// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.net.client.msg;

import engine.Enum.GameObjectType;
import engine.Enum.MinionType;
import engine.Enum.ProtectionState;
import engine.gameManager.PowersManager;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.*;
import engine.powers.EffectsBase;
import org.joda.time.DateTime;
import org.joda.time.Period;
import org.joda.time.Seconds;
import org.pmw.tinylog.Logger;

import java.util.ArrayList;
import java.util.concurrent.ConcurrentHashMap;

/**
 * Order NPC
 */
public class ManageNPCMsg extends ClientNetMsg {

	private int targetType;
	private int targetID;
	private int unknown03;
	private int unknown04;
	private int unknown05;
	private int unknown06;

	private int unknown07;
	private int unknown08;
	private int unknown09;
	private int unknown10;
	private int unknown11;
	private int buyNormal;
	private int buyGuild;
	private int buyNation;
	private int sellNormal;
	private int sellGuild;
	private int sellNation;

	private String CityName;
	private String OwnerName;
	private String GuildName;
	private int unknown12;

	private int unknown13;
	private int unknown14;
	private int unknown15;
	private int unknown16;
	private int unknown17;
	private int unknown18;

	private int messageType;

	private int unknown19; //Arraylist motto length?
	private String motto; //motto Length 60 max?

	private int unknown01;

	private int buildingID;
	private int unknown20;
	private int unknown21;
	private int unknown22;
	private int unknown23;
	private int unknown24;
	private int unknown25;
	private int unknown26;
	private int unknown28;
	private int unknown30;
	private int unknown31;
	private int unknown32;
	private int unknown33;
	private int unknown34;
	private int unknown35;
	private int unknown36;
	private int unknown37;
	private int unknown38;
	private int unknown39;
	private int unknown40;
	private int unknown41;
	private int unknown42;
	private int unknown43;
	private int unknown44;
	private int unknown45;
	private int unknown46;
	private int unknown47;
	private int unknown48;
	private int unknown49;
	private int unknown50;
	private int unknown51;
	private int unknown52;
	private int unknown53;
	private int unknown54;
	private int unknown55;
	private int unknown56;
	private int unknown57;
	private int unknown58;
	private int unknown59;
	private int unknown60;
	private int unknown61;
	private int unknown62;
	private int unknown63;
	private int unknown64;
	private int unknown65;
	private int unknown66;
	private int unknown67;
	private int unknown68;
	private int unknown69;
	private int unknown70;
	private int unknown71;
	private int unknown72;
	private int unknown73;
	private int unknown74;
	private int unknown75;
	private int unknown76;
	private int unknown77;
	private int unknown78;
	private int unknown79;
	private int unknown80;
	private int unknown81;
	private int unknown82;
	private int unknown83;

	/**
	 * This is the general purpose constructor
	 */
	public ManageNPCMsg(AbstractCharacter ac) {
		super(Protocol.MANAGENPC);
		this.targetType = ac.getObjectType().ordinal();
		this.targetID = ac.getObjectUUID();
		this.buyGuild = 26;  //TODO pull all these from the NPC object
		this.buyNation = 26;
		this.buyNormal = 26;
		this.sellGuild = 100;
		this.sellNation = 100;
		this.sellNormal = 100;
		this.messageType = 1; //This seems to be the "update Hireling window" value flag

		//Unknown defaults...
		this.unknown20 = 0;
		this.unknown21 = 0;
		this.unknown22 = 0;
		this.unknown23 = 0;
		this.unknown24 = 0;
		this.unknown25 = 0;
		this.unknown26 = 0;
		this.unknown28 = 0;
		this.unknown30 = 0;
		this.unknown31 = 0;
		this.unknown32 = 0;
		this.unknown33 = 0;
		this.unknown34 = 0;
		this.unknown35 = 0;
		this.unknown36 = 0;
		this.unknown37 = 1;//1
		this.unknown38 = 0;//0
		this.unknown39 = 0;//0
		this.unknown40 = 1;//1
		this.unknown41 = 0;//0
		this.unknown42 = 1;//1 [Toggles tree icon in protection slots]
		this.unknown43 = 0;//0
		this.unknown44 = 1;//1
		this.unknown45 = 0;//0
		this.unknown46 = 0;//0
		this.unknown47 = 0;//0
		this.unknown48 = 0;//0
		this.unknown49 = 0;//0
		this.unknown50 = 0;//0
		this.unknown51 = 0;//0
		this.unknown52 = 0;//0
		this.unknown53 = 0;//0
		this.unknown54 = 1;//1
		this.unknown55 = 0;//0
		this.unknown56 = 3;//3
		this.unknown57 = 3;//3
		this.unknown58 = 0;//0
		this.unknown59 = 5;//5
		this.unknown60 = 0;//0
		this.unknown61 = 0;//0
		this.unknown62 = 0;//0
		this.unknown63 = 64;//64
		this.unknown64 = 0;//0
		this.unknown65 = 0;//0
		this.unknown66 = 0;//0
		this.unknown67 = 0;//0
		this.unknown68 = 1;//1
		this.unknown69 = 1;//1
		this.unknown70 = 0;//0
		this.unknown71 = 1;//1
		this.unknown72 = 0;
		this.unknown73 = 0;
		this.unknown74 = 5;
		this.unknown75 = 1;
		this.unknown76 = 2;
		this.unknown77 = 15;
		this.unknown78 = 3;
		this.unknown79 = 18;
		this.unknown80 = 0;
		this.unknown81 = 0;
		this.unknown82 = 0;
		this.unknown83 = 0;
	}

