// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.powers.poweractions; import engine.jobs.TrackJob; import engine.math.Vector3fImmutable; import engine.objects.AbstractCharacter; import engine.objects.AbstractWorldObject; import engine.powers.ActionsBase; import engine.powers.EffectsBase; import engine.powers.PowersBase; import engine.server.MBServerStatics; import engine.wpak.data.PowerAction; import java.sql.SQLException; import java.util.HashMap; public class TrackPowerAction extends AbstractPowerAction { private String effectID; private boolean trackPlayer; private boolean trackCorpse; private boolean trackAll; private boolean trackDragon; private boolean trackGiant; private boolean trackNPC; private boolean trackUndead; private boolean trackVampire; private int maxTrack; private EffectsBase effect; public TrackPowerAction(PowerAction powerAction, HashMap effects) throws SQLException { super(powerAction); this.effectID = powerAction.effects.get(0).effect_id; int flags = powerAction.getInt("flags"); this.trackPlayer = ((flags & 1024) == 1) ? true : false; this.trackCorpse = ((flags & 2048) == 1) ? true : false; String trackFilter = powerAction.getString("trackFilter"); this.trackAll = trackFilter.equals("All") ? true : false; this.trackDragon = trackFilter.equals("Dragon") ? true : false; this.trackGiant = trackFilter.equals("Giant") ? true : false; this.trackNPC = trackFilter.equals("NPC") ? true : false; this.trackUndead = trackFilter.equals("Undead") ? true : false; this.trackVampire = trackFilter.equals("Vampire") ? true : false; this.maxTrack = powerAction.getInt("maxTrack"); this.effect = effects.get(this.effectID); } public String getEffectID() { return this.effectID; } public boolean trackPlayer() { return this.trackPlayer; } public boolean trackCorpse() { return this.trackCorpse; } public boolean trackAll() { return this.trackAll; } public boolean trackDragon() { return this.trackDragon; } public boolean trackGiant() { return this.trackGiant; } public boolean trackNPC() { return this.trackNPC; } public boolean trackUndead() { return this.trackUndead; } public boolean trackVampire() { return this.trackVampire; } public int getMaxTrack() { return this.maxTrack; } public EffectsBase getEffect() { return this.effect; } @Override protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { if (source == null || awo == null || this.effect == null || pb == null || ab == null) { //TODO log error here return; } //add schedule job to end it if needed and add effect to pc int duration = MBServerStatics.TRACK_ARROW_SENSITIVITY; String stackType = ab.getStackType(); TrackJob eff = new TrackJob(source, awo, stackType, trains, ab, pb, this.effect, this); source.addEffect(stackType, duration, eff, this.effect, trains); } @Override protected void _handleChant(AbstractCharacter source, AbstractWorldObject target, Vector3fImmutable targetLoc, int trains, ActionsBase ab, PowersBase pb) { } @Override protected void _startAction(AbstractCharacter source, AbstractWorldObject awo, Vector3fImmutable targetLoc, int numTrains, ActionsBase ab, PowersBase pb, int duration) { // TODO Auto-generated method stub } }