// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.devcmd.cmds; import engine.devcmd.AbstractDevCmd; import engine.gameManager.ZoneManager; import engine.objects.AbstractGameObject; import engine.objects.PlayerCharacter; import engine.objects.Zone; public class GetOffsetCmd extends AbstractDevCmd { public GetOffsetCmd() { super("getoffset"); } @Override protected void _doCmd(PlayerCharacter pcSender, String[] words, AbstractGameObject target) { if (pcSender == null) return; Zone zone = null; try { int loadID = Integer.parseInt(words[0]); zone = ZoneManager.getZoneByZoneID(loadID); if (zone == null) { throwbackError(pcSender, "Error: can't find the zone of ID " + loadID + '.'); return; } } catch (Exception e) { zone = ZoneManager.findSmallestZone(pcSender.getLoc()); } if (zone == null) { throwbackError(pcSender, "Error: can't find the zone you're in."); return; } float difX = pcSender.getLoc().x - zone.absX; float difY = pcSender.getLoc().y - zone.absY; float difZ = pcSender.getLoc().z - zone.absZ; throwbackInfo(pcSender, zone.getName() + ": (x: " + difX + ", y: " + difY + ", z: " + difZ + ')'); } @Override protected String _getUsageString() { return "'./getoffset [zoneID]'"; } @Override protected String _getHelpString() { return "lists offset from center of zone"; } }