	/**
	 * This constructor is used by NetMsgFactory. It attempts to deserialize the
	 * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
	 * past the limit) then this constructor Throws that Exception to the
	 * caller.
	 */
	public ManageNPCMsg(AbstractConnection origin, ByteBufferReader reader)
			 {
		super(Protocol.MANAGENPC, origin, reader);
	}

	@Override
	protected int getPowerOfTwoBufferSize() {
		return (19); // 2^10 == 1024
	}

	/**
	 * Deserializes the subclass specific items to the supplied NetMsgWriter.
	 */
	@Override
	protected void _deserialize(ByteBufferReader reader)
			 {
		//TODO do we need to do anything here? Does the client ever send this message to the server?
	}

	/**
	 * Serializes the subclass specific items from the supplied NetMsgReader.
	 */
	@Override
	protected void _serialize(ByteBufferWriter writer) {

		Period upgradePeriod;
		int upgradePeriodInSeconds;

		try {


			writer.putInt(messageType); //1
			if (messageType == 5) {
				writer.putInt(unknown20);//0
				writer.putInt(targetType);
				writer.putInt(targetID);

				writer.putInt(GameObjectType.Building.ordinal());
				writer.putInt(buildingID);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);
				writer.putInt(0);

			} else if (messageType == 1) {
				NPC npc = null;
				Mob mobA = null;

				if (this.targetType == GameObjectType.NPC.ordinal()) {

					npc = NPC.getFromCache(this.targetID);

					if (npc == null) {
						Logger.error("Missing NPC of ID " + this.targetID);
						return;
					}

					Contract contract = null;
					contract = npc.getContract();

					if (contract == null) {
						Logger.error("Missing contract for NPC " + this.targetID);
						return;
					}

					writer.putInt(0); //anything other than 0 seems to mess up the client
					writer.putInt(targetType);
					writer.putInt(targetID);
					writer.putInt(0); //static....
					writer.putInt(0);//static....
					writer.putInt(Blueprint.getNpcMaintCost(npc.getRank()));  // salary

					writer.putInt(npc.getUpgradeCost());

					if (npc.isRanking() && npc.getUpgradeDateTime().isAfter(DateTime.now()))
						upgradePeriod = new Period(DateTime.now(), npc.getUpgradeDateTime());
					else
						upgradePeriod = new Period(0);

					writer.put((byte) upgradePeriod.getDays());    //for timer
					writer.put((byte) unknown26);//unknown
					writer.putInt(100); //unknown

					writer.put((byte) upgradePeriod.getHours());    //for timer
					writer.put((byte) upgradePeriod.getMinutes());  //for timer
					writer.put((byte) upgradePeriod.getSeconds());  //for timer

					if (npc.isRanking() && npc.getUpgradeDateTime().isAfter(DateTime.now()))
						upgradePeriodInSeconds = Seconds.secondsBetween(DateTime.now(), npc.getUpgradeDateTime()).getSeconds();
					else
						upgradePeriodInSeconds = 0;

					writer.putInt(upgradePeriodInSeconds);

					writer.put((byte) 0);
					writer.put((byte) (npc.getRank() == 7 ? 0 : 1));  //0 will make the upgrade field show "N/A"
					writer.put((byte) 0);
					writer.put((byte) 0);
					writer.putInt(0);
					writer.putInt(10000);  //no idea...
					writer.put((byte) 0);
					writer.put((byte) 0);
					writer.put((byte) 0);
					writer.putInt(0);

