writeLock().lock();
try { try {
boolean ready = this.healthLock.writeLock().tryLock(1, TimeUnit.SECONDS); boolean ready = this.healthLock.writeLock().tryLock(1, TimeUnit.SECONDS);
@@ -1829,7 +1829,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
Mob target = (Mob) this; Mob target = (Mob) this;
if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) { if (attacker.getObjectType().equals(GameObjectType.PlayerCharacter)) {
if (target.playerAgroMap.containsKey(attacker.getObjectUUID())) if(target.playerAgroMap.containsKey(attacker.getObjectUUID()))
target.playerAgroMap.put(attacker.getObjectUUID(), target.playerAgroMap.get(attacker.getObjectUUID()) + value); target.playerAgroMap.put(attacker.getObjectUUID(), target.playerAgroMap.get(attacker.getObjectUUID()) + value);
else else
target.playerAgroMap.put(attacker.getObjectUUID(), value); target.playerAgroMap.put(attacker.getObjectUUID(), value);
@@ -1852,6 +1852,7 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
return newHealth - oldHealth; return newHealth - oldHealth;
} finally { } finally {
this.healthLock.writeLock().unlock(); this.healthLock.writeLock().unlock();
this.combatLock.writeLock().unlock();
} }
} catch (InterruptedException e) { } catch (InterruptedException e) {
// TODO Auto-generated catch block // TODO Auto-generated catch block
+2 -6
View File
@@ -29,7 +29,6 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.UpdateEffectsMsg; import engine.net.client.msg.UpdateEffectsMsg;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.wpakpowers.AppliedEffect;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
@@ -60,10 +59,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
private Vector3f rot = new Vector3f(0.0f, 0.0f, 0.0f); private Vector3f rot = new Vector3f(0.0f, 0.0f, 0.0f);
private int objectTypeMask = 0; private int objectTypeMask = 0;
private Bounds bounds; private Bounds bounds;
public ReentrantReadWriteLock combatLock = new ReentrantReadWriteLock();
// Effects collection for wpak power manager
public ConcurrentHashMap<engine.wpak.data.Effect, AppliedEffect> _effects = new ConcurrentHashMap<>();
/** /**
* No Id Constructor * No Id Constructor
@@ -380,7 +376,7 @@ public abstract class AbstractWorldObject extends AbstractGameObject {
if (eff == null) { if (eff == null) {
continue; continue;
} }
if (eff.getEffectsBase().effectSources.contains(source) && trains >= eff.getTrains()) { if (eff.containsSource(source) && trains >= eff.getTrains()) {
if (removeAll) { if (removeAll) {
//remove all effects of source type //remove all effects of source type
if (eff.cancel()) { if (eff.cancel()) {
+6 -6
View File
@@ -641,18 +641,18 @@ public final class Bane {
return cityUUID; return cityUUID;
} }
public void startBane() { public void startBane(){
City city = this.getCity(); City city = this.getCity();
if (city == null) if(city == null)
return; return;
this.isStarted = true; //flag the bane as started this.isStarted = true; //flag the bane as started
for (AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(city.loc, mbEnums.CityBoundsType.ZONE.halfExtents + 64, MBServerStatics.MASK_BUILDING)) { for(AbstractWorldObject awo : WorldGrid.getObjectsInRangePartial(city.loc,mbEnums.CityBoundsType.ZONE.halfExtents + 64,MBServerStatics.MASK_BUILDING)){
Building building = (Building) awo; Building building = (Building)awo;
if (building == null) if(building == null)
continue; continue;
if (building.protectionState.equals(ProtectionState.UNDERSIEGE) == false) if(building.protectionState.equals(ProtectionState.UNDERSIEGE) == false)
building.protectionState = ProtectionState.UNDERSIEGE; building.protectionState = ProtectionState.UNDERSIEGE;
} }
+2 -7
View File
@@ -163,11 +163,6 @@ public class Building extends AbstractWorldObject {
if (upgradeTimeStamp != null) if (upgradeTimeStamp != null)
this.upgradeDateTime = LocalDateTime.ofInstant(upgradeTimeStamp.toInstant(), ZoneId.systemDefault()); this.upgradeDateTime = LocalDateTime.ofInstant(upgradeTimeStamp.toInstant(), ZoneId.systemDefault());
if(rs.getInt("enforceKOS") == 0)
this.enforceKOS = false;
else
this.enforceKOS = true;
} catch (Exception e) { } catch (Exception e) {
Logger.error("Failed for object " + this.blueprintUUID + ' ' + this.getObjectUUID() + e); Logger.error("Failed for object " + this.blueprintUUID + ' ' + this.getObjectUUID() + e);
} }
@@ -561,7 +556,7 @@ public class Building extends AbstractWorldObject {
BuildingManager.setRank(barracksBuilding, -1); BuildingManager.setRank(barracksBuilding, -1);
} }
// If the tree is R8 and deranking, we need to update the // If the tree is R8 and deranking, we need to update it's
// mesh along with buildings losing their health bonus // mesh along with buildings losing their health bonus
if (this.rank == 8) { if (this.rank == 8) {
@@ -1452,7 +1447,7 @@ public class Building extends AbstractWorldObject {
public synchronized boolean setReserve(int amount, PlayerCharacter player) { public synchronized boolean setReserve(int amount, PlayerCharacter player) {
if (!BuildingManager.playerCanManage(player, this)) if (!BuildingManager.playerCanManageNotFriends(player, this))
return false; return false;
if (amount < 0) if (amount < 0)
@@ -1400,7 +1400,6 @@ public class CharacterItemManager {
if (!ItemManager.validForSkills(item, pc.getSkills())) { if (!ItemManager.validForSkills(item, pc.getSkills())) {
this.forceToInventory(slot, item, pc, initialized); this.forceToInventory(slot, item, pc, initialized);
this.equipped.remove(slot);
pc.applyBonuses(); pc.applyBonuses();
} }
} }
+117 -130
View File
@@ -41,7 +41,6 @@ import java.util.HashSet;
import java.util.Iterator; import java.util.Iterator;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.locks.ReentrantReadWriteLock; import java.util.concurrent.locks.ReentrantReadWriteLock;
public class City extends AbstractWorldObject { public class City extends AbstractWorldObject {
@@ -81,7 +80,6 @@ public class City extends AbstractWorldObject {
private String hash; private String hash;
public Warehouse warehouse; public Warehouse warehouse;
public Realm realm; public Realm realm;
public AtomicBoolean isDestroyed = new AtomicBoolean(false);
/** /**
* ResultSet Constructor * ResultSet Constructor
@@ -122,7 +120,9 @@ public class City extends AbstractWorldObject {
this.treeOfLifeID = rs.getInt("treeOfLifeUUID"); this.treeOfLifeID = rs.getInt("treeOfLifeUUID");
this.bindX = rs.getFloat("bindX"); this.bindX = rs.getFloat("bindX");
this.bindZ = rs.getFloat("bindZ"); this.bindZ = rs.getFloat("bindZ");
this.bindLoc = new Vector3fImmutable(this.location.getX() + this.bindX, this.location.getY(), this.location.getZ() + this.bindZ); this.bindLoc = new Vector3fImmutable(this.location.getX() + this.bindX,
this.location.getY(),
this.location.getZ() + this.bindZ);
this.radiusType = rs.getInt("radiusType"); this.radiusType = rs.getInt("radiusType");
float bindradiustemp = rs.getFloat("bindRadius"); float bindradiustemp = rs.getFloat("bindRadius");
@@ -288,134 +288,106 @@ public class City extends AbstractWorldObject {
return city.getBindLoc(); return city.getBindLoc();
} }
public static ArrayList<City> getCitiesToTeleportTo(PlayerCharacter playerCharacter, boolean repledge) { public static ArrayList<City> getCitiesToTeleportTo(PlayerCharacter pc) {
ArrayList<City> cities = new ArrayList<>(); ArrayList<City> cities = new ArrayList<>();
if (playerCharacter == null) if (pc == null)
return cities; return cities;
ConcurrentHashMap<Integer, AbstractGameObject> worldCities = DbManager.getMap(mbEnums.GameObjectType.City); ConcurrentHashMap<Integer, AbstractGameObject> worldCities = DbManager.getMap(mbEnums.GameObjectType.City);
if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
//handle compiling of cities able to be teleported to for lore rule-set //handle compiling of cities able to be teleported to for lore rule-set
for (AbstractGameObject ago : worldCities.values()) {
City city = (City) ago;
if(city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
continue; // cannot teleport to perdition or bastion
if (city.isNpc == 1 && city.getGuild().charter.equals(pc.guild.charter)) {
cities.add(city); // anyone of the same charter can teleport to a safehold of that charter
continue;
} else if (city.isNoobIsle == 1 && pc.level <= 20) {
cities.add(city); // everyone can go to noob island if they are under level 20
continue;
} else if (city.cityName.equals("Khan'Ov Srekel")) {
cities.add(city); //everyone anytime can teleport to khan
continue;
} else if (city.isOpen() && city.getTOL().rank > 4 && city.getGuild().charter.equals(pc.guild.charter))
if (!city.getTOL().reverseKOS) {
cities.add(city);//can teleport to any open ToL that shares charter
continue;
} else {
if (city.getTOL().getCondemned().contains(pc.objectUUID) && city.getTOL().getCondemned().get(pc.objectUUID).active) {
