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15 Commits

25 changed files with 388 additions and 247 deletions
+1 -2
View File
@@ -2855,8 +2855,7 @@ public class Enum {
GuardWallArcher(null, false, true, false, false, false),
Wanderer(null, false, true, true, false, false),
HamletGuard(null, false, true, false, false, false),
AggroWanderer(null, false, false, true, false, false),
Siege(null, false, false, false, false, false);
AggroWanderer(null, false, false, true, false, false);
private static HashMap<Integer, MobBehaviourType> _behaviourTypes = new HashMap<>();
public MobBehaviourType BehaviourHelperType;
+3 -4
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@@ -14,7 +14,6 @@ import engine.gameManager.ChatManager;
import engine.objects.AbstractGameObject;
import engine.objects.Item;
import engine.objects.PlayerCharacter;
import engine.server.MBServerStatics;
/**
* @author Eighty
@@ -47,10 +46,10 @@ public class AddGoldCmd extends AbstractDevCmd {
throwbackError(pc, "Quantity must be a number, " + words[0] + " is invalid");
return;
}
if (amt < 1 || amt > MBServerStatics.PLAYER_GOLD_LIMIT) {
throwbackError(pc, "Quantity must be between 1 and " + MBServerStatics.PLAYER_GOLD_LIMIT);
if (amt < 1 || amt > 10000000) {
throwbackError(pc, "Quantity must be between 1 and 10000000 (10 million)");
return;
} else if ((curAmt + amt) > MBServerStatics.PLAYER_GOLD_LIMIT) {
} else if ((curAmt + amt) > 10000000) {
throwbackError(pc, "This would place your inventory over 10,000,000 gold.");
return;
}
+18 -21
View File
@@ -13,7 +13,6 @@ import engine.Enum.GameObjectType;
import engine.InterestManagement.WorldGrid;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.*;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
@@ -71,30 +70,28 @@ public class AddNPCCmd extends AbstractDevCmd {
throwbackError(pc, "Failed to find zone to place npc in.");
return;
}
Building building = null;
if (target != null)
if (target.getObjectType() == GameObjectType.Building) {
building = (Building)target;
Building parentBuilding = (Building) target;
BuildingManager.addHirelingForWorld(parentBuilding, pc, parentBuilding.getLoc(), parentBuilding.getParentZone(), contract, level);
return;
}
NPC created;
Guild guild = null;
Vector3fImmutable loc;
if(building != null){
guild = building.getGuild();
loc = building.loc;
} else{
loc = pc.loc;
NPC npc = NPC.createNPC(name, contractID,
pc.getLoc(), null, zone, (short) level, null);
if (npc != null) {
WorldGrid.addObject(npc, pc);
ChatManager.chatSayInfo(pc,
"NPC with ID " + npc.getDBID() + " added");
this.setResult(String.valueOf(npc.getDBID()));
} else {
throwbackError(pc, "Failed to create npc of contract type "
+ contractID);
Logger.error(
"Failed to create npc of contract type " + contractID);
}
created = NPC.createNPC(name, contractID, loc, guild, zone, (short)level, building);
created.bindLoc = loc;
if(building != null) {
created.buildingUUID = building.getObjectUUID();
created.building = building;
NPCManager.slotCharacterInBuilding(created);
}
created.setLoc(created.bindLoc);
created.updateDatabase();
throwbackInfo(pc, "Created NPC with UUID: " + created.getObjectUUID());
}
@Override
@@ -0,0 +1,61 @@
package engine.devcmd.cmds;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.PowersManager;
import engine.gameManager.ZoneManager;
import engine.objects.*;
public class SetCampLevelCmd extends AbstractDevCmd {
public SetCampLevelCmd() { super("setcamplevel"); }
@Override
protected void _doCmd(PlayerCharacter pcSender, String[] args, AbstractGameObject target) {
if (args.length > 1)
{
this.sendUsage(pcSender);
}
int targetLevel = 0;
if (args.length == 1) {
try {
targetLevel = Integer.parseInt(args[0]);
} catch (NumberFormatException nfe) {