					NPCProfits profit = NPC.GetNPCProfits(npc);

					if (profit == null)
						profit = NPCProfits.defaultProfits;
					//adding .000000001 to match client.
					int buyNormal = (int) ((profit.buyNormal + .000001f) * 100);
					int buyGuild = (int) ((profit.buyGuild + .000001f) * 100);
					int buyNation = (int) ((profit.buyNation + .000001f) * 100);

					int sellNormal = (int) ((profit.sellNormal + .000001f) * 100);
					int sellGuild = (int) ((profit.sellGuild + .000001f) * 100);
					int sellNation = (int) ((profit.sellNation + .000001f) * 100);

					writer.putInt(buyNormal);
					writer.putInt(buyGuild);
					writer.putInt(buyNation);
					writer.putInt(sellNormal);
					writer.putInt(sellGuild);
					writer.putInt(sellNation);

					if (contract.isRuneMaster()) {
						writer.putInt(0); //vendor slots
						writer.putInt(0); //artillery slots

						//figure out number of protection slots based on building rank
						int runemasterSlots = (2 * npc.getRank()) + 6;

						writer.putInt(runemasterSlots);

						for (int i = 0; i < 13; i++) {
							writer.putInt(0); //statics
						}
						//some unknown list
						writer.putInt(4); //list count
						writer.putInt(17);
						writer.putInt(2);
						writer.putInt(12);
						writer.putInt(23);

						writer.putInt(0); //static
						writer.putInt(0); //static

						//TODO add runemaster list here

						ArrayList<Building> buildingList = npc.getProtectedBuildings();

						writer.putInt(buildingList.size());

						for (Building b : buildingList) {
							writer.putInt(3);
							writer.putInt(b.getObjectType().ordinal());
							writer.putInt(b.getObjectUUID());

							writer.putInt(npc.getParentZone().getObjectType().ordinal());
							writer.putInt(npc.getParentZone().getObjectUUID());

							writer.putLong(0); //TODO Identify what Comp this is suppose to be.
							if (b.getProtectionState() == ProtectionState.PENDING)
								writer.put((byte) 1);
							else
								writer.put((byte) 0);
							writer.put((byte) 0);
							writer.putString(b.getName());
							writer.putInt(1);//what?
							writer.putInt(1);//what?
							//taxType = b.getTaxType()
							switch (b.taxType) {
								case NONE:
									writer.putInt(0);
									writer.putInt(0);
									break;
								case WEEKLY:
									writer.putInt(b.taxAmount);
									writer.putInt(0);
									break;
								case PROFIT:
									writer.putInt(0);
									writer.putInt(b.taxAmount);
									break;

							}
							writer.put(b.enforceKOS ? (byte) 1 : 0); //ENFORCE KOS
							writer.put((byte) 0); //??
							writer.putInt(1);
						}

						writer.putInt(0); //artillery captain list

					} else if (contract.isArtilleryCaptain()) {
						int slots = 1;
						if (contract.getContractID() == 839)
							slots = 3;


						writer.putInt(0); //vendor slots
						writer.putInt(slots); //artillery slots
						writer.putInt(0); //runemaster slots

						for (int i = 0; i < 13; i++) {
							writer.putInt(0); //statics
						}
						//some unknown list
						writer.putInt(1); //list count
						writer.putInt(16);

						writer.putInt(0); //static
						writer.putInt(0); //static
						writer.putInt(0); //runemaster list

						//artillery captain list
						ConcurrentHashMap<Mob, Integer> siegeMinions = npc.getSiegeMinionMap();
						writer.putInt(1 + siegeMinions.size());
						serializeBulwarkList(writer, 1); //Trebuchet
						//serializeBulwarkList(writer, 2); //Ballista

						if (siegeMinions != null && siegeMinions.size() > 0)

							for (Mob mob : siegeMinions.keySet()) {
								this.unknown83 = mob.getObjectUUID();
								writer.putInt(2);
								writer.putInt(mob.getObjectType().ordinal());
								writer.putInt(this.unknown83);
								writer.putInt(0);
								writer.putInt(10);
								writer.putInt(0);
								writer.putInt(1);
								writer.putInt(1);
								writer.put((byte) 0);
								long curTime = System.currentTimeMillis() / 1000;
								long upgradeTime = mob.getTimeToSpawnSiege() / 1000;
								long timeLife = upgradeTime - curTime;

								writer.putInt(900);
								writer.putInt(900);
								writer.putInt((int) timeLife); //time remaining?
								writer.putInt(0);
								writer.put((byte) 0);
								writer.putString(mob.getName());
								writer.put((byte) 0);
							}
						return;

