// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.objects; import engine.Enum.DispatchChannel; import engine.gameManager.DbManager; import engine.net.ByteBufferWriter; import engine.net.DispatchMessage; import engine.net.client.msg.ApplyRuneMsg; import engine.server.MBServerStatics; import org.pmw.tinylog.Logger; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; public class CharacterRune extends AbstractGameObject { private final RuneBase runeBase; private final int player; private final ArrayList skillsGranted; private final ArrayList powersGranted; private final ArrayList effectsGranted; /** * No Table ID Constructor */ public CharacterRune(RuneBase runeBase, int characterID) { super(); this.runeBase = runeBase; this.player = characterID; if (this.runeBase != null) { this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(this.runeBase.getObjectUUID()); this.powersGranted = PowerReq.getPowerReqsForRune(this.runeBase.getObjectUUID()); } else { this.skillsGranted = new ArrayList<>(); this.powersGranted = new ArrayList<>(); } if (this.runeBase != null) this.effectsGranted = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE(this.runeBase.getObjectUUID()); else this.effectsGranted = new ArrayList<>(); } /** * Normal Constructor */ public CharacterRune(RuneBase runeBase, int characterID, int newUUID) { super(newUUID); this.runeBase = runeBase; this.player = characterID; if (this.runeBase != null) { this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(this.runeBase.getObjectUUID()); this.powersGranted = PowerReq.getPowerReqsForRune(this.runeBase.getObjectUUID()); } else { this.skillsGranted = new ArrayList<>(); this.powersGranted = new ArrayList<>(); } if (this.runeBase != null) this.effectsGranted = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE(this.runeBase.getObjectUUID()); else this.effectsGranted = new ArrayList<>(); } /** * ResultSet Constructor */ public CharacterRune(ResultSet rs) throws SQLException { super(rs); this.runeBase = RuneBase.getRuneBase(rs.getInt("RuneBaseID")); this.player = rs.getInt("CharacterID"); if (this.runeBase != null) { this.skillsGranted = DbManager.SkillReqQueries.GET_REQS_FOR_RUNE(this.runeBase.getObjectUUID()); this.powersGranted = PowerReq.getPowerReqsForRune(this.runeBase.getObjectUUID()); this.effectsGranted = DbManager.RuneBaseEffectQueries.GET_EFFECTS_FOR_RUNEBASE(this.runeBase.getObjectUUID()); } else { Logger.error("Failed to find RuneBase for CharacterRune " + this.getObjectUUID()); this.skillsGranted = new ArrayList<>(); this.powersGranted = new ArrayList<>(); this.effectsGranted = new ArrayList<>(); } } public static void serializeForClientMsg(CharacterRune characterRune, ByteBufferWriter writer) { if (characterRune.runeBase != null) { int idd = characterRune.runeBase.getObjectUUID(); if (idd > 3000 && idd < 3050) writer.putInt(4); else writer.putInt(5); // writer.putInt(this.runeBase.getMessageType()); writer.putInt(0); writer.putInt(characterRune.runeBase.getObjectUUID()); writer.putInt(characterRune.getObjectType().ordinal()); writer.putInt(characterRune.getObjectUUID()); } else { for (int i = 0; i < 5; i++) writer.putInt(0); } } public static boolean grantRune(PlayerCharacter pc, int runeID) { //Verify not too many runes ArrayList runes = pc.getRunes(); boolean worked = false; synchronized (runes) { if (runes == null || runes.size() > 12) return false; //Verify player doesn't already have rune for (CharacterRune rune : runes) { RuneBase rb = rune.runeBase; if (rb == null || rb.getObjectUUID() == runeID) return false; } RuneBase rb = RuneBase.getRuneBase(runeID); if (rb == null) return false; //Attempt to add rune to database CharacterRune toAdd = new CharacterRune(rb, pc.getObjectUUID()); CharacterRune rune = null; try { rune = DbManager.CharacterRuneQueries.ADD_CHARACTER_RUNE(toAdd); } catch (Exception e) { return false; } if (rune == null) return false; //attempt add rune to player worked = pc.addRune(rune); //worked, send ApplyRuneMsg if (worked) { ApplyRuneMsg arm = new ApplyRuneMsg(pc.getObjectType().ordinal(), pc.getObjectUUID(), runeID, rune.getObjectType().ordinal(), rune.getObjectUUID(), true); DispatchMessage.dispatchMsgToInterestArea(pc, arm, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false); CharacterSkill.calculateSkills(pc); pc.applyBonuses(); return true; } else return false; } } public static boolean removeRune(PlayerCharacter pc, int runeID) { ArrayList runes = pc.getRunes(); synchronized (runes) { for (CharacterRune rune : runes) { RuneBase rb = rune.runeBase; if (rb == null) continue; if (rb.getObjectUUID() == runeID && DbManager.CharacterRuneQueries.DELETE_CHARACTER_RUNE(rune)) { runes.remove(runes.indexOf(rune)); CharacterSkill.calculateSkills(pc); pc.applyBonuses(); return true; } } return false; } } /* * Getters */ public RuneBase getRuneBase() { return this.runeBase; } public int getRuneBaseID() { if (this.runeBase != null) return this.runeBase.getObjectUUID(); return 0; } public int getPlayerID() { return this.player; } /* * Serializing */ public ArrayList getSkillsGranted() { return this.skillsGranted; } public ArrayList getPowersGranted() { return this.powersGranted; } public ArrayList getEffectsGranted() { return this.effectsGranted; } @Override public void updateDatabase() { DbManager.CharacterRuneQueries.updateDatabase(this); } }