throwbackError(pcSender, "Argument MUST be integer. Received: " + args[0]);
} catch (Exception e) {
throwbackError(pcSender, "Unknown command parsing provided camp level: " + args[0]);
}
}
if ((target instanceof Mob))
{
// Get the camp that owns the targeted Mob
Zone campZone = ((Mob) target).parentZone;
// Make sure that the zone we're targeting is valid for action
if (campZone == null ||
campZone.zoneMobSet.isEmpty() ||
campZone.isPlayerCity()) {
throwbackError(pcSender, "Current zone must own mobs, and NOT be a city.");
return;
}
campZone.setCampLvl(targetLevel);
}
else if (target instanceof PlayerCharacter)
{
PlayerCharacter pc = (PlayerCharacter)target;
PowersManager.applyPower(pc, pc, pc.getLoc(), "CMP-001", targetLevel, false);
}
}
@Override
protected String _getUsageString() {
return "Sets the level of the currently occupied camp to the desired level";
}
@Override
protected String _getHelpString() {
return "'./setcamplevel levelNum'";
}
}
+4 -48
View File
@@ -29,7 +29,10 @@ import engine.server.world.WorldServer;
import engine.session.Session;
import org.pmw.tinylog.Logger;
import java.util.*;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Iterator;
import java.util.Set;
public enum ChatManager {
@@ -186,53 +189,6 @@ public enum ChatManager {
return;
}
if(text.startsWith("./junk")){
//junk command
PlayerCharacter pc = (PlayerCharacter)player;
for(Item i : pc.getCharItemManager().getInventory()){
ItemBase ib = i.getItemBase();
if(ib.isGlass() || ib.getType().equals(Enum.ItemType.CONTRACT) || ib.isVorg() || ib.getType().equals(Enum.ItemType.RUNE)
|| ib.getType().equals(Enum.ItemType.SCROLL) || ib.getType().equals(Enum.ItemType.POTION) || ib.getType().equals(Enum.ItemType.RESOURCE)
|| ib.getType().equals(Enum.ItemType.OFFERING) || ib.getType().equals(Enum.ItemType.REALMCHARTER))
continue;
int value = ib.getBaseValue();
if(pc.getCharItemManager().getGoldInventory().getNumOfItems() + value > MBServerStatics.PLAYER_GOLD_LIMIT)
continue; // cannot hold gold value
pc.getCharItemManager().addGoldToInventory(value,false);
pc.getCharItemManager().junk(i);
}
pc.getCharItemManager().updateInventory();
}
if(text.startsWith("./stackresources")){
HashMap<Integer,Integer> resources = new HashMap<>();
PlayerCharacter pc = (PlayerCharacter)player;
for(Item i : pc.getCharItemManager().getInventory()){
ItemBase ib = i.getItemBase();
if(ib.getType().equals(Enum.ItemType.RESOURCE)){
if(resources.containsKey(ib.getUUID())){
//already logged this resource, add to count
int count = resources.get(ib.getUUID());
count += i.getNumOfItems();
resources.put(ib.getUUID(),count);
}else{
//have not logged this resource yet
resources.put(ib.getUUID(),i.getNumOfItems());
}
pc.getCharItemManager().junk(i);
}
}
for(int id : resources.keySet()){
ItemBase ib = ItemBase.getItemBase(id);
MobLoot ml = new MobLoot(pc,ib,resources.get(id),false);
Item i = ml.promoteToItem(pc);
pc.getCharItemManager().addItemToInventory(i);
}
pc.getCharItemManager().updateInventory();
}
if (ChatManager.isDevCommand(text) == true) {
ChatManager.processDevCommand(player, text);
return;
+2 -7
View File
@@ -763,14 +763,9 @@ public enum CombatManager {
//return if passive (Block, Parry, Dodge) fired
if (passiveFired) {
try {
handleRetaliate(tarAc, ac);
}catch(Exception ignored){
}
if (passiveFired)
return;
}
errorTrack = 9;
//Hit and no passives
@@ -143,6 +143,7 @@ public enum DevCmdManager {
DevCmdManager.registerDevCmd(new ApplyBonusCmd());
DevCmdManager.registerDevCmd(new AuditFailedItemsCmd());
DevCmdManager.registerDevCmd(new SlotTestCmd());
DevCmdManager.registerDevCmd(new SetCampLevelCmd());
}
+22 -14
View File
@@ -14,6 +14,7 @@ import engine.net.DispatchMessage;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.objects.*;