					} else {

						if (Contract.NoSlots(npc.getContract()))
							writer.putInt(0);
						else
							writer.putInt(npc.getRank()); //vendor slots
						writer.putInt(0); //artilerist slots
						writer.putInt(0); //runemaster slots

						writer.putInt(1); //is this static?
						for (int i = 0; i < 4; i++) {
							writer.putInt(0); //statics
						}
						//Begin Item list for creation.
						writer.putInt(npc.getCanRoll().size());

						for (Integer ib : npc.getCanRoll()) {
							ItemBase item = ItemBase.getItemBase(ib);
							writer.put((byte) 1);
							writer.putInt(0);
							writer.putInt(ib); //itemID
							writer.putInt(item.getBaseValue());
							writer.putInt(600);
							writer.put((byte) 1);
							writer.put((byte) item.getModTable());
							writer.put((byte) item.getModTable());
							writer.put((byte) item.getModTable());
							writer.put((byte) item.getModTable());//EffectItemType
						}
						ArrayList<MobLoot> itemList = npc.getRolling();

						if (itemList.isEmpty())
							writer.putInt(0);
						else {
							if (itemList.size() < npc.getRank())
								writer.putInt(itemList.size());
							else
								writer.putInt(npc.getRank());
							for (Item i : itemList) {
								if (itemList.indexOf(i) >= npc.getRank())
									break;
								ItemBase ib = i.getItemBase();
								writer.put((byte) 0); // ? Unknown45
								writer.putInt(i.getObjectType().ordinal());
								writer.putInt(i.getObjectUUID());

								writer.putInt(0);
								writer.putInt(i.getItemBaseID());
								writer.putInt(ib.getBaseValue());
								long curTime = System.currentTimeMillis() / 1000;
								long upgradeTime = i.getDateToUpgrade() / 1000;
								long timeLife = i.getDateToUpgrade() - System.currentTimeMillis();

								timeLife /= 1000;
								writer.putInt((int) timeLife);
								writer.putInt(npc.getRollingTimeInSeconds(i.getItemBaseID()));
								writer.putInt(1);
								if (i.isComplete())
									writer.put((byte) 1);
								else
									writer.put((byte) 0);

								ArrayList<String> effectsList = i.getEffectNames();
								EffectsBase prefix = null;
								EffectsBase suffix = null;

								for (String effectName : effectsList) {
									if (effectName.contains("PRE"))
										prefix = PowersManager.getEffectByIDString(effectName);
									if (effectName.contains("SUF"))
										suffix = PowersManager.getEffectByIDString(effectName);

								}

								if ((prefix == null && suffix == null))
									writer.putInt(0);
								else
									writer.putInt(-1497023830);
								if ((prefix != null && !i.isRandom()) || (prefix != null && i.isComplete()))
									writer.putInt(prefix.getToken());
								else
									writer.putInt(0);
								if ((suffix != null && !i.isRandom()) || (suffix != null && i.isComplete()))
									writer.putInt(suffix.getToken());
								else
									writer.putInt(0);
								writer.putString(i.getCustomName());
							}
						}

						writer.putInt(0);
						writer.putInt(0);
						writer.putInt(1);
						writer.putInt(0);
						writer.putInt(3);
						writer.putInt(3);
						writer.putInt(0);
						writer.putString("Repair items");
						writer.putString("percent");
						writer.putInt(npc.getRepairCost()); //cost for repair
						writer.putInt(0);
						//ArrayList<Integer> modSuffixList =
						ArrayList<Integer> modPrefixList = npc.getModTypeTable();
						Integer mod = modPrefixList.get(0);

						if (mod != 0) {
							writer.putInt(npc.getModTypeTable().size()); //Effects size
							for (Integer mtp : npc.getModTypeTable()) {

								Integer imt = modPrefixList.indexOf(mtp);
								writer.putInt(npc.getItemModTable().get(imt)); //?
								writer.putInt(0);
								writer.putInt(0);
								writer.putFloat(2);
								writer.putInt(0);
								writer.putInt(1);
								writer.putInt(2);
								writer.putInt(0);
								writer.putInt(1);
								writer.put(npc.getItemModTable().get(imt));
								writer.put(npc.getItemModTable().get(imt));
								writer.put(npc.getItemModTable().get(imt));
								writer.put(npc.getItemModTable().get(imt));//writer.putInt(-916801465); effectItemType
								writer.putInt(mtp); //prefix
								Integer mts = modPrefixList.indexOf(mtp);
								writer.putInt(npc.getModSuffixTable().get(mts)); //suffix
							}
						} else
							writer.putInt(0);
						ArrayList<Item> inventory = npc.getInventory();


						writer.putInt(inventory.size()); //placeholder for item cnt


						for (Item i : inventory) {

							Item.serializeForClientMsgWithoutSlot(i, writer);
						}


						writer.putInt(0);
						writer.putInt(5);
						writer.putInt(1);
						writer.putInt(2);
						writer.putInt(15);
						writer.putInt(3);
						writer.putInt(18);

						writer.putInt(0);
						writer.putInt(0);
						writer.putInt(0);
						writer.putInt(0);
					}

