// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.net.client.msg;


import engine.exception.SerializationException;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
import engine.objects.Item;
import engine.objects.MobEquipment;

public class LootMsg extends ClientNetMsg {

    private Item item;
    private int sourceType1;
    private int sourceID1;
    private int targetType;
    private int targetID;
    private int sourceType2;
    private int sourceID2;

    private int unknown01;
    private int unknown02;
    private int unknown03;
    private int unknown04;
    private int unknown05;
    private byte unknown06 = (byte) 0;
    private int unknown07;
    private int unknown08;

    private MobEquipment mobEquipment = null;

    /**
     * This is the general purpose constructor.
     */
    public LootMsg(int sourceType, int sourceID, int targetType, int targetID, Item item) {
        super(Protocol.MOVEOBJECTTOCONTAINER);
        this.sourceType1 = sourceType;
        this.sourceID1 = sourceID;
        this.targetType = targetType;
        this.targetID = targetID;
        this.sourceType2 = sourceType;
        this.sourceID2 = sourceID;
        this.item = item;
        this.unknown01 = 0;
        this.unknown02 = 0;
        this.unknown03 = 0;
        this.unknown04 = 0;
        this.unknown05 = 0;
        this.unknown07 = 0;
        this.unknown08 = 0;
    }

    //for MobEquipment

    public LootMsg(int sourceType, int sourceID, int targetType, int targetID, MobEquipment mobEquipment) {
        super(Protocol.MOVEOBJECTTOCONTAINER);
        this.sourceType1 = sourceType;
        this.sourceID1 = sourceID;
        this.targetType = targetType;
        this.targetID = targetID;
        this.sourceType2 = sourceType;
        this.sourceID2 = sourceID;
        this.item = null;
        this.mobEquipment = mobEquipment;

        this.unknown01 = 0;
        this.unknown02 = 0;
        this.unknown03 = 0;
        this.unknown04 = 0;
        this.unknown05 = 0;
        this.unknown07 = 0;
        this.unknown08 = 0;
    }

    /**
     * This constructor is used by NetMsgFactory. It attempts to deserialize the
     * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
     * past the limit) then this constructor Throws that Exception to the
     * caller.
     */
    public LootMsg(AbstractConnection origin, ByteBufferReader reader) {
        super(Protocol.MOVEOBJECTTOCONTAINER, origin, reader);
    }

    /**
     * Serializes the subclass specific items to the supplied NetMsgWriter.
     */
    @Override
    protected void _serialize(ByteBufferWriter writer) {

        if (this.item != null)
            Item.serializeForClientMsgWithoutSlot(this.item, writer);
        else if (this.mobEquipment != null)
            try {
                MobEquipment._serializeForClientMsg(this.mobEquipment, writer, false);
            } catch (SerializationException e) {
                // TODO Auto-generated catch block
                e.printStackTrace();
            }
        writer.putInt(this.sourceType1);
        writer.putInt(this.sourceID1);
        writer.putInt(this.targetType);
        writer.putInt(this.targetID);
        writer.putInt(this.sourceType2);
        writer.putInt(this.sourceID2);
        writer.putInt(this.unknown01);
        writer.putInt(this.unknown02);
        writer.putInt(this.unknown03);
        writer.putInt(this.unknown04);
        writer.putInt(this.unknown05);
        writer.put(this.unknown06);
        writer.putInt(this.unknown07);
        writer.putInt(this.unknown08);
    }

    /**
     * Deserializes the subclass specific items from the supplied NetMsgReader.
     */
    @Override
    protected void _deserialize(ByteBufferReader reader) {
        this.item = Item.deserializeFromClientMsg(reader, false);
        this.sourceType1 = reader.getInt();
        this.sourceID1 = reader.getInt();
        this.targetType = reader.getInt();
        this.targetID = reader.getInt();
        this.sourceType2 = reader.getInt();
        this.sourceID2 = reader.getInt();
        this.unknown01 = reader.getInt();
        this.unknown02 = reader.getInt();
        this.unknown03 = reader.getInt();
        this.unknown04 = reader.getInt();
        this.unknown05 = reader.getInt();
        this.unknown06 = reader.get();
        this.unknown07 = reader.getInt();
        this.unknown08 = reader.getInt();
    }

    public int getSourceType1() {
        return this.sourceType1;
    }

    public void setSourceType1(int value) {
        this.sourceType1 = value;
    }

    public int getSourceID1() {
        return this.sourceID1;
    }

    public void setSourceID1(int value) {
        this.sourceID1 = value;
    }

    public int getTargetType() {
        return this.targetType;
    }

    public void setTargetType(int value) {
        this.targetType = value;
    }

    public int getTargetID() {
        return this.targetID;
    }

    public void setTargetID(int value) {
        this.targetID = value;
    }

    public int getSourceType2() {
        return this.sourceType2;
    }

    public void setSourceType2(int value) {
        this.sourceType2 = value;
    }

    public int getSourceID2() {
        return this.sourceID2;
    }

    public void setSourceID2(int value) {
        this.sourceID2 = value;
    }

    public int getUnknown01() {
        return this.unknown01;
    }

    public void setUnknown01(int value) {
        this.unknown01 = value;
    }

    public int getUnknown02() {
        return this.unknown02;
    }

    public void setUnknown02(int value) {
        this.unknown02 = value;
    }

    public int getUnknown03() {
        return this.unknown03;
    }

    public void setUnknown03(int value) {
        this.unknown03 = value;
    }

    public int getUnknown04() {
        return this.unknown04;
    }

    public void setUnknown04(int value) {
        this.unknown04 = value;
    }

    public int getUnknown05() {
        return this.unknown05;
    }

    public void setUnknown05(int value) {
        this.unknown05 = value;
    }

    public byte getUnknown06() {
        return this.unknown06;
    }

    public void setUnknown06(byte value) {
        this.unknown06 = value;
    }

    public int getUnknown07() {
        return this.unknown07;
    }

    public void setUnknown07(int value) {
        this.unknown07 = value;
    }

    public int getUnknown08() {
        return this.unknown08;
    }

    public void setUnknown08(int value) {
        this.unknown08 = value;
    }

    public Item getItem() {
        return this.item;
    }

    public void setItem(Item value) {
        this.item = value;
    }
}