// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.handlers; import engine.exception.MsgSendException; import engine.net.Dispatch; import engine.net.DispatchMessage; import engine.net.client.ClientConnection; import engine.net.client.msg.ClientNetMsg; import engine.net.client.msg.guild.GuildCreationOptionsMsg; import engine.objects.PlayerCharacter; public class GuildCreationOptionsHandler extends AbstractClientMsgHandler { public GuildCreationOptionsHandler() { super(GuildCreationOptionsMsg.class); } @Override protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { GuildCreationOptionsMsg msg = (GuildCreationOptionsMsg) baseMsg; PlayerCharacter sourcePlayer = origin.getPlayerCharacter(); Dispatch dispatch; if(msg.getScreenType() == 1) { msg.setScreenType(3); } else if(msg.getScreenType() == 2) { msg.setScreenType(4); } if (sourcePlayer == null) return true; dispatch = Dispatch.borrow(sourcePlayer, msg); DispatchMessage.dispatchMsgDispatch(dispatch, engine.Enum.DispatchChannel.SECONDARY); return true; } }