				} else if (this.targetType == GameObjectType.Mob.ordinal()) {

					mobA = Mob.getFromCacheDBID(this.targetID);
					if (mobA == null) {
						Logger.error("Missing Mob of ID " + this.targetID);
						return;
					}

					if (mobA != null) {
						Contract con = mobA.getContract();
						if (con == null) {
							Logger.error("Missing contract for NPC " + this.targetID);
							return;
						}

						int maxSlots = 1;

						switch (mobA.getRank()) {
							case 1:
							case 2:
								maxSlots = 1;
								break;
							case 3:
								maxSlots = 2;
								break;
							case 4:
							case 5:
								maxSlots = 3;
								break;
							case 6:
								maxSlots = 4;
								break;
							case 7:
								maxSlots = 5;
								break;
							default:
								maxSlots = 1;

						}
						if (NPC.ISGuardCaptain(mobA.getContract().getContractID()) == false) {
							maxSlots = 0;
						}
						writer.putInt(0); //anything other than 0 seems to mess up the client
						writer.putInt(targetType);
						writer.putInt(targetID);
						writer.putInt(0); //static....
						writer.putInt(0);//static....
						writer.putInt(Blueprint.getNpcMaintCost(mobA.getRank()));  // salary

						writer.putInt(Mob.getUpgradeCost(mobA));

						if (mobA.isRanking() && mobA.getUpgradeDateTime().isAfter(DateTime.now()))
							upgradePeriod = new Period(DateTime.now(), mobA.getUpgradeDateTime());
						else
							upgradePeriod = new Period(0);

						writer.put((byte) upgradePeriod.getDays());    //for timer
						writer.put((byte) unknown26);//unknown
						writer.putInt(100); //unknown

						writer.put((byte) upgradePeriod.getHours());    //for timer
						writer.put((byte) upgradePeriod.getMinutes());  //for timer
						writer.put((byte) upgradePeriod.getSeconds());  //for timer

						if (mobA.isRanking() && mobA.getUpgradeDateTime().isAfter(DateTime.now()))
							upgradePeriodInSeconds = Seconds.secondsBetween(DateTime.now(), mobA.getUpgradeDateTime()).getSeconds();
						else
							upgradePeriodInSeconds = 0;

						writer.putInt(upgradePeriodInSeconds);


						writer.put((byte) 0);
						writer.put((byte) (mobA.getRank() == 7 ? 0 : 1));  //0 will make the upgrade field show "N/A"
						writer.put((byte) 0);
						writer.put((byte) 0);
						writer.putInt(0);
						writer.putInt(10000);  //no idea...
						writer.put((byte) 0);
						writer.put((byte) 0);
						writer.put((byte) 0);
						writer.putInt(0);


						NPCProfits profit = NPCProfits.defaultProfits;

						writer.putInt((int) (profit.buyNormal * 100));
						writer.putInt((int) (profit.buyGuild * 100));
						writer.putInt((int) (profit.buyNation * 100));
						writer.putInt((int) (profit.sellNormal * 100));
						writer.putInt((int) (profit.sellGuild * 100));
						writer.putInt((int) (profit.sellNation * 100));

						writer.putInt(0); //vendor slots
						writer.putInt(maxSlots); //artillery slots
						writer.putInt(0); //runemaster slots

						for (int i = 0; i < 13; i++) {
							writer.putInt(0); //statics
						}
						//some unknown list
						writer.putInt(1); //list count
						writer.putInt(16);

						writer.putInt(0); //static
						writer.putInt(0); //static
						writer.putInt(0); //runemaster list

						//artillery captain list
						ConcurrentHashMap<Mob, Integer> siegeMinions = mobA.getSiegeMinionMap();


						writer.putInt(siegeMinions.size() + 1);
						serializeGuardList(writer, mobA.getContract().getContractID()); //Guard

						if (siegeMinions != null && siegeMinions.size() > 0)

							for (Mob mob : siegeMinions.keySet()) {
								this.unknown83 = mob.getObjectUUID();
								writer.putInt(2);
								writer.putInt(mob.getObjectType().ordinal());
								writer.putInt(this.unknown83);
								writer.putInt(0);
								writer.putInt(10);
								writer.putInt(0);
								writer.putInt(1);
								writer.putInt(1);