import engine.util.ZoneLevel;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
@@ -100,6 +101,16 @@ public enum LootManager {
boolean hotzoneWasRan = false;
float dropRate = 1.0f;
if (mob.getSafeZone() == false)
dropRate = LootManager.NORMAL_DROP_RATE;
if (inHotzone == true)
dropRate = LootManager.HOTZONE_DROP_RATE;
// Adjust for camp scaling
Zone camp = mob.getParentZone();
dropRate = dropRate * ZoneLevel.getLootDropModifier(camp);
// Iterate all entries in this bootySet and process accordingly
for (BootySetEntry bse : entries) {
@@ -109,12 +120,6 @@ public enum LootManager {
break;
case "LOOT":
if (mob.getSafeZone() == false)
dropRate = LootManager.NORMAL_DROP_RATE;
if (inHotzone == true)
dropRate = LootManager.HOTZONE_DROP_RATE;
if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate))
GenerateLootDrop(mob, bse.genTable, false); //generate normal loot drop
@@ -171,10 +176,6 @@ public enum LootManager {
if (itemUUID == 0)
return null;
if(itemUUID == 980103 || itemUUID == 980104 || itemUUID == 980110 || itemUUID == 980111){
itemUUID = 980100;
}
if (ItemBase.getItemBase(itemUUID).getType().ordinal() == Enum.ItemType.RESOURCE.ordinal()) {
int amount = ThreadLocalRandom.current().nextInt(tableRow.minSpawn, tableRow.maxSpawn + 1);
return new MobLoot(mob, ItemBase.getItemBase(itemUUID), amount, false);
@@ -200,6 +201,9 @@ public enum LootManager {
Logger.error("Failed to GenerateSuffix for item: " + outItem.getName());
}
}
// We don't want to bother with identifying gear
outItem.setIsID(true);
return outItem;
}
@@ -310,6 +314,9 @@ public enum LootManager {
else
gold = (int) (gold * NORMAL_GOLD_RATE);
Zone camp = mob.getParentZone();
gold = (int) (gold * ZoneLevel.getGoldDropModifier(camp));
if (gold > 0) {
MobLoot goldAmount = new MobLoot(mob, gold);
mob.getCharItemManager().addItemToInventory(goldAmount);
@@ -323,10 +330,8 @@ public enum LootManager {
MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone);
if (toAdd != null) {
toAdd.setIsID(true);
if (toAdd != null)
mob.getCharItemManager().addItemToInventory(toAdd);
}
} catch (Exception e) {
//TODO chase down loot generation error, affects roughly 2% of drops
@@ -337,6 +342,7 @@ public enum LootManager {
public static void GenerateEquipmentDrop(Mob mob) {
//do equipment here
int dropCount = 0;
if (mob.getEquip() != null)
for (MobEquipment me : mob.getEquip().values()) {
@@ -351,10 +357,12 @@ public enum LootManager {
MobLoot ml = new MobLoot(mob, me.getItemBase(), false);
if (ml != null){
if (ml != null && dropCount < 1) {
ml.setIsID(true);
ml.setDurabilityCurrent((short) (ml.getDurabilityCurrent() - ThreadLocalRandom.current().nextInt(5) + 1));
mob.getCharItemManager().addItemToInventory(ml);
dropCount = 1;
//break; // Exit on first successful roll.
}
}
}
-2
View File
@@ -685,8 +685,6 @@ public class MobAI {
break;
case Pet1:
PetLogic(mob);
case Siege:
PetLogic(mob);
break;
case HamletGuard:
HamletGuardLogic(mob);
@@ -11,6 +11,7 @@ package engine.mobileAI.Threads;
import engine.gameManager.ZoneManager;
import engine.objects.Mob;
import engine.objects.Zone;
import engine.util.ZoneLevel;
import org.pmw.tinylog.Logger;
/**
@@ -25,7 +26,6 @@ import org.pmw.tinylog.Logger;
public class MobRespawnThread implements Runnable {
public MobRespawnThread() {
Logger.info(" MobRespawnThread thread has started!");
@@ -34,23 +34,85 @@ public class MobRespawnThread implements Runnable {
@Override
public void run() {
long startTime = System.currentTimeMillis();
long rollingKeepFraction = (Zone.rollingAvgMobsAliveDepth - 1) / Zone.rollingAvgMobsAliveDepth;
long rollingAddFraction = 1 / Zone.rollingAvgMobsAliveDepth;
while (true) {
try {
for (Zone zone : ZoneManager.getAllZones()) {
if (zone.respawnQue.isEmpty() == false && zone.lastRespawn + 100 < System.currentTimeMillis()) {
