// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com // • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.devcmd.cmds; import engine.Enum.GameObjectType; import engine.devcmd.AbstractDevCmd; import engine.gameManager.DbManager; import engine.objects.AbstractGameObject; import engine.objects.Mob; import engine.objects.PlayerCharacter; import engine.objects.RuneBase; /** * * @author Eighty * */ public class AddMobRuneCmd extends AbstractDevCmd { public AddMobRuneCmd() { super("addmobrune"); } @Override protected void _doCmd(PlayerCharacter pcSender, String[] args, AbstractGameObject target) { if(args.length != 1){ this.sendUsage(pcSender); return; } if (target.getObjectType() != GameObjectType.Mob){ this.throwbackError(pcSender, "Target is not a valid Mob."); return; } Mob mobTarget = (Mob)target; int runeID = 0; try{ runeID = Integer.valueOf(args[0]); }catch(Exception e){ this.throwbackInfo(pcSender, "Failed to Parse an Integer."); return; } RuneBase rune = RuneBase.getRuneBase(runeID); if (rune == null){ this.throwbackError(pcSender, "Invalid Rune ID"); return; } if (!DbManager.MobBaseQueries.ADD_MOBBASE_RUNE(mobTarget.getMobBaseID(), runeID)){ this.throwbackError(pcSender, "Failed to update Database"); return; } mobTarget.getMobBase().updateRunes(); this.throwbackInfo(pcSender, "Successfuly added rune " + rune.getName() + " to Mobbase with UID " + mobTarget.getMobBaseID()); } @Override protected String _getUsageString() { return "' /visualeffect visualeffectID"; } @Override protected String _getHelpString() { return "Temporarily add visual effects to Character"; } }