// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.objects; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.HashMap; public class MaxSkills { public static HashMap> MaxSkillsSet = new HashMap<>(); private int runeID; private int skillToken; private int skillLevel; private int maxSkillPercent; /** * ResultSet Constructor */ public MaxSkills(ResultSet rs) throws SQLException { this.runeID = rs.getInt("runeID"); this.skillToken = rs.getInt("skillToken"); this.skillLevel = rs.getInt("skillLevel"); this.maxSkillPercent = rs.getInt("maxSkillPercent"); } public MaxSkills(int runeID, int skillToken, int skillLevel, int maxSkillPercent) { super(); this.runeID = runeID; this.skillToken = skillToken; this.skillLevel = skillLevel; this.maxSkillPercent = maxSkillPercent; } public int getRuneID() { return runeID; } public void setRuneID(int runeID) { this.runeID = runeID; } public int getSkillLevel() { return skillLevel; } public void setSkillLevel(int skillLevel) { this.skillLevel = skillLevel; } public int getSkillToken() { return skillToken; } public void setSkillToken(int skillToken) { this.skillToken = skillToken; } public int getMaxSkillPercent() { return maxSkillPercent; } public void setMaxSkillPercent(int maxSkillPercent) { this.maxSkillPercent = maxSkillPercent; } }