Mob respawner = zone.respawnQue.iterator().next();
if (respawner == null)
continue;
respawner.respawn();
zone.respawnQue.remove(respawner);
zone.lastRespawn = System.currentTimeMillis();
/*
if (zone.respawnQue.size() > ZoneLevel.queueLengthToLevelUp) {
zone.setCampLvl(zone.getCamplvl() + 1);
}
else if (zone.respawnQue.isEmpty() &&
(zone.lastRespawn + ZoneLevel.msToLevelDown < System.currentTimeMillis()) &&
zone.getCamplvl() > 0) {
zone.setCampLvl(zone.getCamplvl() - 1);
}
*/
int aliveCount = 0;
int deadCount = 0;
for (Mob mob : zone.zoneMobSet) {
if (mob.isAlive()) {
aliveCount = aliveCount + 1;
}
else {
deadCount = deadCount + 1;
}
}
zone.rollingAvgMobsAlive =
((zone.rollingAvgMobsAlive * (Zone.rollingAvgMobsAliveDepth - 1) + aliveCount) / Zone.rollingAvgMobsAliveDepth);
/*
if (startTime + ZoneLevel.msDelayToCampLevel < System.currentTimeMillis()) {
if (aliveCount > Math.floor(zone.zoneMobSet.size() / 2.0)) {
if (zone.levelUpTimer == 0) {
zone.levelUpTimer = System.currentTimeMillis();
} else if (zone.levelUpTimer + ZoneLevel.msTolevelUp < System.currentTimeMillis()) {
zone.setCampLvl(zone.getCampLvl() + 1);
zone.levelUpTimer = 0;
}
} else if (aliveCount == 0) {
if (zone.levelDownTimer == 0) {
zone.levelDownTimer = System.currentTimeMillis();
} else if (zone.levelDownTimer + ZoneLevel.msToLevelDown < System.currentTimeMillis()) {
if (zone.getCampLvl() > 0) {
zone.setCampLvl(zone.getCampLvl() + 1);
zone.levelDownTimer = 0;
}
}
} else {
zone.levelUpTimer = 0;
zone.levelDownTimer = 0;
}
}
*/
}
// --------------------------------------------------------------------------------------------------------------------
// Manage mob respawn
// --------------------------------------------------------------------------------------------------------------------
if (!Zone.respawnQue.isEmpty() && Zone.lastRespawn + 100 < System.currentTimeMillis()) {
Mob respawner = Zone.respawnQue.iterator().next();
if (respawner == null)
continue;
respawner.respawn();
Zone.respawnQue.remove(respawner);
Zone.lastRespawn = System.currentTimeMillis();
}
} catch (Exception e) {
Logger.error(e);
}
+3 -31
View File
@@ -560,40 +560,12 @@ public class ClientMessagePump implements NetMsgHandler {
if (!itemManager.inventoryContains(i))
return;
if (i.isCanDestroy()) {
if (itemManager.delete(i)) {
if (i.isCanDestroy())
if (itemManager.delete(i) == true) {
Dispatch dispatch = Dispatch.borrow(sourcePlayer, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
}
}
ItemBase ib = i.getItemBase();
if(ib == null)
return;
if(ib.getUUID() == 7) // don't allow gold to junk for gold
return;
int value = ib.getBaseValue();
Item gold = itemManager.getGoldInventory();
int curAmt;
if (gold == null)
curAmt = 0;
else
curAmt = gold.getNumOfItems();
if ((curAmt + value) > MBServerStatics.PLAYER_GOLD_LIMIT) {
ChatManager.chatSystemInfo(sourcePlayer, "This would place your inventory over " + MBServerStatics.PLAYER_GOLD_LIMIT + " gold.");
return;
}
itemManager.addGoldToInventory(value, false);
itemManager.updateInventory();
//test
}
private static void ackBankWindowOpened(AckBankWindowOpenedMsg msg, ClientConnection origin) {
@@ -1287,7 +1259,7 @@ public class ClientMessagePump implements NetMsgHandler {
cost *= profit;
if (gold.getNumOfItems() + cost > MBServerStatics.PLAYER_GOLD_LIMIT) {
if (gold.getNumOfItems() + cost > 10000000) {
return;
}
@@ -147,7 +147,7 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
Building shrineBuilding;
Shrine shrine;
if (!npc.getGuild().getNation().equals(player.getGuild().getNation()))
if (npc.getGuild() != player.getGuild())
return;
shrineBuilding = npc.getBuilding();
+1 -4
View File
@@ -335,16 +335,13 @@ public class Blueprint {
availableSlots = 3;
break;
case 8:
availableSlots = 3;