								long curTime = System.currentTimeMillis() / 1000;
								long upgradeTime = (mob.deathTime + (mob.spawnTime * 1000)) / 1000;
								long timeLife = upgradeTime - curTime;
								if (upgradeTime * 1000 > System.currentTimeMillis()) {
									if(mob.npcOwner.isAlive()) {
										writer.put((byte) 0);//shows respawning timer
										writer.putInt(mob.spawnTime);
										writer.putInt(mob.spawnTime);
										writer.putInt((int) timeLife); //time remaining for mob that is dead
										writer.putInt(0);
										writer.put((byte) 0);
										writer.putString(mob.getNameOverride().isEmpty() ? mob.getName() : mob.getNameOverride());
										writer.put((byte) 0);
									}
									else{
										writer.put((byte) 0);//shows respawning timer
										writer.putInt(0);
										writer.putInt(0);
										writer.putInt(0); //time remaining for mob that is dead
										writer.putInt(0);
										writer.put((byte) 0);
										writer.putString(mob.getNameOverride().isEmpty() ? mob.getName() : mob.getNameOverride());
										writer.put((byte) 0);
									}
								} else {
									//nothing required for countdown for a mob that is alive
									writer.put((byte) 1);//shows "Standing By"
									writer.putInt(0);
									writer.putInt(0);
									writer.putInt(0);
									writer.putInt(0);
									writer.put((byte) 0);
									writer.putString(mob.getNameOverride().isEmpty() ? mob.getName() : mob.getNameOverride());
									writer.put((byte) 0);
								}
							}
					}
				}
			}
		}catch(Exception e){
			e.printStackTrace();
		}


	}



	//Serializes lists for Bulwarks
	private static void serializeBulwarkList(ByteBufferWriter writer, int minion) {
		int minionIndex;

		if (minion < 1 || minion > 3)
			minionIndex = 1;
		else
			minionIndex = minion;

		writer.putInt(0);
		for (int i = 0; i < 3; i++) {
			writer.putInt(0); //static
		}
		writer.putInt(9);
		writer.putInt(5);
		writer.putInt(9);
		writer.putInt(5);
		writer.put((byte) 0);

		writer.putInt((minion == 1) ? 900 : 600); //roll time
		writer.putInt(0);
		writer.putInt(0);
		writer.putInt(0); //Array
		writer.put((byte) 0);

		if (minion == 1)
			writer.putString("Trebuchet");
		else if (minion == 2)
			writer.putString("Ballista");
		else
			writer.putString("Mangonel");
		writer.put((byte) 1);
		writer.putString("A weapon suited to laying siege");
	}

	private static void serializeGuardList(ByteBufferWriter writer, int minion) {

		writer.putInt(1);

		for (int i = 0; i < 3; i++)
			writer.putInt(0); //static

		writer.putInt(minion);
		writer.putInt(1);
		writer.putInt(minion);
		writer.putInt(1);
		writer.put((byte) 0);

		writer.putInt(600); //roll time
		writer.putInt(0);
		writer.putInt(0);
		writer.putInt(0); //Array
		writer.put((byte) 0);
		
		MinionType minionType = MinionType.ContractToMinionMap.get(minion);
		writer.putString(minionType != null ? minionType.getRace() + " " + minionType.getName() : "Minion Guard");
		writer.put((byte) 1);
		writer.putString("A Guard To Protect Your City.");
	}





	public String getCityName() {
		return CityName;
	}


	public void setUnknown07(int unknown07) {
		this.unknown07 = unknown07;
	}



	public void setMotto(String motto) {
		this.motto = motto;
	}

	public String getMotto() {
		return motto;
	}

	public void setUnknown01(int unknown01) {
		this.unknown01 = unknown01;
	}

	public int getUnknown01() {
		return unknown01;
	}

	public void setUnknown03(int unknown03) {
		this.unknown03 = unknown03;
	}

	public int getUnknown03() {
		return unknown03;
	}

	public void setUnknown04(int unknown04) {
		this.unknown04 = unknown04;
	}

	public int getUnknown04() {
		return unknown04;
	}

	public void setUnknown05(int unknown05) {
		this.unknown05 = unknown05;
	}

	public int getUnknown05() {
		return unknown05;
	}

	public void setUnknown06(int unknown06) {
		this.unknown06 = unknown06;
	}

	public int getUnknown06() {
		return unknown06;
	}

	public int getBuyNormal() {
		return buyNormal;
	}

	public void setBuyNormal(int buyNormal) {
		this.buyNormal = buyNormal;
	}

	public int getBuyGuild() {
		return buyGuild;
	}

	public void setBuyGuild(int buyGuild) {
		this.buyGuild = buyGuild;
	}

	public int getBuyNation() {
		return buyNation;
	}

	public void setBuyNation(int buyNation) {
		this.buyNation = buyNation;
	}

	public int getSellNormal() {
		return sellNormal;
	}

	public void setSellNormal(int sellNormal) {
		this.sellNormal = sellNormal;
	}

	public int getSellGuild() {
		return sellGuild;
	}

	public void setSellGuild(int sellGuild) {
		this.sellGuild = sellGuild;
	}

	public int getSellNation() {
		return sellNation;
	}

	public void setSellNation(int sellNation) {
		this.sellNation = sellNation;
	}

	public int getMessageType() {
		return messageType;
	}

	public void setMessageType(int messageType) {
		this.messageType = messageType;
	}