cities.add(city);//this player is allowed for the reverse KOS
continue;
}
if (city.getTOL().getCondemned().contains(pc.guildUUID) && city.getTOL().getCondemned().get(pc.guildUUID).active) {
cities.add(city);//this guild is allowed for the reverse KOS
continue;
}
if (city.getTOL().getCondemned().contains(pc.guild.getNation().getObjectUUID()) && city.getTOL().getCondemned().get(pc.guild.getNation().getObjectUUID()).active) {
cities.add(city);//this nation is allowed for the reverse KOS
continue;
}
}
if (city.getGuild().getNation().equals(pc.guild.getNation())) {
cities.add(city);//can always teleport inside your own nation
}
}
} else {
Guild pcG = pc.getGuild();
//add npc cities
for (AbstractGameObject ago : worldCities.values()) { for (AbstractGameObject ago : worldCities.values()) {
if (ago.getObjectType().equals(GameObjectType.City)) {
City city = (City) ago; City city = (City) ago;
// Filter Player cities if (city.noTeleport)
if (city.parentZone == null)
continue; continue;
// Can't teleport to something without a tree if (city.parentZone != null && city.parentZone.guild_zone) {
if (city.getTOL() == null) if (pc.getAccount().status.equals(AccountStatus.ADMIN)) {
continue;
// No abandoned cities
if (city.getTOL().getGuild().isEmptyGuild())
continue;
// No destroyed cities
if (city.getTOL().getRank() == -1)
continue;
//can't repledge to a guild you're already part of
if (repledge && city.getGuild().equals(playerCharacter.guild))
continue;
if (city.parentZone.guild_zone) {
//players can all port and repledge inside their own nation
if(city.getGuild().getNation().equals(playerCharacter.guild.getNation())){
cities.add(city); cities.add(city);
continue; } else
} //list Player cities
if (city.isOpen() && city.getTOL().rank > 4) { //open city, just list
// Filter Lore cities if (city.open && city.getTOL() != null && city.getTOL().getRank() > 4) {
if (!BuildingManager.IsPlayerHostile(city.getTOL(), pc)) {
if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
if (city.getGuild().getGuildType().equals(pc.guild.getGuildType())) {
if (repledge) {
if (!city.getGuild().charter.canJoin(playerCharacter))
continue;
} else if (!city.getGuild().charter.equals(playerCharacter.guild.charter))
continue;
}
Integer playerUUID = playerCharacter.objectUUID;
Integer guildUUID = playerCharacter.guildUUID;
Integer nationUUID = playerCharacter.guild.getNation().getObjectUUID();
boolean allowed = false;
if (city.getTOL().reverseKOS) {
//reverse KOS, specific values are allowed
if ((city.getTOL().getCondemned().containsKey(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) ||
(city.getTOL().getCondemned().containsKey(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) ||
(city.getTOL().getCondemned().containsKey(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active))
allowed = true;
} else {
//not reverse KOS, everyone is allowed by default
allowed = true;
//specific values are not allowed
if ((city.getTOL().getCondemned().containsKey(playerUUID) && city.getTOL().getCondemned().get(playerUUID).active) ||
(city.getTOL().getCondemned().containsKey(guildUUID) && city.getTOL().getCondemned().get(guildUUID).active) ||
(city.getTOL().getCondemned().containsKey(nationUUID) && city.getTOL().getCondemned().get(nationUUID).active))
allowed = false;
}
if (allowed)
cities.add(city); cities.add(city);
} }
} else { } else {
cities.add(city); //verify nation or guild is same
}
}
} else if (Guild.sameNationExcludeErrant(city.getGuild(), pcG))
cities.add(city);
// Filter NPC cities
} else if (city.isNpc == 1) {
//list NPC cities
Guild g = city.getGuild();
if (g == null) {
if (city.isNpc == 1)
if (city.isNoobIsle == 1) { if (city.isNoobIsle == 1) {
if (pc.getLevel() < 21)
cities.add(city); //verify nation or guild is same
} else if (pc.getLevel() > 9)
cities.add(city); //verify nation or guild is same
if (playerCharacter.level < 20) } else if (pc.getLevel() >= g.getTeleportMin() && pc.getLevel() <= g.getTeleportMax())
cities.add(city); // everyone can go to noob island if they are under level 20 cities.add(city); //verify nation or guild is same
continue;
} }
// Players cannot teleport to perdition or bastion
if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
continue;
// These cities are available for anyone off noob island
if (playerCharacter.level >= 20 && (city.cityName.equals("Sea Dog's Rest") || city.cityName.equals("Khan'Ov Srekel") || city.cityName.equals("City of Khar Th'Sekt"))) {
cities.add(city);
continue;
} }
// Add Lore cities
if (ConfigManager.MB_RULESET.getValue().equals("LORE")) {
if (repledge) {
if (city.getGuild().charter.canJoin(playerCharacter))
cities.add(city);
} else if (city.getGuild().charter.equals(playerCharacter.guild.charter))
cities.add(city);
}
} }
} }
return cities; return cities;
@@ -435,13 +407,12 @@ public class City extends AbstractWorldObject {
//handle compiling of cities able to be repledged to for lore rule-set //handle compiling of cities able to be repledged to for lore rule-set
for (AbstractGameObject ago : worldCities.values()) { for (AbstractGameObject ago : worldCities.values()) {
City city = (City) ago; City city = (City) ago;
if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion")) if(city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
continue; // cannot repledge to perdition or bastion continue; // cannot repledge to perdition or bastion
if (city.isNpc == 1 && city.getGuild().charter.canJoin(playerCharacter)) { if (city.isNpc == 1 && city.getGuild().charter.canJoin(playerCharacter)) {
cities.add(city); // anyone of the same charter can teleport to a safehold of that charter if(city.isNoobIsle == 1 && playerCharacter.level >= 21)
continue; continue;
} else if (city.isNoobIsle == 1 && playerCharacter.level <= 20) { cities.add(city); // anyone of the same charter can teleport to a safehold of that charter
cities.add(city); // everyone can go to noob island if they are under level 20
continue; continue;
} else if (city.isOpen() && city.getTOL().rank > 4 && city.getGuild().charter.canJoin(playerCharacter)) } else if (city.isOpen() && city.getTOL().rank > 4 && city.getGuild().charter.canJoin(playerCharacter))
if (!city.getTOL().reverseKOS) { if (!city.getTOL().reverseKOS) {
@@ -614,7 +585,7 @@ public class City extends AbstractWorldObject {
if (this.siegesWithstood == siegesWithstood) if (this.siegesWithstood == siegesWithstood)
return; return;
if (DbManager.CityQueries.updateSiegesWithstood(this, siegesWithstood)) if (DbManager.CityQueries.updateSiegesWithstood(this, siegesWithstood) == true)
this.siegesWithstood = siegesWithstood; this.siegesWithstood = siegesWithstood;
else else
Logger.error("Error when writing to database for cityUUID: " + this.getObjectUUID()); Logger.error("Error when writing to database for cityUUID: " + this.getObjectUUID());
@@ -670,10 +641,17 @@ public class City extends AbstractWorldObject {
if (this.getTOL() == null) if (this.getTOL() == null)
return Guild.getErrantGuild(); return Guild.getErrantGuild();
if (this.isNpc == 1) {
if (this.getTOL().getOwner() == null) if (this.getTOL().getOwner() == null)
return Guild.getErrantGuild(); return Guild.getErrantGuild();
return this.getTOL().getOwner().getGuild(); return this.getTOL().getOwner().getGuild();
} else {
if (this.getTOL().getOwner() == null)
return Guild.getErrantGuild();
return this.getTOL().getOwner().getGuild();
}
} }
public boolean openCity(boolean open) { public boolean openCity(boolean open) {
@@ -752,7 +730,7 @@ public class City extends AbstractWorldObject {
for (AbstractCharacter npc : getTOL().getHirelings().keySet()) { for (AbstractCharacter npc : getTOL().getHirelings().keySet()) {
if (npc.getObjectType() == GameObjectType.NPC) if (npc.getObjectType() == GameObjectType.NPC)
if (((NPC) npc).getContract().isRuneMaster()) if (((NPC) npc).getContract().isRuneMaster() == true)
outNPC = (NPC) npc; outNPC = (NPC) npc;
} }
@@ -785,13 +763,16 @@ public class City extends AbstractWorldObject {
// Set location for this city // Set location for this city
this.location = new Vector3fImmutable(this.parentZone.absX, this.parentZone.absY, this.parentZone.absZ); this.location = new Vector3fImmutable(this.parentZone.absX, this.parentZone.absY, this.parentZone.absZ);
this.bindLoc = new Vector3fImmutable(this.location.x + this.bindX, this.location.y, this.location.z + this.bindZ); this.bindLoc = new Vector3fImmutable(this.location.x + this.bindX,
this.location.y,
this.location.z + this.bindZ);
// set city bounds // set city bounds
Bounds cityBounds = Bounds.borrow(); Bounds cityBounds = Bounds.borrow();
cityBounds.setBounds(new Vector2f(this.location.x + 64, this.location.z + 64), // location x and z are offset by 64 from the center of the city. cityBounds.setBounds(new Vector2f(this.location.x + 64, this.location.z + 64), // location x and z are offset by 64 from the center of the city.