availableSlots = 1;
break;
default:
availableSlots = 0;
break;
}
if(this.buildingGroup.equals(BuildingGroup.TOL)){
availableSlots += 1;
}
return availableSlots;
}
+3 -2
View File
@@ -970,6 +970,7 @@ public class CharacterItemManager {
// if (i.getObjectType() != GameObjectType.MobLoot)
// CharacterItemManager.junkedItems.add(i);
calculateWeights();
if (updateInventory)
@@ -2334,7 +2335,7 @@ public class CharacterItemManager {
}
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > MBServerStatics.PLAYER_GOLD_LIMIT) {
if (this.getGoldInventory().getNumOfItems() + goldFrom2 > 10000000) {
PlayerCharacter pc = (PlayerCharacter) this.absCharacter;
if (pc.getClientConnection() != null)
ErrorPopupMsg.sendErrorPopup(pc, 202);
@@ -2342,7 +2343,7 @@ public class CharacterItemManager {
}
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > MBServerStatics.PLAYER_GOLD_LIMIT) {
if (tradingWith.getGoldInventory().getNumOfItems() + goldFrom1 > 10000000) {
PlayerCharacter pc = (PlayerCharacter) tradingWith.absCharacter;
if (pc.getClientConnection() != null)
ErrorPopupMsg.sendErrorPopup(pc, 202);
-6
View File
@@ -86,12 +86,6 @@ public class Contract extends AbstractGameObject {
this.iconID = rs.getInt("iconID");
this.vendorID = rs.getInt("vendorID");
this.allowedBuildings = EnumBitSet.asEnumBitSet(rs.getLong("allowedBuildingTypeID"), Enum.BuildingGroup.class);
switch(this.contractID){
case 866: //banker
case 865: //siege engineer
case 899: //alchemist
this.allowedBuildings.add(Enum.BuildingGroup.TOL);
}
this.equipmentSet = rs.getInt("equipSetID");
this.inventorySet = rs.getInt("inventorySet");
-4
View File
@@ -914,8 +914,4 @@ public class ItemBase {
public void setAutoID(boolean autoID) {
this.autoID = autoID;
}
public boolean isVorg(){
return (this.name.contains("Vorgrim") || this.name.contains("Bellugh") || this.name.contains("Crimson Circle"));
}
}
+23 -18
View File
@@ -290,7 +290,9 @@ public class Mine extends AbstractGameObject {
if (treeRank < 1)
return false;
if (guildUnderMineLimit(playerGuild.getNation(), treeRank) == false) {
// We check the limit against only the player guild right now
// each guild (even within a nation) is limited by the nation tree
if (guildUnderMineLimit(playerGuild, treeRank) == false) {
ErrorPopupMsg.sendErrorMsg(playerCharacter, "Your nation cannot support another mine.");
return false;
}
@@ -304,10 +306,11 @@ public class Mine extends AbstractGameObject {
mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size();
for (Guild guild : playerGuild.getSubGuildList())
mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
// Only count mines for a specific guild
//for (Guild guild : playerGuild.getSubGuildList())
// mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size();
return mineCnt <= tolRank;
return mineCnt <= (tolRank * 2);
}
public boolean changeProductionType(Resource resource) {
@@ -381,22 +384,8 @@ public class Mine extends AbstractGameObject {
}
public boolean validForMine(Resource r) {
//check expacs individually
switch(this.getObjectUUID()){
case 58:
case 59:
return (MineProduction.MAGIC.resources.containsKey(r.UUID) || r.UUID == Resource.BLOODSTONE.UUID);
case 60:
return (MineProduction.LUMBER.resources.containsKey(r.UUID) || r.UUID == Resource.WORMWOOD.UUID);
case 61:
return (MineProduction.GOLD.resources.containsKey(r.UUID) || r.UUID == Resource.GALVOR.UUID);
case 62:
return (MineProduction.ORE.resources.containsKey(r.UUID) || r.UUID == Resource.OBSIDIAN.UUID);
}
if (this.mineType == null)
return false;
return this.mineType.validForMine(r, this.isExpansion());
}
@@ -570,6 +559,22 @@ public class Mine extends AbstractGameObject {
}
//add base production on top;
totalModded += baseProduction;
//skip distance check for expansion.