	public int getBuildingID() {
		return buildingID;
	}

	public void setBuildingID(int buildingID) {
		this.buildingID = buildingID;
	}

	public int getUnknown20() {
		return unknown20;
	}

	public void setUnknown20(int unknown20) {
		this.unknown20 = unknown20;
	}

	public int getUnknown21() {
		return unknown21;
	}

	public void setUnknown21(int unknown21) {
		this.unknown21 = unknown21;
	}

	public int getUnknown22() {
		return unknown22;
	}

	public void setUnknown22(int unknown22) {
		this.unknown22 = unknown22;
	}

	public int getUnknown23() {
		return unknown23;
	}

	public void setUnknown23(int unknown23) {
		this.unknown23 = unknown23;
	}

	public int getUnknown24() {
		return unknown24;
	}

	public void setUnknown24(int unknown24) {
		this.unknown24 = unknown24;
	}

	public int getUnknown25() {
		return unknown25;
	}

	public void setUnknown25(int unknown25) {
		this.unknown25 = unknown25;
	}

	public int getUnknown26() {
		return unknown26;
	}

	public void setUnknown26(int unknown26) {
		this.unknown26 = unknown26;
	}

	public int getUnknown28() {
		return unknown28;
	}

	public void setUnknown28(int unknown28) {
		this.unknown28 = unknown28;
	}

	public int getUnknown30() {
		return unknown30;
	}

	public void setUnknown30(int unknown30) {
		this.unknown30 = unknown30;
	}

	public int getUnknown31() {
		return unknown31;
	}

	public void setUnknown31(int unknown31) {
		this.unknown31 = unknown31;
	}

	public int getUnknown32() {
		return unknown32;
	}

	public void setUnknown32(int unknown32) {
		this.unknown32 = unknown32;
	}

	public int getUnknown33() {
		return unknown33;
	}

	public void setUnknown33(int unknown33) {
		this.unknown33 = unknown33;
	}

	public int getUnknown34() {
		return unknown34;
	}

	public void setUnknown34(int unknown34) {
		this.unknown34 = unknown34;
	}

	public int getUnknown35() {
		return unknown35;
	}

	public void setUnknown35(int unknown35) {
		this.unknown35 = unknown35;
	}

	public int getUnknown36() {
		return unknown36;
	}

	public void setUnknown36(int unknown36) {
		this.unknown36 = unknown36;
	}

	public int getUnknown37() {
		return unknown37;
	}

	public void setUnknown37(int unknown37) {
		this.unknown37 = unknown37;
	}

	public int getUnknown38() {
		return unknown38;
	}

	public void setUnknown38(int unknown38) {
		this.unknown38 = unknown38;
	}

	public int getUnknown39() {
		return unknown39;
	}

	public void setUnknown39(int unknown39) {
		this.unknown39 = unknown39;
	}

	public int getUnknown40() {
		return unknown40;
	}

	public void setUnknown40(int unknown40) {
		this.unknown40 = unknown40;
	}

	public int getUnknown41() {
		return unknown41;
	}

	public void setUnknown41(int unknown41) {
		this.unknown41 = unknown41;
	}

	public int getUnknown42() {
		return unknown42;
	}

	public void setUnknown42(int unknown42) {
		this.unknown42 = unknown42;
	}

	public int getUnknown44() {
		return unknown44;
	}

	public void setUnknown44(int unknown44) {
		this.unknown44 = unknown44;
	}

	public int getUnknown43() {
		return unknown43;
	}

	public void setUnknown43(int unknown43) {
		this.unknown43 = unknown43;
	}

	public int getUnknown45() {
		return unknown45;
	}

	public void setUnknown45(int unknown45) {
		this.unknown45 = unknown45;
	}

	public int getUnknown46() {
		return unknown46;
	}

	public void setUnknown46(int unknown46) {
		this.unknown46 = unknown46;
	}

	public int getUnknown47() {
		return unknown47;
	}

	public void setUnknown47(int unknown47) {
		this.unknown47 = unknown47;
	}

	public int getUnknown48() {
		return unknown48;
	}

	public void setUnknown48(int unknown48) {
		this.unknown48 = unknown48;
	}

	public int getUnknown49() {
		return unknown49;
	}

	public void setUnknown49(int unknown49) {
		this.unknown49 = unknown49;
	}

	public int getUnknown50() {
		return unknown50;
	}

	public void setUnknown50(int unknown50) {
		this.unknown50 = unknown50;
	}

	public int getUnknown51() {
		return unknown51;
	}