new Vector2f(mbEnums.CityBoundsType.GRID.halfExtents, mbEnums.CityBoundsType.GRID.halfExtents), 0.0f); new Vector2f(mbEnums.CityBoundsType.GRID.halfExtents, mbEnums.CityBoundsType.GRID.halfExtents),
0.0f);
this.setBounds(cityBounds); this.setBounds(cityBounds);
// Sanity check; no tol // Sanity check; no tol
@@ -799,7 +780,8 @@ public class City extends AbstractWorldObject {
if (BuildingManager.getBuilding(this.treeOfLifeID) == null) if (BuildingManager.getBuilding(this.treeOfLifeID) == null)
Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID); Logger.info("City UID " + this.getObjectUUID() + " Failed to Load Tree of Life with ID " + this.treeOfLifeID);
if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER)) && (this.isNpc == (byte) 0)) { if ((ConfigManager.serverType.equals(ServerType.WORLDSERVER))
&& (this.isNpc == (byte) 0)) {
this.realm = RealmMap.getRealmAtLocation(this.getLoc()); this.realm = RealmMap.getRealmAtLocation(this.getLoc());
@@ -819,7 +801,8 @@ public class City extends AbstractWorldObject {
if (this.getGuild().getGuildState() == GuildState.Nation) if (this.getGuild().getGuildState() == GuildState.Nation)
for (Guild sub : this.getGuild().getSubGuildList()) { for (Guild sub : this.getGuild().getSubGuildList()) {
if ((sub.getGuildState() == GuildState.Protectorate) || (sub.getGuildState() == GuildState.Province)) { if ((sub.getGuildState() == GuildState.Protectorate) ||
(sub.getGuildState() == GuildState.Province)) {
this.isCapital = 1; this.isCapital = 1;
break; break;
} }
@@ -844,7 +827,7 @@ public class City extends AbstractWorldObject {
this.setHash(); this.setHash();
if (!DataWarehouse.recordExists(DataRecordType.CITY, this.getObjectUUID())) { if (DataWarehouse.recordExists(mbEnums.DataRecordType.CITY, this.getObjectUUID()) == false) {
CityRecord cityRecord = CityRecord.borrow(this, mbEnums.RecordEventType.CREATE); CityRecord cityRecord = CityRecord.borrow(this, mbEnums.RecordEventType.CREATE);
DataWarehouse.pushToWarehouse(cityRecord); DataWarehouse.pushToWarehouse(cityRecord);
} }
@@ -869,7 +852,9 @@ public class City extends AbstractWorldObject {
for (Building building : this.parentZone.zoneBuildingSet) { for (Building building : this.parentZone.zoneBuildingSet) {
if (building.getBlueprint() != null && building.getBlueprint().getBuildingGroup() != BuildingGroup.BANESTONE && building.getBlueprint().getBuildingGroup() != BuildingGroup.TOL) { if (building.getBlueprint() != null &&
building.getBlueprint().getBuildingGroup() != BuildingGroup.BANESTONE &&
building.getBlueprint().getBuildingGroup() != BuildingGroup.TOL) {
building.healthMax += (building.healthMax * Realm.getRealmHealthMod(this)); building.healthMax += (building.healthMax * Realm.getRealmHealthMod(this));
@@ -951,7 +936,7 @@ public class City extends AbstractWorldObject {
// Reapply effect with timeout? // Reapply effect with timeout?
if (refreshEffect) if (refreshEffect == true)
player.addCityEffect(Integer.toString(effectBase.getUUID()), effectBase, rank, MBServerStatics.FOURTYFIVE_SECONDS, false, this); player.addCityEffect(Integer.toString(effectBase.getUUID()), effectBase, rank, MBServerStatics.FOURTYFIVE_SECONDS, false, this);
} }
@@ -1119,21 +1104,17 @@ public class City extends AbstractWorldObject {
public final void destroy() { public final void destroy() {
if (this.isDestroyed.compareAndSet(false, true)) {
Thread destroyCityThread = new Thread(new DestroyCityThread(this)); Thread destroyCityThread = new Thread(new DestroyCityThread(this));
destroyCityThread.setName("destroyCity:" + this.getParent().zoneName); destroyCityThread.setName("destroyCity:" + this.getName());
destroyCityThread.start(); destroyCityThread.start();
} else
Logger.error("Attempt to destroy destroyed city");
} }
public final void transfer(AbstractCharacter newOwner) { public final void transfer(AbstractCharacter newOwner) {
Thread transferCityThread = new Thread(new TransferCityThread(this, newOwner)); Thread transferCityThread = new Thread(new TransferCityThread(this, newOwner));
transferCityThread.setName("TransferCity:" + this.getParent().zoneName); transferCityThread.setName("TransferCity:" + this.getName());
transferCityThread.start(); transferCityThread.start();
} }
@@ -1211,17 +1192,19 @@ public class City extends AbstractWorldObject {
// All protection contracts are void upon transfer of a city // All protection contracts are void upon transfer of a city
//Dont forget to not Flip protection on Banestones and siege Equipment... Noob. //Dont forget to not Flip protection on Banestones and siege Equipment... Noob.
if (cityBuilding.getBlueprint() != null && !cityBuilding.getBlueprint().isSiegeEquip() && cityBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.BANESTONE) if (cityBuilding.getBlueprint() != null && !cityBuilding.getBlueprint().isSiegeEquip()
&& cityBuilding.getBlueprint().getBuildingGroup() != BuildingGroup.BANESTONE)
cityBuilding.setProtectionState(ProtectionState.NONE); cityBuilding.setProtectionState(ProtectionState.NONE);
// Transfer ownership of valid city assets // Transfer ownership of valid city assets
// these assets are autoprotected. // these assets are autoprotected.
if ((cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.TOL) || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE) || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK) || (cityBuilding.getBlueprint().isWallPiece()) || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE)) { if ((cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)
PlayerCharacter guildLeader = PlayerCharacter.getPlayerCharacter(sourcePlayer.guild.getGuildLeaderUUID()); || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE)
if(guildLeader != null) || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
cityBuilding.claim(guildLeader); || (cityBuilding.getBlueprint().isWallPiece())
else || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE)) {
cityBuilding.claim(sourcePlayer); cityBuilding.claim(sourcePlayer);
cityBuilding.setProtectionState(ProtectionState.PROTECTED); cityBuilding.setProtectionState(ProtectionState.PROTECTED);
} }
@@ -1229,7 +1212,6 @@ public class City extends AbstractWorldObject {
this.setForceRename(true); this.setForceRename(true);
// Reset city timer for map update // Reset city timer for map update
City.lastCityUpdate = System.currentTimeMillis(); City.lastCityUpdate = System.currentTimeMillis();
@@ -1262,7 +1244,12 @@ public class City extends AbstractWorldObject {
// Transfer ownership of valid city assets // Transfer ownership of valid city assets
// these assets are autoprotected. // these assets are autoprotected.
if ((cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.TOL) || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE) || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK) || (cityBuilding.getBlueprint().isWallPiece()) || (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE)) { if ((cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.TOL)
|| (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE)
|| (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.BARRACK)
|| (cityBuilding.getBlueprint().isWallPiece())
|| (cityBuilding.getBlueprint().getBuildingGroup() == BuildingGroup.SHRINE)
) {
cityBuilding.claim(sourcePlayer); cityBuilding.claim(sourcePlayer);
cityBuilding.setProtectionState(ProtectionState.PROTECTED); cityBuilding.setProtectionState(ProtectionState.PROTECTED);
@@ -1411,7 +1398,7 @@ public class City extends AbstractWorldObject {
taxPercent = .20f; taxPercent = .20f;
for (int resourceHash : msg.getResources().keySet()) for (int resourceHash : msg.getResources().keySet())
resources.add(ResourceType.templateHashLookup.get(resourceHash)); resources.add(ResourceType.hashLookup.get(resourceHash));
for (ResourceType resourceType : resources) { for (ResourceType resourceType : resources) {
if (Warehouse.isAboveCap(ruledWarehouse, resourceType, (int) (city.warehouse.resources.get(resourceType) * taxPercent))) { if (Warehouse.isAboveCap(ruledWarehouse, resourceType, (int) (city.warehouse.resources.get(resourceType) * taxPercent))) {
+6
View File
@@ -433,6 +433,12 @@ public class Effect {
return duration; return duration;
} }
public boolean containsSource(EffectSourceType source) {
if (this.eb != null)
return this.eb.containsSource(source);
return false;
}
public JobContainer getJobContainer() { public JobContainer getJobContainer() {
return this.jc; return this.jc;
} }
-4
View File
@@ -193,16 +193,12 @@ public class Guild extends AbstractWorldObject {
} }
public static boolean sameNationExcludeErrant(Guild a, Guild b) { public static boolean sameNationExcludeErrant(Guild a, Guild b) {
if (a == null || b == null) if (a == null || b == null)
return false; return false;
if (a.getObjectUUID() == b.getObjectUUID()) if (a.getObjectUUID() == b.getObjectUUID())
return true; return true;
if (a.nation == null || b.nation == null) if (a.nation == null || b.nation == null)
return false; return false;
return a.nation.getObjectUUID() == b.nation.getObjectUUID() && !a.nation.isEmptyGuild(); return a.nation.getObjectUUID() == b.nation.getObjectUUID() && !a.nation.isEmptyGuild();
} }
+5 -4
View File
@@ -166,7 +166,7 @@ public class Mine extends AbstractGameObject {
writer.putInt(mine.getObjectUUID()); //actually a hash of mine writer.putInt(mine.getObjectUUID()); //actually a hash of mine
writer.putString(mine.mineType.name); writer.putString(mine.mineType.name);
writer.putString(mine.zoneName); writer.putString(mine.zoneName);
writer.putInt(mine.production.resourceHash); writer.putInt(mine.production.hash);
writer.putInt(mine.production.mine_production); writer.putInt(mine.production.mine_production);
writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here writer.putInt(mine.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds writer.putInt(3600); //window in seconds
@@ -220,7 +220,8 @@ public class Mine extends AbstractGameObject {
// Only inactive mines are returned. // Only inactive mines are returned.