if (this.isExpansion())
return (int) totalModded;
if (this.owningGuild.isEmptyGuild() == false) {
if (this.owningGuild.getOwnedCity() != null) {
float distanceSquared = this.owningGuild.getOwnedCity().getLoc().distanceSquared2D(mineBuilding.getLoc());
if (distanceSquared > sqr(10000 * 3))
totalModded *= .25f;
else if (distanceSquared > sqr(10000 * 2))
totalModded *= .50f;
else if (distanceSquared > sqr(10000))
totalModded *= .75f;
}
}
return (int) totalModded;
}
+38 -59
View File
@@ -31,6 +31,7 @@ import engine.net.client.msg.PlaceAssetMsg;
import engine.powers.EffectsBase;
import engine.powers.MobPowerEntry;
import engine.server.MBServerStatics;
import engine.util.ZoneLevel;
import org.joda.time.DateTime;
import org.pmw.tinylog.Logger;
@@ -41,7 +42,6 @@ import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedHashMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import static engine.math.FastMath.acos;
@@ -102,6 +102,8 @@ public class Mob extends AbstractIntelligenceAgent {
private DateTime upgradeDateTime = null;
private boolean lootSync = false;
private String originalFirstName;
private String originalLastName;
/**
* No Id Constructor
@@ -130,6 +132,9 @@ public class Mob extends AbstractIntelligenceAgent {
this.lastName = "the " + contract.getName();
}
clearStatic();
originalFirstName = this.firstName;
originalLastName = this.lastName;
}
/**
@@ -151,6 +156,9 @@ public class Mob extends AbstractIntelligenceAgent {
this.building = building;
initializeMob(false, false, false);
clearStatic();
originalFirstName = this.firstName;
originalLastName = this.lastName;
}
/**
@@ -167,6 +175,9 @@ public class Mob extends AbstractIntelligenceAgent {
this.BehaviourType = Enum.MobBehaviourType.Pet1;
initializeMob(true, false, false);
clearStatic();
originalFirstName = this.firstName;
originalLastName = this.lastName;
}
//SIEGE CONSTRUCTOR
@@ -181,6 +192,9 @@ public class Mob extends AbstractIntelligenceAgent {
this.equip = new HashMap<>();
initializeMob(false, true, isPlayerGuard);
clearStatic();
originalFirstName = this.firstName;
originalLastName = this.lastName;
}
/**
@@ -289,6 +303,8 @@ public class Mob extends AbstractIntelligenceAgent {
Logger.error("Mobile:" + this.dbID + ": " + e);
}
originalFirstName = this.firstName;
originalLastName = this.lastName;
}
public static void serializeMobForClientMsgOtherPlayer(Mob mob, ByteBufferWriter writer) throws SerializationException {
@@ -849,7 +865,8 @@ public class Mob extends AbstractIntelligenceAgent {
owner.getSiegeMinionMap().put(mob, slot);
mob.setNpcOwner(owner);
mob.BehaviourType = MobBehaviourType.Siege;
mob.BehaviourType = MobBehaviourType.Pet1;
mob.BehaviourType.canRoam = false;
return mob;
}
@@ -1242,58 +1259,6 @@ public class Mob extends AbstractIntelligenceAgent {
}
}
killCleanup();
if (attacker.getObjectType() == GameObjectType.PlayerCharacter) {
autoLoot((PlayerCharacter)attacker, this);
}
for(MobEquipment equip : this.equip.values()){
if(equip.getItemBase().getName().contains("vorg") || equip.getItemBase().getName().contains("crimson circle") || equip.getItemBase().getName().contains("bellugh")){
if(equip.getDropChance() > 0){
this.spawnTime = ThreadLocalRandom.current().nextInt(600,2700);
}
}
}
}
public static void autoLoot(PlayerCharacter pc, Mob mob){
for (Item loot : mob.charItemManager.getInventory(true)) {
try {
if (loot != null && loot.getObjectType() == GameObjectType.MobLoot) {
if (loot.getItemBaseID() == 7) {
if (GroupManager.getGroup(pc) != null && GroupManager.getGroup(pc).getSplitGold()) {
GroupManager.goldSplit(pc, loot, pc.getClientConnection(), mob);
} else {
if (mob.charItemManager.getGoldInventory().getNumOfItems() > 0) {
if (pc.charItemManager.getGoldInventory().getNumOfItems() + loot.getNumOfItems() <= MBServerStatics.PLAYER_GOLD_LIMIT) {
pc.charItemManager.addGoldToInventory(loot.getNumOfItems(), false);
mob.charItemManager.delete(loot);
}
}
}
} else {
if (pc.charItemManager.hasRoomInventory(loot.getItemBase().getWeight())) {
Item convert = ((MobLoot) loot).promoteToItem(pc);
if (convert != null) {
pc.charItemManager.addItemToInventory(convert);
if (GroupManager.getGroup(pc) != null && GroupManager.getGroup(pc).getSplitGold()) {
String name = loot.getName();
String text = pc.getFirstName() + " has looted " + name + '.';
ChatManager.chatGroupInfoCanSee(pc, text);
}
mob.charItemManager.delete(loot);