	public void setUnknown51(int unknown51) {
		this.unknown51 = unknown51;
	}

	public int getUnknown52() {
		return unknown52;
	}

	public void setUnknown52(int unknown52) {
		this.unknown52 = unknown52;
	}

	public int getUnknown53() {
		return unknown53;
	}

	public void setUnknown53(int unknown53) {
		this.unknown53 = unknown53;
	}

	public int getUnknown54() {
		return unknown54;
	}

	public void setUnknown54(int unknown54) {
		this.unknown54 = unknown54;
	}

	public int getUnknown55() {
		return unknown55;
	}

	public void setUnknown55(int unknown55) {
		this.unknown55 = unknown55;
	}

	public int getUnknown56() {
		return unknown56;
	}

	public void setUnknown56(int unknown56) {
		this.unknown56 = unknown56;
	}

	public int getUnknown57() {
		return unknown57;
	}

	public void setUnknown57(int unknown57) {
		this.unknown57 = unknown57;
	}

	public int getUnknown58() {
		return unknown58;
	}

	public void setUnknown58(int unknown58) {
		this.unknown58 = unknown58;
	}

	public int getUnknown59() {
		return unknown59;
	}

	public void setUnknown59(int unknown59) {
		this.unknown59 = unknown59;
	}

	public int getUnknown60() {
		return unknown60;
	}

	public void setUnknown60(int unknown60) {
		this.unknown60 = unknown60;
	}

	public int getUnknown61() {
		return unknown61;
	}

	public void setUnknown61(int unknown61) {
		this.unknown61 = unknown61;
	}

	public int getUnknown62() {
		return unknown62;
	}

	public void setUnknown62(int unknown62) {
		this.unknown62 = unknown62;
	}

	public int getUnknown63() {
		return unknown63;
	}

	public void setUnknown63(int unknown63) {
		this.unknown63 = unknown63;
	}

	public int getUnknown64() {
		return unknown64;
	}

	public void setUnknown64(int unknown64) {
		this.unknown64 = unknown64;
	}

	public int getUnknown65() {
		return unknown65;
	}

	public void setUnknown65(int unknown65) {
		this.unknown65 = unknown65;
	}

	public int getUnknown66() {
		return unknown66;
	}

	public void setUnknown66(int unknown66) {
		this.unknown66 = unknown66;
	}

	public int getUnknown67() {
		return unknown67;
	}

	public void setUnknown67(int unknown67) {
		this.unknown67 = unknown67;
	}

	public int getUnknown68() {
		return unknown68;
	}

	public void setUnknown68(int unknown68) {
		this.unknown68 = unknown68;
	}

	public int getUnknown69() {
		return unknown69;
	}

	public void setUnknown69(int unknown69) {
		this.unknown69 = unknown69;
	}

	public int getUnknown70() {
		return unknown70;
	}

	public void setUnknown70(int unknown70) {
		this.unknown70 = unknown70;
	}

	public int getUnknown71() {
		return unknown71;
	}

	public void setUnknown71(int unknown71) {
		this.unknown71 = unknown71;
	}

	public int getUnknown72() {
		return unknown72;
	}

	public void setUnknown72(int unknown72) {
		this.unknown72 = unknown72;
	}

	public int getUnknown73() {
		return unknown73;
	}

	public void setUnknown73(int unknown73) {
		this.unknown73 = unknown73;
	}

	public int getUnknown74() {
		return unknown74;
	}

	public void setUnknown74(int unknown74) {
		this.unknown74 = unknown74;
	}

	public int getUnknown75() {
		return unknown75;
	}

	public void setUnknown75(int unknown75) {
		this.unknown75 = unknown75;
	}

	public int getUnknown76() {
		return unknown76;
	}

	public void setUnknown76(int unknown76) {
		this.unknown76 = unknown76;
	}

	public int getUnknown77() {
		return unknown77;
	}

	public void setUnknown77(int unknown77) {
		this.unknown77 = unknown77;
	}

	public int getUnknown78() {
		return unknown78;
	}

	public void setUnknown78(int unknown78) {
		this.unknown78 = unknown78;
	}

	public int getUnknown79() {
		return unknown79;
	}

	public void setUnknown79(int unknown79) {
		this.unknown79 = unknown79;
	}

	public int getTargetType() {
		return targetType;
	}

	public void setTargetType(int targetType) {
		this.targetType = targetType;
	}

	public int getTargetID() {
		return targetID;
	}

	public void setTargetID(int targetID) {
		this.targetID = targetID;
	}



}