// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.devcmd.cmds; import engine.Enum.GameObjectType; import engine.devcmd.AbstractDevCmd; import engine.objects.AbstractGameObject; import engine.objects.Mob; import engine.objects.PlayerCharacter; public class DespawnCmd extends AbstractDevCmd { public DespawnCmd() { super("debugmob"); } @Override protected void _doCmd(PlayerCharacter pc, String[] words, AbstractGameObject target) { if (pc == null) { return; } Mob mob = null; if (target != null && target.getObjectType().equals(GameObjectType.Mob)) mob = (Mob)target; if (mob == null) mob = Mob.getFromCache(Integer.parseInt(words[1])); if (mob == null) return; if (words[0].equalsIgnoreCase("respawn")){ mob.respawn(); this.throwbackInfo(pc, "Mob with ID " + mob.getObjectUUID() + " Respawned"); }else if (words[0].equalsIgnoreCase("despawn")){ mob.despawn(); this.throwbackInfo(pc, "Mob with ID " + mob.getObjectUUID() + " Despawned"); } } @Override protected String _getHelpString() { return "Gets distance from a target."; } @Override protected String _getUsageString() { return "' /distance'"; } }