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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.devcmd.cmds;

import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.ZoneManager;
import engine.math.Vector3fImmutable;
import engine.objects.AbstractGameObject;
import engine.objects.Building;
import engine.objects.PlayerCharacter;

public class convertLoc extends AbstractDevCmd {

    public convertLoc() {
        super("convertLoc");
    }

    @Override
    protected void _doCmd(PlayerCharacter pc, String[] words,
                          AbstractGameObject target) {


        if (target == null) {
            Vector3fImmutable convertLoc = ZoneManager.findSmallestZone(pc.getLoc()).getLoc().subtract(pc.getLoc());
            ChatManager.chatSystemInfo(pc, Vector3fImmutable.toString(convertLoc));
            return;
        }


        if (target.getObjectType() != GameObjectType.Building)
            return;
        Building toConvert = (Building) target;
        Vector3fImmutable convertedLoc = ZoneManager.convertWorldToLocal(toConvert, pc.getLoc());
        ChatManager.chatSystemInfo(pc, Vector3fImmutable.toString(convertedLoc));


    }

    @Override
    protected String _getHelpString() {
        return "Temporarily Changes SubRace";
    }

    @Override
    protected String _getUsageString() {
        return "' /setBuildingCollidables add/remove 'add creates a collision line.' needs 4 integers. startX, endX, startY, endY";

    }

}