}
}
}
}
}catch(Exception ignored){
}
}
pc.charItemManager.updateInventory();
mob.charItemManager.updateInventory();
//if(mob.charItemManager.getInventory().size() < 1)
// mob.despawn();
}
public void updateLocation() {
@@ -1434,6 +1399,12 @@ public class Mob extends AbstractIntelligenceAgent {
NPCManager.applyRuneSetEffects(this);
// Set Name based on parent zone level
Zone camp = this.getParentZone();
this.lastName = this.originalLastName + ZoneLevel.getNameSuffix(camp);
//PowersManager.applyPower(this, this, this.getLoc(), "CMP-001", camp.getCamplvl(), false);
this.recalculateStats();
this.setHealth(this.healthMax);
@@ -1509,11 +1480,6 @@ public class Mob extends AbstractIntelligenceAgent {
try {
calculateAtrDefenseDamage();
if(this.BehaviourType.equals(MobBehaviourType.GuardWallArcher)){
this.atrHandOne = 0;
this.atrHandTwo = this.getRank() * 250;
this.defenseRating = this.getRank() * 200;
}
} catch (Exception e) {
Logger.error(this.getMobBaseID() + " /" + e.getMessage());
}
@@ -1552,6 +1518,10 @@ public class Mob extends AbstractIntelligenceAgent {
s *= (1 + this.bonuses.getFloatPercentAll(ModType.StaminaFull, SourceType.None));
}
// Modify max health based on camp level - bad, we need to use effects for this
Zone camp = this.getParentZone();
h = h * ZoneLevel.getMaxHealthPctModifier(camp);
// Set max health, mana and stamina
if (h > 0)
@@ -1652,6 +1622,11 @@ public class Mob extends AbstractIntelligenceAgent {
Logger.error("Error: missing bonuses");
defense = (defense < 1) ? 1 : defense;
// Modify defense for camp level - bad, we need to use effects for this
Zone camp = this.getParentZone();
defense = defense * ZoneLevel.getDefPctModifier(camp);
this.defenseRating = (short) (defense + 0.5f);
} catch (Exception e) {
Logger.info("Mobbase ID " + this.getMobBaseID() + " returned an error. Setting to Default Defense." + e.getMessage());
@@ -1853,6 +1828,10 @@ public class Mob extends AbstractIntelligenceAgent {
atr *= (1 + neg_Bonus);
}
// Modify atr for camp level - bad, we need to use effects for this
Zone camp = this.getParentZone();
atr = atr * ZoneLevel.getAtrPctModifier(camp);
atr = (atr < 1) ? 1 : atr;
// set atr
-4
View File
@@ -1061,10 +1061,6 @@ public class NPC extends AbstractCharacter {
break;
}
ItemBase itemBase;
if (this.contract.getVendorID() == 104) { // bowyer
fullItemList.add(7000514); //Shadow Bow
fullItemList.add(7000515); //Beastman's Bow
}
for (Integer itemID : fullItemList) {
itemBase = ItemBase.getItemBase(itemID);
boolean exclude = itemBase.getPercentRequired() == 0 && itemBase.getType() == ItemType.WEAPON;
+3 -6
View File
@@ -32,12 +32,9 @@ public class Runegate {
// Chaos, Khar and Oblivion are on by default
//_portals[Enum.PortalType.CHAOS.ordinal()].activate(false);
//_portals[Enum.PortalType.OBLIV.ordinal()].activate(false);
//_portals[Enum.PortalType.MERCHANT.ordinal()].activate(false);
for(Portal portal : _portals){
portal.activate(false);
}
_portals[Enum.PortalType.CHAOS.ordinal()].activate(false);
_portals[Enum.PortalType.OBLIV.ordinal()].activate(false);
_portals[Enum.PortalType.MERCHANT.ordinal()].activate(false);
}
+35
View File
@@ -18,7 +18,10 @@ import engine.math.Bounds;
import engine.math.Vector2f;
import engine.math.Vector3fImmutable;
import engine.net.ByteBufferWriter;
import engine.net.DispatchMessage;
import engine.net.client.msg.chat.ChatSystemMsg;
import engine.server.MBServerStatics;
import engine.util.ZoneLevel;
import org.pmw.tinylog.Logger;
import java.sql.ResultSet;
@@ -61,6 +64,13 @@ public class Zone extends AbstractGameObject {
//public static ArrayList<Mob> respawnQue = new ArrayList<>();
public static final Set<Mob> respawnQue = Collections.newSetFromMap(new ConcurrentHashMap<>());
public static long lastRespawn = 0;
private int campLvl = 0;
public long levelUpTimer = 0;
public long levelDownTimer = 0;
public int rollingAvgMobsAlive = 0;
public static final int rollingAvgMobsAliveDepth = 100;
/**
* ResultSet Constructor
*/
@@ -100,8 +110,33 @@ public class Zone extends AbstractGameObject {
if (hash == null)
setHash();
}
public void setCampLvl(int level)
{
this.campLvl = level;
if (this.campLvl > ZoneLevel.campMaxLvl)
{
this.campLvl = ZoneLevel.campMaxLvl;
}
else if (this.campLvl < 0)
{
this.campLvl = 0;
}
//if (this.campLvl > ZoneLevel.campLvlAnnounceThreshold)
{
