// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.objects; import engine.Enum.ProfitType; import engine.gameManager.DbManager; import java.sql.ResultSet; import java.sql.SQLException; import java.util.HashMap; public class NPCProfits { public static NPCProfits defaultProfits = new NPCProfits(0, .33f, .33f, .33f, 1, 1, 1); public static HashMap ProfitCache = new HashMap<>(); public int npcUID; public float buyNormal; public float buyGuild; public float buyNation; public float sellNormal; public float sellGuild; public float sellNation; /** * ResultSet Constructor */ public NPCProfits(ResultSet rs) throws SQLException { npcUID = rs.getInt("npcUID"); buyNormal = rs.getFloat("buy_normal"); buyGuild = rs.getFloat("buy_guild"); buyNation = rs.getFloat("buy_nation"); sellNormal = rs.getFloat("sell_normal"); sellGuild = rs.getFloat("sell_guild"); sellNation = rs.getFloat("sell_nation"); } public NPCProfits(int npcUID, float buyNormal, float buyGuild, float buyNation, float sellNormal, float sellGuild, float sellNation) { super(); this.npcUID = npcUID; this.buyNormal = buyNormal; this.buyGuild = buyGuild; this.buyNation = buyNation; this.sellNormal = sellNormal; this.sellGuild = sellGuild; this.sellNation = sellNation; } public static boolean UpdateProfits(NPC npc, NPCProfits profit, ProfitType profitType, float value) { try { if (!DbManager.NPCQueries.UPDATE_PROFITS(npc, profitType, value)) return false; } catch (Exception e) { e.printStackTrace(); } switch (profitType) { case BuyNormal: profit.buyNormal = value; break; case BuyGuild: profit.buyGuild = value; break; case BuyNation: profit.buyNation = value; break; case SellNormal: profit.sellNormal = value; break; case SellGuild: profit.sellGuild = value; break; case SellNation: profit.sellNation = value; break; } return true; } public static boolean CreateProfits(NPC npc) { DbManager.NPCQueries.CREATE_PROFITS(npc); NPCProfits profits = new NPCProfits(npc.getObjectUUID(), .33f, .33f, .33f, 1, 1, 1); NPCProfits.ProfitCache.put(npc.getObjectUUID(), profits); return true; } }