// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.db.handlers; import engine.objects.RuneBaseAttribute; import java.util.ArrayList; public class dbRuneBaseAttributeHandler extends dbHandlerBase { public dbRuneBaseAttributeHandler() { this.localClass = RuneBaseAttribute.class; this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); } public ArrayList GET_ATTRIBUTES_FOR_RUNEBASE(int id) { prepareCallable("SELECT * FROM `static_rune_runebaseattribute` WHERE `RuneBaseID`=?"); setInt(1, id); return getObjectList(); } public ArrayList GET_ATTRIBUTES_FOR_RUNEBASE() { prepareCallable("SELECT * FROM `static_rune_runebaseattribute`"); return getObjectList(); } }