for (Mine mine : Mine.mineMap.keySet()) { for (Mine mine : Mine.mineMap.keySet()) {
if (mine.owningGuild.getObjectUUID() == guildID) if (mine.owningGuild.getObjectUUID() == guildID &&
mine.isActive == false)
mineList.add(mine); mineList.add(mine);
} }
return mineList; return mineList;
@@ -392,7 +393,7 @@ public class Mine extends AbstractGameObject {
// writer.putInt(0x215C92BB); //this.unknown1); // writer.putInt(0x215C92BB); //this.unknown1);
writer.putString(this.mineType.name); writer.putString(this.mineType.name);
writer.putString(this.zoneName); writer.putString(this.zoneName);
writer.putInt(this.production.resourceHash); writer.putInt(this.production.hash);
writer.putInt(this.production.mine_production); writer.putInt(this.production.mine_production);
writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here writer.putInt(this.getModifiedProductionAmount()); //TODO calculate range penalty here
writer.putInt(3600); //window in seconds writer.putInt(3600); //window in seconds
@@ -481,7 +482,7 @@ public class Mine extends AbstractGameObject {
if (this.owningGuild.getOwnedCity().warehouse == null) if (this.owningGuild.getOwnedCity().warehouse == null)
return false; return false;
return Warehouse.depositFromMine(this, mbEnums.ResourceType.templateLookup.get(this.production.templateID), this.getModifiedProductionAmount(), this.owningGuild.getOwnedCity().warehouse); return Warehouse.depositFromMine(this, mbEnums.ResourceType.resourceLookup.get(this.production.templateID), this.getModifiedProductionAmount(), this.owningGuild.getOwnedCity().warehouse);
} }
public boolean updateGuildOwner(PlayerCharacter playerCharacter) { public boolean updateGuildOwner(PlayerCharacter playerCharacter) {
+2 -2
View File
@@ -349,13 +349,13 @@ public class Resists {
if (rb.getBool(ModType.ImmuneTo, SourceType.Stun)) if (rb.getBool(ModType.ImmuneTo, SourceType.Stun))
this.immuneTo.put(mbEnums.DamageType.STUN, true); this.immuneTo.put(mbEnums.DamageType.STUN, true);
if (rb.getBool(ModType.ImmuneTo, SourceType.Blind)) if (rb.getBool(ModType.ImmuneTo, SourceType.Blind))
this.immuneTo.put(mbEnums.DamageType.BLINDNESS, true); this.immuneTo.put(mbEnums.DamageType.BLIND, true);
if (rb.getBool(ModType.ImmuneToAttack, SourceType.None)) if (rb.getBool(ModType.ImmuneToAttack, SourceType.None))
this.immuneTo.put(mbEnums.DamageType.ATTACK, true); this.immuneTo.put(mbEnums.DamageType.ATTACK, true);
if (rb.getBool(ModType.ImmuneToPowers, SourceType.None)) if (rb.getBool(ModType.ImmuneToPowers, SourceType.None))
this.immuneTo.put(mbEnums.DamageType.POWERS, true); this.immuneTo.put(mbEnums.DamageType.POWERS, true);
if (rb.getBool(ModType.ImmuneTo, SourceType.Powerblock)) if (rb.getBool(ModType.ImmuneTo, SourceType.Powerblock))
this.immuneTo.put(mbEnums.DamageType.POWERINHIBITOR, true); this.immuneTo.put(mbEnums.DamageType.POWERBLOCK, true);
if (rb.getBool(ModType.ImmuneTo, SourceType.DeBuff)) if (rb.getBool(ModType.ImmuneTo, SourceType.DeBuff))
this.immuneTo.put(mbEnums.DamageType.DEBUFF, true); this.immuneTo.put(mbEnums.DamageType.DEBUFF, true);
if (rb.getBool(ModType.ImmuneTo, SourceType.Fear)) if (rb.getBool(ModType.ImmuneTo, SourceType.Fear))
+10 -8
View File
@@ -140,7 +140,7 @@ public class Warehouse {
if (warehouse == null) if (warehouse == null)
return; return;
mbEnums.ResourceType resourceType = mbEnums.ResourceType.templateHashLookup.get(msg.getHashID()); mbEnums.ResourceType resourceType = mbEnums.ResourceType.hashLookup.get(msg.getHashID());
if (isResourceLocked(warehouse, resourceType)) { if (isResourceLocked(warehouse, resourceType)) {
ChatManager.chatSystemInfo(playerCharacter, "You cannot withdrawl a locked resource."); ChatManager.chatSystemInfo(playerCharacter, "You cannot withdrawl a locked resource.");
@@ -182,7 +182,7 @@ public class Warehouse {
warehouse = city.warehouse; warehouse = city.warehouse;
mbEnums.ResourceType resourceType = mbEnums.ResourceType.templateHashLookup.get(hashID); mbEnums.ResourceType resourceType = mbEnums.ResourceType.hashLookup.get(hashID);
// toggle lock // toggle lock
@@ -233,7 +233,7 @@ public class Warehouse {
return false; return false;
} }
mbEnums.ResourceType resourceType = mbEnums.ResourceType.templateLookup.get(resource.templateID); mbEnums.ResourceType resourceType = mbEnums.ResourceType.resourceLookup.get(resource.templateID);
if (warehouse.resources.get(resourceType) == null) if (warehouse.resources.get(resourceType) == null)
return false; return false;
@@ -261,7 +261,7 @@ public class Warehouse {
int newAmount = oldAmount + amount; int newAmount = oldAmount + amount;
if (newAmount > mbEnums.ResourceType.templateLookup.get(resource.templateID).deposit_limit) if (newAmount > mbEnums.ResourceType.resourceLookup.get(resource.templateID).deposit_limit)
return false; return false;
if (removeFromInventory) { if (removeFromInventory) {
@@ -381,7 +381,7 @@ public class Warehouse {
int amount = (int) (warehouse.resources.get(resourceType) * taxPercent); int amount = (int) (warehouse.resources.get(resourceType) * taxPercent);
if (amount <= 0) { if (amount <= 0) {
msg.getResources().put(resourceType.resourceHash, 0); msg.getResources().put(resourceType.hash, 0);
continue; continue;
} }
@@ -395,18 +395,20 @@ public class Warehouse {
if (newAmount < amount) if (newAmount < amount)
continue; continue;
msg.getResources().put(resourceType.resourceHash, amount); msg.getResources().put(resourceType.hash, amount);
if (!DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse)) { if (!DbManager.WarehouseQueries.UPDATE_WAREHOUSE(warehouse)) {
msg.getResources().put(resourceType.resourceHash, 0); msg.getResources().put(resourceType.hash, 0);
warehouse.resources.put(resourceType, oldAmount); warehouse.resources.put(resourceType, oldAmount);
continue; continue;
} }
warehouse.resources.put(resourceType, newAmount); warehouse.resources.put(resourceType, newAmount);
depositRealmTaxes(taxer, resourceType, amount, warehouse); depositRealmTaxes(taxer, resourceType, amount, warehouse);
mbEnums.ResourceType resource;
AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), mbEnums.TransactionType.TAXRESOURCE, resourceType, amount); AddTransactionToWarehouse(warehouse, taxer.getObjectType(), taxer.getObjectUUID(), mbEnums.TransactionType.TAXRESOURCE, resourceType, amount);
} }
} }
@@ -429,7 +431,7 @@ public class Warehouse {
return false; return false;
if (addToInventory) if (addToInventory)
if (!itemMan.hasRoomInventory(template.item_wt)) { if (!itemMan.hasRoomInventory(template.item_wt * amount)) {
ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item."); ChatManager.chatSystemInfo(playerCharacter, "You can not carry any more of that item.");
return false; return false;
} }
+28 -17
View File
@@ -11,11 +11,13 @@ package engine.powers;
import engine.gameManager.DbManager; import engine.gameManager.DbManager;
import engine.gameManager.PowersManager; import engine.gameManager.PowersManager;
import engine.mbEnums;
import engine.mbEnums.ModType; import engine.mbEnums.ModType;
import engine.mbEnums.SourceType; import engine.mbEnums.SourceType;
import engine.mbEnums.StackType; import engine.mbEnums.StackType;
import engine.objects.*; import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject;
import engine.objects.PlayerBonuses;
import engine.objects.Runegate;
import engine.powers.poweractions.AbstractPowerAction; import engine.powers.poweractions.AbstractPowerAction;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
@@ -242,23 +244,32 @@ public class ActionsBase {
} }
//Add blocked types here //Add blocked types here
public boolean blocked(AbstractWorldObject awo, boolean vampDrain) { public boolean blocked(AbstractWorldObject awo, PowersBase pb, int trains) {
//Check for immunities if (AbstractWorldObject.IsAbstractCharacter(awo)) {
if (AbstractCharacter.IsAbstractCharacter(awo)){ AbstractCharacter ac = (AbstractCharacter) awo;
AbstractCharacter pcTarget = (AbstractCharacter) awo; PlayerBonuses bonus = ac.getBonuses();
PlayerBonuses bonus = pcTarget.getBonuses(); if (bonus == null)
return false;
if(vampDrain) //TODO make this more efficient then testing strings
return bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN); if (this.stackType.equals("Stun") && bonus.getBool(ModType.ImmuneTo, SourceType.STUN))
return true; //Currently stun immune. Skip stun
if ((this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly)) || else if (this.stackType.equals("Snare") && bonus.getBool(ModType.ImmuneTo, SourceType.Snare))
(this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))) { return true; //Currently snare immune. Skip snare
else if (this.stackType.equals("Blindness") && bonus.getBool(ModType.ImmuneTo, SourceType.Blind))
return true; //Currently blind immune. Skip blind
else if (this.stackType.equals("PowerInhibitor") && bonus.getBool(ModType.ImmuneTo, SourceType.Powerblock))
return true; //Currently power block immune. Skip power block
else if (this.stackType.equals("Root") && bonus.getBool(ModType.ImmuneTo, SourceType.Root))
return true; return true;
} // else if (pb.isHeal() && (bonus.getByte("immuneTo.Heal")) >= trains)
// return true; //Currently shadowmantled. Skip heals
mbEnums.DamageType damageType = mbEnums.DamageType.getDamageType(this.stackType.toUpperCase()); else if (this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly))
return pcTarget.getResists().immuneTo(damageType); return true;
else if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))
return true;
else
return pb.vampDrain() && bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN);