ChatSystemMsg chatMsg = new ChatSystemMsg(null, this.getName() + " has reached camp level " + this.campLvl + "! Will anyone contest?!");
chatMsg.setMessageType(2);
chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID());
DispatchMessage.dispatchMsgToAll(chatMsg);
}
}
public int getCampLvl()
{
return this.campLvl;
}
public static void serializeForClientMsg(Zone zone, ByteBufferWriter writer) {
+2 -2
View File
@@ -33,11 +33,11 @@ public class MBServerStatics {
// hit box
// calcs
public static final boolean PRINT_INCOMING_OPCODES = false; // print
public static final int BANK_GOLD_LIMIT = 50000000;
public static final int BANK_GOLD_LIMIT = 25000000;
// incoming
// opcodes to
// console
public static final int PLAYER_GOLD_LIMIT = 20000000;
public static final int PLAYER_GOLD_LIMIT = 10000000;
// buildings, npcs
/*
* Login cache flags
+1
View File
@@ -288,6 +288,7 @@ public class WorldServer {
private boolean init() {
Logger.info("Server Code: [NovaTest] Branch");
Logger.info("MAGICBANE SERVER GREETING:");
Logger.info(ConfigManager.MB_WORLD_GREETING.getValue());
+84
View File
@@ -0,0 +1,84 @@
package engine.util;
import engine.objects.Zone;
public class ZoneLevel {
private static final float healthPctPerLevel = (float)0.2;
private static final float atrPctPerLevel = (float)0.2;
private static final float defPctPerLevel = (float)0.2;
private static final float lootPctPerLevel = (float)0.1;
private static final float goldPctPerLevel = (float)0.2;
public static final int campLvlAnnounceThreshold = 5;
public static final int campMaxLvl = 10;
public static final int queueLengthToLevelUp = 5;
public static final int msToLevelDown = 60 * 1000;
public static final int msTolevelUp = 60 * 1000;
public static final long msDelayToCampLevel = 60 * 1000;
private static final String[] nameMap =
{
"",
" I",
" II",
" III",
" IV",
" V",
" VI",
" VII",
" VIII",
" IX",
" X"
};
public static String getNameSuffix(Zone zone)
{
try {
return nameMap[zone.getCampLvl()];
}
catch (Exception ignored)
{
}
return "";
}
public static float getMaxHealthPctModifier(Zone zone)
{
return getGenericModifier(zone, healthPctPerLevel);
}
public static float getAtrPctModifier(Zone zone)
{
return getGenericModifier(zone, atrPctPerLevel);
}
public static float getDefPctModifier(Zone zone)
{
return getGenericModifier(zone, defPctPerLevel);
}
public static float getLootDropModifier(Zone zone)
{
return getGenericModifier(zone, lootPctPerLevel);
}
public static float getGoldDropModifier(Zone zone)
{
return getGenericModifier(zone, goldPctPerLevel);
}
private static float getGenericModifier(Zone zone, float modifierPerLevel)
{
float modifier = (float)1.0;
if (zone != null)
{
modifier += zone.getCampLvl() * modifierPerLevel;
}
return modifier;
}
}
+9 -1
View File
@@ -128,10 +128,12 @@ public class HourlyJobThread implements Runnable {
if (mine.isActive == false)
return false;
Logger.info(mine.getZoneName() + "'s Mine is now Closing");
Building mineBuilding = BuildingManager.getBuildingFromCache(mine.getBuildingID());
if (mineBuilding == null) {
Logger.debug("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
Logger.info("Null mine building for Mine " + mine.getObjectUUID() + " Building " + mine.getBuildingID());
return false;
}
@@ -139,6 +141,8 @@ public class HourlyJobThread implements Runnable {
// We can early exit here.
if (mineBuilding.getRank() > 0) {
Logger.info("Mine still standing when closing window. Mine Object UUID: " + mine.getObjectUUID() + " Building Id: " + mine.getBuildingID());
mine.setActive(false);
mine.lastClaimer = null;
return true;
@@ -149,6 +153,8 @@ public class HourlyJobThread implements Runnable {
// and keep the window open.
if (!Mine.validateClaimer(mine.lastClaimer)) {
Logger.info("Mine has no valid claimer when closing window. Mine Object UUID: " + mine.getObjectUUID() + " Building Id: " + mine.getBuildingID());
mine.lastClaimer = null;
mine.updateGuildOwner(null);
mine.setActive(true);
@@ -157,6 +163,8 @@ public class HourlyJobThread implements Runnable {
//Update ownership to map
Logger.info("Mine ownership changing when closing window. Mine Object UUID: " + mine.getObjectUUID() + " Building Id: " + mine.getBuildingID() + " new owning guild: " + mine.getOwningGuild().getObjectUUID());
mine.guildName = mine.getOwningGuild().getName();
mine.guildTag = mine.getOwningGuild().getGuildTag();
Guild nation = mine.getOwningGuild().getNation();