// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.msg; import engine.gameManager.ConfigManager; import engine.net.AbstractConnection; import engine.net.ByteBufferReader; import engine.net.ByteBufferWriter; import engine.net.client.Protocol; import engine.server.MBServerStatics; import engine.server.login.LoginServer; import engine.server.world.WorldServer; public class ServerInfoMsg extends ClientNetMsg { /** * This is the general purpose constructor. */ public ServerInfoMsg() { super(Protocol.SELECTSERVER); } /** * This constructor is used by NetMsgFactory. It attempts to deserialize the * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading * past the limit) then this constructor Throws that Exception to the * caller. */ public ServerInfoMsg(AbstractConnection origin, ByteBufferReader reader) { super(Protocol.SELECTSERVER, origin, reader); } /** * Serializes the subclass specific items to the supplied NetMsgWriter. */ @Override protected void _serialize(ByteBufferWriter writer) { // writer.putInt(this.servers.size()); // for (WorldServerInfoSnapshot wsis : this.servers) { // wsis.serializeForClientMsg(writer); // } writer.putInt(1); writer.putInt(WorldServer.worldMapID); writer.putString(ConfigManager.MB_WORLD_NAME.getValue()); if (LoginServer.population < MBServerStatics.LOW_POPULATION) writer.putInt(0); //Land Rush else if (LoginServer.population < MBServerStatics.NORMAL_POPULATION) writer.putInt(1); //Low pop else if (LoginServer.population < MBServerStatics.HIGH_POPULATION) writer.putInt(2); //Normal pop else if (LoginServer.population < MBServerStatics.VERY_OVERPOPULATED_POPULATION) writer.putInt(3); //High Pop else if (LoginServer.population < MBServerStatics.FULL_POPULATION) writer.putInt(4); //Very overpopulated pop else writer.putInt(5); //Full pop } /** * Deserializes the subclass specific items from the supplied NetMsgReader. */ @Override protected void _deserialize(ByteBufferReader reader) { int size = reader.getInt(); for (int i = 0; i < size; i++) { int ID = reader.getInt(); String name = reader.getString(); int pop = reader.getInt(); } } }