} }
return false; return false;
} }
+207 -365
View File
@@ -9,6 +9,7 @@
package engine.powers; package engine.powers;
import engine.gameManager.DbManager;
import engine.gameManager.DispatchManager; import engine.gameManager.DispatchManager;
import engine.gameManager.PowersManager; import engine.gameManager.PowersManager;
import engine.job.JobContainer; import engine.job.JobContainer;
@@ -25,60 +26,63 @@ import engine.net.client.ClientConnection;
import engine.net.client.msg.ApplyEffectMsg; import engine.net.client.msg.ApplyEffectMsg;
import engine.objects.AbstractCharacter; import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject; import engine.objects.AbstractWorldObject;
import engine.objects.Item; import engine.objects.Effect;
import engine.objects.PlayerCharacter; import engine.objects.PlayerCharacter;
import engine.powers.effectmodifiers.*; import engine.powers.effectmodifiers.AbstractEffectModifier;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import engine.util.Hasher;
import engine.wpak.data.ConditionEntry;
import engine.wpak.data.Effect;
import engine.wpak.data.ModifierEntry;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
public class EffectsBase { public class EffectsBase {
private static final ConcurrentHashMap<String, String> itemEffectsByName = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
public static int NewID = 3000; public static HashMap<Integer, HashSet<EffectSourceType>> effectSourceTypeMap = new HashMap<>();
public int UUID; public static HashMap<String, HashSet<AbstractEffectModifier>> modifiersMap = new HashMap<>();
public String IDString; public static HashMap<String, HashMap<String, ArrayList<String>>> OldEffectsMap = new HashMap<>();
// public String name; public static HashMap<String, HashMap<String, ArrayList<String>>> NewEffectsMap = new HashMap<>();
public int token; public static HashMap<String, HashMap<String, ArrayList<String>>> ChangedEffectsMap = new HashMap<>();
public float amount; public static HashMap<String, HashSet<PowerFailCondition>> EffectFailConditions = new HashMap<>();
public float amountRamp; public static HashMap<Integer, HashSet<mbEnums.DamageType>> EffectDamageTypes = new HashMap<>();
public static HashSet<AbstractEffectModifier> DefaultModifiers = new HashSet<>();
private static ConcurrentHashMap<String, String> itemEffectsByName = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private static int NewID = 3000;
private int UUID;
private String IDString;
// private String name;
private int token;
private float amount;
private float amountRamp;
// flags // flags
public boolean isItemEffect; private boolean isItemEffect;
public boolean isSpireEffect; private boolean isSpireEffect;
public boolean ignoreNoMod; private boolean ignoreMod;
public boolean dontSave; private boolean dontSave;
public boolean cancelOnAttack = false; private boolean cancelOnAttack = false;
public boolean cancelOnAttackSwing = false; private boolean cancelOnAttackSwing = false;
public boolean cancelOnCast = false; private boolean cancelOnCast = false;
public boolean cancelOnCastSpell = false; private boolean cancelOnCastSpell = false;
public boolean cancelOnEquipChange = false; private boolean cancelOnEquipChange = false;
public boolean cancelOnLogout = false; private boolean cancelOnLogout = false;
public boolean cancelOnMove = false; private boolean cancelOnMove = false;
public boolean cancelOnNewCharm = false; private boolean cancelOnNewCharm = false;
public boolean cancelOnSit = false; private boolean cancelOnSit = false;
public boolean cancelOnTakeDamage = false; private boolean cancelOnTakeDamage = false;
public boolean cancelOnTerritoryClaim = false; private boolean cancelOnTerritoryClaim = false;
public boolean cancelOnUnEquip = false; private boolean cancelOnUnEquip = false;
public boolean useRampAdd; private boolean useRampAdd;
public boolean isPrefix = false; //used by items private boolean isPrefix = false; //used by items
public boolean isSuffix = false; //used by items private boolean isSuffix = false; //used by items
public String name = ""; private String name = "";
public float value = 0; private float value = 0;
private ConcurrentHashMap<mbEnums.ResourceType, Integer> resourceCosts = new ConcurrentHashMap<>(); private ConcurrentHashMap<mbEnums.ResourceType, Integer> resourceCosts = new ConcurrentHashMap<>();
private ConcurrentHashMap<String, Boolean> sourceTypes = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
//loaded values from parser
public HashSet<EffectSourceType> effectSources = new HashSet<>();
public HashSet<AbstractEffectModifier> effectModifiers = new HashSet<>();
public HashSet<PowerFailCondition> effectFailCondition = new HashSet<>();
public HashSet<mbEnums.DamageType> effectDamageTypes = new HashSet<>();
/** /**
* No Table ID Constructor * No Table ID Constructor
@@ -87,110 +91,6 @@ public class EffectsBase {
} }
/**
* EffectEntry Constructor
*/
public EffectsBase(Effect entry) {
this.IDString = entry.effect_id;
this.name = entry.effect_name;
this.token = Hasher.SBStringHash(entry.effect_name);
//override tokens for some effects like Safemode that use the Action Token instead of the effect Token,
switch (this.IDString) {
case "INVIS-D":
this.token = -1661751254;
break;
case "SafeMode":
this.token = -1661750486;
break;
}
this.isItemEffect = entry.isItemEffect;
this.isSpireEffect = entry.isSpireEffect;
this.ignoreNoMod = entry.ignoreNoMod;
this.dontSave = entry.dontSave;
if (this.IDString.startsWith("PRE-"))
this.isPrefix = true;
else if (this.IDString.startsWith("SUF-"))
this.isSuffix = true;
//load effect modifiers
for (ModifierEntry mod : entry.mods)
this.effectModifiers.add(getCombinedModifiers(null, mod, this, mod.type));
//load sources
for (String source : entry.sources)
this.effectSources.add(EffectSourceType.GetEffectSourceType(source));
//load fail conditions
for (ConditionEntry condition : entry.conditions) {
PowerFailCondition failCondition = PowerFailCondition.valueOf(condition.condition);
this.effectFailCondition.add(failCondition);
loadFailConditions(failCondition, this, condition);
//add all damage types
if(!condition.damageTypes.isEmpty())
this.effectDamageTypes.addAll(condition.damageTypes);
}
}
public static void loadFailConditions(PowerFailCondition failCondition, EffectsBase eb, ConditionEntry entry) {
if (failCondition == null || eb == null) {
return;
}
switch (failCondition) {
case TakeDamage:
eb.cancelOnTakeDamage = true;
eb.amount = entry.arg;
eb.amountRamp = (float) entry.curveType.value;
eb.useRampAdd = (float) entry.curveType.value != 0;
break;
case Attack:
eb.cancelOnAttack = true;
break;
case AttackSwing:
eb.cancelOnAttackSwing = true;
break;
case Cast:
eb.cancelOnCast = true;
break;
case CastSpell:
eb.cancelOnCastSpell = true;
break;
case EquipChange:
eb.cancelOnEquipChange = true;
break;
case Logout:
eb.cancelOnLogout = true;
break;
case Move:
eb.cancelOnMove = true;
break;
case NewCharm:
eb.cancelOnNewCharm = true;
break;
case Sit:
eb.cancelOnSit = true;
break;
case TerritoryClaim:
eb.cancelOnTerritoryClaim = true;
break;
case UnEquip:
eb.cancelOnUnEquip = true;
break;
}
}
public EffectsBase(EffectsBase copyEffect, int newToken, String IDString) { public EffectsBase(EffectsBase copyEffect, int newToken, String IDString) {
UUID = NewID++; UUID = NewID++;
@@ -202,7 +102,7 @@ public class EffectsBase {
int flags = 0; int flags = 0;
this.isItemEffect = ((flags & 1) != 0) ? true : false; this.isItemEffect = ((flags & 1) != 0) ? true : false;
this.isSpireEffect = ((flags & 2) != 0) ? true : false; this.isSpireEffect = ((flags & 2) != 0) ? true : false;
this.ignoreNoMod = ((flags & 4) != 0) ? true : false; this.ignoreMod = ((flags & 4) != 0) ? true : false;
this.dontSave = ((flags & 8) != 0) ? true : false; this.dontSave = ((flags & 8) != 0) ? true : false;
if (this.IDString.startsWith("PRE-")) if (this.IDString.startsWith("PRE-"))
@@ -217,7 +117,7 @@ public class EffectsBase {
this.amountRamp = copyEffect.amountRamp; this.amountRamp = copyEffect.amountRamp;
this.isItemEffect = copyEffect.isItemEffect; this.isItemEffect = copyEffect.isItemEffect;
this.isSpireEffect = copyEffect.isSpireEffect; this.isSpireEffect = copyEffect.isSpireEffect;
this.ignoreNoMod = copyEffect.ignoreNoMod; this.ignoreMod = copyEffect.ignoreMod;
this.dontSave = copyEffect.dontSave; this.dontSave = copyEffect.dontSave;
this.cancelOnAttack = copyEffect.cancelOnAttack; this.cancelOnAttack = copyEffect.cancelOnAttack;
this.cancelOnAttackSwing = copyEffect.cancelOnAttackSwing; this.cancelOnAttackSwing = copyEffect.cancelOnAttackSwing;
@@ -263,7 +163,7 @@ public class EffectsBase {
int flags = rs.getInt("flags"); int flags = rs.getInt("flags");
this.isItemEffect = ((flags & 1) != 0) ? true : false; this.isItemEffect = ((flags & 1) != 0) ? true : false;
this.isSpireEffect = ((flags & 2) != 0) ? true : false; this.isSpireEffect = ((flags & 2) != 0) ? true : false;
this.ignoreNoMod = ((flags & 4) != 0) ? true : false; this.ignoreMod = ((flags & 4) != 0) ? true : false;
this.dontSave = ((flags & 8) != 0) ? true : false; this.dontSave = ((flags & 8) != 0) ? true : false;
if (this.IDString.startsWith("PRE-")) if (this.IDString.startsWith("PRE-"))
@@ -273,6 +173,113 @@ public class EffectsBase {
// getFailConditions(); // getFailConditions();
} }
public static void getFailConditions(HashMap<String, EffectsBase> effects) {
try (Connection connection = DbManager.getConnection();
PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM static_power_failcondition WHERE powerOrEffect = 'Effect';")) {
ResultSet rs = preparedStatement.executeQuery();
PowerFailCondition failCondition = null;
while (rs.next()) {
String fail = rs.getString("type");
String IDString = rs.getString("IDString");
failCondition = PowerFailCondition.valueOf(fail);
if (failCondition == null) {
Logger.error("Couldn't Find FailCondition " + fail + " for " + IDString);
continue;
}
if (EffectsBase.EffectFailConditions.get(IDString) == null) {
EffectsBase.EffectFailConditions.put(IDString, new HashSet<>());
}
EffectsBase.EffectFailConditions.get(IDString).add(failCondition);
EffectsBase eb = effects.get(IDString);
switch (failCondition) {
case TakeDamage:
// dont go any further.
if (eb == null)
break;
eb.cancelOnTakeDamage = true;
eb.amount = rs.getFloat("amount");
eb.amountRamp = rs.getFloat("ramp");
eb.useRampAdd = rs.getBoolean("UseAddFormula");
String damageType1 = rs.getString("damageType1");
String damageType2 = rs.getString("damageType2");
String damageType3 = rs.getString("damageType3");
if (damageType1.isEmpty() && damageType2.isEmpty() && damageType3.isEmpty())
break;
if (!EffectsBase.EffectDamageTypes.containsKey(eb.getToken()))
EffectsBase.EffectDamageTypes.put(eb.getToken(), new HashSet<>());
mbEnums.DamageType dt = mbEnums.DamageType.getDamageType(damageType1);
if (dt != null)
EffectsBase.EffectDamageTypes.get(eb.token).add(dt);
dt = mbEnums.DamageType.getDamageType(damageType2);
if (dt != null)
EffectsBase.EffectDamageTypes.get(eb.token).add(dt);
dt = mbEnums.DamageType.getDamageType(damageType3);
if (dt != null)
EffectsBase.EffectDamageTypes.get(eb.token).add(dt);
break;
case Attack:
eb.cancelOnAttack = true;
break;
case AttackSwing:
eb.cancelOnAttackSwing = true;
break;
case Cast:
eb.cancelOnCast = true;
break;
case CastSpell:
eb.cancelOnCastSpell = true;
break;
case EquipChange:
eb.cancelOnEquipChange = true;
break;
case Logout:
eb.cancelOnLogout = true;
break;
case Move:
eb.cancelOnMove = true;
break;
case NewCharm:
eb.cancelOnNewCharm = true;
break;
case Sit:
eb.cancelOnSit = true;
break;
case TerritoryClaim:
eb.cancelOnTerritoryClaim = true;
break;
case UnEquip:
eb.cancelOnUnEquip = true;
break;
}
}
rs.close();
} catch (Exception e) {
Logger.error(e);
}
}
public static String getItemEffectsByName(String string) { public static String getItemEffectsByName(String string) {
if (EffectsBase.itemEffectsByName.containsKey(string)) if (EffectsBase.itemEffectsByName.containsKey(string))
return EffectsBase.itemEffectsByName.get(string); return EffectsBase.itemEffectsByName.get(string);
@@ -296,12 +303,14 @@ public class EffectsBase {
public boolean damageTypeSpecific() { public boolean damageTypeSpecific() {
return !this.effectDamageTypes.isEmpty(); return EffectsBase.EffectDamageTypes.containsKey(this.token);
} }
public boolean containsDamageType(mbEnums.DamageType dt) { public boolean containsDamageType(mbEnums.DamageType dt) {
return this.effectDamageTypes.contains(dt); if (!EffectsBase.EffectDamageTypes.containsKey(this.token))
return false;
return EffectsBase.EffectDamageTypes.get(this.token).contains(dt);
} }
public int getUUID() { public int getUUID() {
@@ -321,8 +330,32 @@ public class EffectsBase {
this.token = token; this.token = token;
} }
public ConcurrentHashMap<String, Boolean> getSourceTypes() {
return this.sourceTypes;
}
public HashSet<AbstractEffectModifier> getModifiers() { public HashSet<AbstractEffectModifier> getModifiers() {
return this.effectModifiers;
if (EffectsBase.modifiersMap.containsKey(this.IDString) == false)
return EffectsBase.DefaultModifiers;
return EffectsBase.modifiersMap.get(this.IDString);
}
public boolean isItemEffect() {
return this.isItemEffect;
}
public boolean isSpireEffect() {
return this.isSpireEffect;
}
public boolean ignoreMod() {
return this.ignoreMod;
}
public boolean dontSave() {
return this.dontSave;
} }
public boolean isPrefix() { public boolean isPrefix() {
@@ -371,7 +404,7 @@ public class EffectsBase {
float duration = ab.getDurationInSeconds(trains); float duration = ab.getDurationInSeconds(trains);
if (pb.getToken() == 1672601862) { if (pb.getToken() == 1672601862) {
engine.objects.Effect eff = awo.getEffects().get("DeathShroud"); Effect eff = awo.getEffects().get("DeathShroud");
if (eff != null) { if (eff != null) {
@@ -606,6 +639,13 @@ public class EffectsBase {
} }
} }
public boolean containsSource(EffectSourceType sourceType) {
if (EffectsBase.effectSourceTypeMap.containsKey(this.token) == false)
return false;
return EffectsBase.effectSourceTypeMap.get(this.token).contains(sourceType);
}
public boolean cancelOnAttack() { public boolean cancelOnAttack() {
return this.cancelOnAttack; return this.cancelOnAttack;
} }
@@ -654,6 +694,16 @@ public class EffectsBase {
return this.cancelOnUnEquip; return this.cancelOnUnEquip;
} }
public String getDamageTypes() {
String text = "";
if (!EffectsBase.EffectDamageTypes.containsKey(this.token))
return text;
for (mbEnums.DamageType type : EffectsBase.EffectDamageTypes.get(this.token)) {
text += type.name() + ' ';
}
return text;
}
public String getName() { public String getName() {
return name; return name;
@@ -663,220 +713,12 @@ public class EffectsBase {
this.name = name; this.name = name;
} }
public static AbstractEffectModifier getCombinedModifiers(AbstractEffectModifier abstractEffectModifier, ModifierEntry rs, EffectsBase effectBase, mbEnums.ModType modifier){ public float getValue() {
switch (modifier) { return value;
case AdjustAboveDmgCap:
abstractEffectModifier = new AdjustAboveDmgCapEffectModifier(rs);
break;
case Ambidexterity:
abstractEffectModifier = new AmbidexterityEffectModifier(rs);
break;
case AnimOverride:
break;
case ArmorPiercing:
abstractEffectModifier = new ArmorPiercingEffectModifier(rs);
break;
case AttackDelay:
abstractEffectModifier = new AttackDelayEffectModifier(rs);
break;
case Attr:
abstractEffectModifier = new AttributeEffectModifier(rs);
break;
case BlackMantle:
abstractEffectModifier = new BlackMantleEffectModifier(rs);
break;
case BladeTrails:
abstractEffectModifier = new BladeTrailsEffectModifier(rs);
break;
case Block:
abstractEffectModifier = new BlockEffectModifier(rs);
break;
case BlockedPowerType:
abstractEffectModifier = new BlockedPowerTypeEffectModifier(rs);
break;
case CannotAttack:
abstractEffectModifier = new CannotAttackEffectModifier(rs);
break;
case CannotCast:
abstractEffectModifier = new CannotCastEffectModifier(rs);
break;
case CannotMove:
abstractEffectModifier = new CannotMoveEffectModifier(rs);
break;
case CannotTrack:
abstractEffectModifier = new CannotTrackEffectModifier(rs);
break;
case Charmed:
abstractEffectModifier = new CharmedEffectModifier(rs);
break;
case ConstrainedAmbidexterity:
abstractEffectModifier = new ConstrainedAmbidexterityEffectModifier(rs);
break;
case DamageCap:
abstractEffectModifier = new DamageCapEffectModifier(rs);
break;
case DamageShield:
abstractEffectModifier = new DamageShieldEffectModifier(rs);
break;
case DCV:
abstractEffectModifier = new DCVEffectModifier(rs);
break;
case Dodge:
abstractEffectModifier = new DodgeEffectModifier(rs);
break;
case DR:
abstractEffectModifier = new DREffectModifier(rs);
break;
case Durability:
abstractEffectModifier = new DurabilityEffectModifier(rs);
break;
case ExclusiveDamageCap:
abstractEffectModifier = new ExclusiveDamageCapEffectModifier(rs);
break;
case Fade:
abstractEffectModifier = new FadeEffectModifier(rs);
break;
case Fly:
abstractEffectModifier = new FlyEffectModifier(rs);
break;
case Health:
abstractEffectModifier = new HealthEffectModifier(rs);
break;
case HealthFull:
abstractEffectModifier = new HealthFullEffectModifier(rs);
break;
case HealthRecoverRate:
abstractEffectModifier = new HealthRecoverRateEffectModifier(rs);
break;
case IgnoreDamageCap:
abstractEffectModifier = new IgnoreDamageCapEffectModifier(rs);
break;
case IgnorePassiveDefense:
abstractEffectModifier = new IgnorePassiveDefenseEffectModifier(rs);
break;
case ImmuneTo:
abstractEffectModifier = new ImmuneToEffectModifier(rs);
break;
case ImmuneToAttack:
abstractEffectModifier = new ImmuneToAttackEffectModifier(rs);
break;
case ImmuneToPowers:
abstractEffectModifier = new ImmuneToPowersEffectModifier(rs);
break;
case Invisible:
abstractEffectModifier = new InvisibleEffectModifier(rs);
break;
case ItemName:
abstractEffectModifier = new ItemNameEffectModifier(rs);
if (((ItemNameEffectModifier) abstractEffectModifier).name.isEmpty())
break;
if (effectBase != null)
effectBase.setName((((ItemNameEffectModifier) abstractEffectModifier).name));
break;
case Mana:
abstractEffectModifier = new ManaEffectModifier(rs);
break;
case ManaFull:
abstractEffectModifier = new ManaFullEffectModifier(rs);
break;
case ManaRecoverRate:
abstractEffectModifier = new ManaRecoverRateEffectModifier(rs);
break;
case MaxDamage:
abstractEffectModifier = new MaxDamageEffectModifier(rs);
break;
case MeleeDamageModifier:
abstractEffectModifier = new MeleeDamageEffectModifier(rs);
break;
case MinDamage:
abstractEffectModifier = new MinDamageEffectModifier(rs);
break;
case NoMod:
abstractEffectModifier = new NoModEffectModifier(rs);
break;
case OCV:
abstractEffectModifier = new OCVEffectModifier(rs);
break;
case Parry:
abstractEffectModifier = new ParryEffectModifier(rs);
break;
case PassiveDefense:
abstractEffectModifier = new PassiveDefenseEffectModifier(rs);
break;
case PowerCost:
abstractEffectModifier = new PowerCostEffectModifier(rs);
break;
case PowerCostHealth:
abstractEffectModifier = new PowerCostHealthEffectModifier(rs);
