/* HashSet playerFriendSet = PlayerFriendsMap.get(playerUID); playerFriendSet.add(friendUID); * Copyright 2013 MagicBane Emulator Project * All Rights Reserved */ package engine.net.client.msg; import engine.net.AbstractConnection; import engine.net.ByteBufferReader; import engine.net.ByteBufferWriter; import engine.net.client.Protocol; import engine.objects.PlayerCharacter; public class SendBallEntryMessage extends ClientNetMsg { public static final int ADDBALL = 4; public static final int WHITEBALL = 2; public static final int BLACKBALL = 1; public int playerID; public String description; public int msgType; public int ballColor; /** * This is the general purpose constructor. */ public SendBallEntryMessage(PlayerCharacter pc) { super(Protocol.SENDBALLENTRY); } /** * This constructor is used by NetMsgFactory. It attempts to deserialize the * ByteBuffer into a message. If a BufferUnderflow occurs (based on reading * past the limit) then this constructor Throws that Exception to the * caller. */ public SendBallEntryMessage(AbstractConnection origin, ByteBufferReader reader) { super(Protocol.SENDBALLENTRY, origin, reader); } /** * Copy constructor */ public SendBallEntryMessage(SendBallEntryMessage msg) { super(Protocol.SENDBALLENTRY); } /** * Deserializes the subclass specific items from the supplied ByteBufferReader. */ @Override protected void _deserialize(ByteBufferReader reader) { this.msgType = reader.getInt(); switch (this.msgType) { case ADDBALL: this.readAddBall(reader); break; default: break; } } public void readAddBall(ByteBufferReader reader) { reader.getInt(); this.playerID = reader.getInt(); reader.getInt(); reader.getInt(); reader.getInt(); reader.getInt(); reader.getInt(); // 1 ? reader.getInt(); reader.getInt(); reader.getInt(); // source player type reader.getInt(); // source player ID reader.getInt(); // targetType reader.getInt(); // targetID (same as this.playerID) this.description = reader.getString(); reader.get(); reader.get(); reader.getInt(); // 100, max ball mark reader.get(); reader.get(); reader.get(); this.ballColor = reader.getInt(); reader.get(); } /** * Serializes the subclass specific items to the supplied ByteBufferWriter. */ @Override protected void _serialize(ByteBufferWriter writer) { } }