break;
case PowerDamageModifier:
abstractEffectModifier = new PowerDamageEffectModifier(rs);
break;
case ProtectionFrom:
abstractEffectModifier = new ProtectionFromEffectModifier(rs);
break;
case Resistance:
abstractEffectModifier = new ResistanceEffectModifier(rs);
break;
case ScaleHeight:
abstractEffectModifier = new ScaleHeightEffectModifier(rs);
break;
case ScaleWidth:
abstractEffectModifier = new ScaleWidthEffectModifier(rs);
break;
case ScanRange:
abstractEffectModifier = new ScanRangeEffectModifier(rs);
break;
case SeeInvisible:
abstractEffectModifier = new SeeInvisibleEffectModifier(rs);
break;
case Silenced:
abstractEffectModifier = new SilencedEffectModifier(rs);
break;
case Skill:
abstractEffectModifier = new SkillEffectModifier(rs);
break;
case Slay:
abstractEffectModifier = new SlayEffectModifier(rs);
break;
case Speed:
abstractEffectModifier = new SpeedEffectModifier(rs);
break;
case SpireBlock:
abstractEffectModifier = new SpireBlockEffectModifier(rs);
break;
case Stamina:
abstractEffectModifier = new StaminaEffectModifier(rs);
break;
case StaminaFull:
abstractEffectModifier = new StaminaFullEffectModifier(rs);
break;
case StaminaRecoverRate:
abstractEffectModifier = new StaminaRecoverRateEffectModifier(rs);
break;
case Stunned:
abstractEffectModifier = new StunnedEffectModifier(rs);
break;
case Value:
abstractEffectModifier = new ValueEffectModifier(rs);
if (effectBase != null) {
ValueEffectModifier valueEffect = (ValueEffectModifier) abstractEffectModifier;
effectBase.value = valueEffect.minMod;
Item.addEnchantValue(effectBase.getIDString(), (int)valueEffect.minMod);
} }
break;
case WeaponProc:
abstractEffectModifier = new WeaponProcEffectModifier(rs);
break;
case WeaponRange:
abstractEffectModifier = new WeaponRangeEffectModifier(rs);
break;
case WeaponSpeed:
abstractEffectModifier = new WeaponSpeedEffectModifier(rs);
break;
} public void setValue(float Value) {
return abstractEffectModifier; this.value = Value;
} }
} }
+9 -2
View File
@@ -633,8 +633,15 @@ public class PowersBase {
return description; return description;
} }
public boolean enforceLore(){ public boolean ignoreLore(){
return this.powerCategory.equals(PowerCategoryType.SUMMON) || this.powerCategory.equals(PowerCategoryType.HEAL)|| this.powerCategory.equals(PowerCategoryType.BUFF); switch(this.category){
case "HEAL":
case "BUFF":
case "DISPELL":
case "SUMMON":
return false;
}
return true;
} }
} }
@@ -17,9 +17,9 @@ import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException;
public abstract class AbstractEffectModifier { public abstract class AbstractEffectModifier {
@@ -39,24 +39,22 @@ public abstract class AbstractEffectModifier {
protected String string1; protected String string1;
protected String string2; protected String string2;
public AbstractEffectModifier(ResultSet rs){ public AbstractEffectModifier(ResultSet rs) throws SQLException {
} this.UUID = rs.getInt("ID");
public AbstractEffectModifier(ModifierEntry mod) { this.IDString = rs.getString("IDString");
this.effectType = rs.getString("modType");
this.IDString = mod.type.name(); this.modType = ModType.GetModType(this.effectType);
this.effectType = mod.type.name(); this.type = rs.getString("type").replace("\"", "");
this.modType = mod.type;
this.type = mod.type.name().replace("\"", "");
this.sourceType = SourceType.GetSourceType(this.type.replace(" ", "").replace("-", "")); this.sourceType = SourceType.GetSourceType(this.type.replace(" ", "").replace("-", ""));
this.minMod = mod.min; this.minMod = rs.getFloat("minMod");
this.maxMod = mod.max; this.maxMod = rs.getFloat("maxMod");
this.percentMod = mod.percentage; this.percentMod = rs.getFloat("percentMod");
this.ramp = (float) mod.compoundCurveType.value; this.ramp = rs.getFloat("ramp");
this.useRampAdd = (float) mod.compoundCurveType.value != 0; this.useRampAdd = (rs.getInt("useRampAdd") == 1) ? true : false;
this.string1 = mod.arg1; this.string1 = rs.getString("string1");
this.string2 = mod.arg2; this.string2 = rs.getString("string2");
} }
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -19,7 +18,7 @@ import java.sql.SQLException;
public class AdjustAboveDmgCapEffectModifier extends AbstractEffectModifier { public class AdjustAboveDmgCapEffectModifier extends AbstractEffectModifier {
public AdjustAboveDmgCapEffectModifier(ModifierEntry rs){ public AdjustAboveDmgCapEffectModifier(ResultSet rs) throws SQLException {
super(rs); super(rs);
} }
@@ -13,7 +13,6 @@ import engine.jobs.AbstractEffectJob;
import engine.mbEnums.ModType; import engine.mbEnums.ModType;
import engine.mbEnums.SourceType; import engine.mbEnums.SourceType;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -21,7 +20,7 @@ import java.sql.SQLException;
public class AmbidexterityEffectModifier extends AbstractEffectModifier { public class AmbidexterityEffectModifier extends AbstractEffectModifier {
public AmbidexterityEffectModifier(ModifierEntry rs) { public AmbidexterityEffectModifier(ResultSet rs) throws SQLException {
super(rs); super(rs);
} }
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -19,7 +18,7 @@ import java.sql.SQLException;
public class ArmorPiercingEffectModifier extends AbstractEffectModifier { public class ArmorPiercingEffectModifier extends AbstractEffectModifier {
public ArmorPiercingEffectModifier(ModifierEntry rs){ public ArmorPiercingEffectModifier(ResultSet rs) throws SQLException {
super(rs); super(rs);
} }
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,9 +21,6 @@ public class AttackDelayEffectModifier extends AbstractEffectModifier {
public AttackDelayEffectModifier(ResultSet rs) throws SQLException { public AttackDelayEffectModifier(ResultSet rs) throws SQLException {
super(rs); super(rs);
} }
public AttackDelayEffectModifier(ModifierEntry rs){
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class AttributeEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public AttributeEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -13,8 +13,6 @@ import engine.jobs.AbstractEffectJob;
import engine.mbEnums.ModType; import engine.mbEnums.ModType;
import engine.mbEnums.SourceType; import engine.mbEnums.SourceType;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import engine.wpak.data.ModifierEntry;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
@@ -27,10 +25,6 @@ public class BlackMantleEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public BlackMantleEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -14,7 +14,6 @@ import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject; import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class BladeTrailsEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public BladeTrailsEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class BlockEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public BlockEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -12,7 +12,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.mbEnums.ModType; import engine.mbEnums.ModType;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class BlockedPowerTypeEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public BlockedPowerTypeEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -42,7 +37,7 @@ public class BlockedPowerTypeEffectModifier extends AbstractEffectModifier {
for (String effect : ac.getEffects().keySet()) { for (String effect : ac.getEffects().keySet()) {
Effect eff = ac.getEffects().get(effect); Effect eff = ac.getEffects().get(effect);
ModType toBlock = null; ModType toBlock = ModType.None;
switch (this.sourceType) { switch (this.sourceType) {
case Invisible: case Invisible:
@@ -50,10 +45,6 @@ public class BlockedPowerTypeEffectModifier extends AbstractEffectModifier {
break; break;
} }
if (toBlock == null)
return;
;
HashSet<AbstractEffectModifier> aemList = eff.getEffectModifiers(); HashSet<AbstractEffectModifier> aemList = eff.getEffectModifiers();
for (AbstractEffectModifier aem : aemList) { for (AbstractEffectModifier aem : aemList) {
if (aem.modType.equals(toBlock)) { if (aem.modType.equals(toBlock)) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class CannotAttackEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public CannotAttackEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -12,7 +12,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.mbEnums; import engine.mbEnums;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -24,10 +23,6 @@ public class CannotCastEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public CannotCastEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class CannotMoveEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public CannotMoveEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class CannotTrackEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public CannotTrackEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -14,7 +14,6 @@ import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject; import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class CharmedEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public CharmedEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class ConstrainedAmbidexterityEffectModifier extends AbstractEffectModifi
super(rs); super(rs);
} }
public ConstrainedAmbidexterityEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class DCVEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public DCVEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -14,7 +14,6 @@ import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject; import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class DREffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public DREffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class DamageCapEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public DamageCapEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -13,7 +13,6 @@ import engine.jobs.AbstractEffectJob;
import engine.mbEnums; import engine.mbEnums;
import engine.objects.*; import engine.objects.*;
import engine.powers.DamageShield; import engine.powers.DamageShield;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class DamageShieldEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public DamageShieldEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class DodgeEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public DodgeEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -14,7 +14,6 @@ import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject; import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class DurabilityEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public DurabilityEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class ExclusiveDamageCapEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public ExclusiveDamageCapEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -14,7 +14,6 @@ import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject; import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class FadeEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public FadeEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class FlyEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public FlyEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -20,7 +20,6 @@ import engine.net.AbstractNetMsg;
import engine.net.client.msg.ModifyHealthKillMsg; import engine.net.client.msg.ModifyHealthKillMsg;
import engine.net.client.msg.ModifyHealthMsg; import engine.net.client.msg.ModifyHealthMsg;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
@@ -42,10 +41,6 @@ public class HealthEffectModifier extends AbstractEffectModifier {
} }
} }
public HealthEffectModifier(ModifierEntry rs) {
super(rs);
}
public static float getMinDamage(float baseMin, float intelligence, float spirit, float focus) { public static float getMinDamage(float baseMin, float intelligence, float spirit, float focus) {
float min = baseMin * (((float) Math.pow(intelligence, 0.75f) * 0.0311f) + (0.02f * (int) focus) + ((float) Math.pow(spirit, 0.75f) * 0.0416f)); float min = baseMin * (((float) Math.pow(intelligence, 0.75f) * 0.0311f) + (0.02f * (int) focus) + ((float) Math.pow(spirit, 0.75f) * 0.0416f));
return (float) ((int) (min + 0.5f)); //round to nearest whole number return (float) ((int) (min + 0.5f)); //round to nearest whole number
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class HealthFullEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public HealthFullEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class HealthRecoverRateEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public HealthRecoverRateEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class IgnoreDamageCapEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public IgnoreDamageCapEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class IgnorePassiveDefenseEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public IgnorePassiveDefenseEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class ImmuneToAttackEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public ImmuneToAttackEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class ImmuneToEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public ImmuneToEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class ImmuneToPowersEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public ImmuneToPowersEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -16,7 +16,6 @@ import engine.net.client.ClientConnection;
import engine.objects.*; import engine.objects.*;
import engine.powers.ActionsBase; import engine.powers.ActionsBase;
import engine.powers.PowersBase; import engine.powers.PowersBase;
import engine.wpak.data.ModifierEntry;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
@@ -28,10 +27,6 @@ public class InvisibleEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public InvisibleEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -15,7 +15,6 @@ import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.powers.EffectsBase; import engine.powers.EffectsBase;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -123,10 +122,6 @@ public class ItemNameEffectModifier extends AbstractEffectModifier {
EffectsBase.addItemEffectsByName(n, IDString); EffectsBase.addItemEffectsByName(n, IDString);
} }
public ItemNameEffectModifier(ModifierEntry rs) {
super(rs);
}
public String getName() { public String getName() {
return this.name; return this.name;
} }
@@ -21,7 +21,6 @@ import engine.powers.ActionsBase;
import engine.powers.poweractions.AbstractPowerAction; import engine.powers.poweractions.AbstractPowerAction;
import engine.powers.poweractions.DamageOverTimePowerAction; import engine.powers.poweractions.DamageOverTimePowerAction;
import engine.powers.poweractions.DirectDamagePowerAction; import engine.powers.poweractions.DirectDamagePowerAction;
import engine.wpak.data.ModifierEntry;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.sql.ResultSet; import java.sql.ResultSet;
@@ -44,10 +43,6 @@ public class ManaEffectModifier extends AbstractEffectModifier {
} }
} }
public ManaEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
if (awo == null) { if (awo == null) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class ManaFullEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public ManaFullEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class ManaRecoverRateEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public ManaRecoverRateEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -14,7 +14,6 @@ import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject; import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class MaxDamageEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public MaxDamageEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class MeleeDamageEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public MeleeDamageEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -14,7 +14,6 @@ import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject; import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class MinDamageEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public MinDamageEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -12,7 +12,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.mbEnums.GameObjectType; import engine.mbEnums.GameObjectType;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -23,10 +22,6 @@ public class NoModEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public NoModEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
//TODO check if anything needs removed. //TODO check if anything needs removed.
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class OCVEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public OCVEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class ParryEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public ParryEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class PassiveDefenseEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public PassiveDefenseEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class PowerCostEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public PowerCostEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -14,7 +14,6 @@ import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject; import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class PowerCostHealthEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public PowerCostHealthEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class PowerDamageEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public PowerDamageEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class ProtectionFromEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public ProtectionFromEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -11,7 +11,6 @@ package engine.powers.effectmodifiers;
import engine.jobs.AbstractEffectJob; import engine.jobs.AbstractEffectJob;
import engine.objects.*; import engine.objects.*;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -22,10 +21,6 @@ public class ResistanceEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public ResistanceEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {
@@ -14,7 +14,6 @@ import engine.objects.AbstractCharacter;
import engine.objects.AbstractWorldObject; import engine.objects.AbstractWorldObject;
import engine.objects.Building; import engine.objects.Building;
import engine.objects.Item; import engine.objects.Item;
import engine.wpak.data.ModifierEntry;
import java.sql.ResultSet; import java.sql.ResultSet;
import java.sql.SQLException; import java.sql.SQLException;
@@ -25,10 +24,6 @@ public class ScaleHeightEffectModifier extends AbstractEffectModifier {
super(rs); super(rs);
} }
public ScaleHeightEffectModifier(ModifierEntry rs) {
super(rs);
}
@Override @Override
protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) { protected void _applyEffectModifier(AbstractCharacter source, AbstractWorldObject awo, int trains, AbstractEffectJob effect) {

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