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//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.devcmd.cmds;

import engine.InterestManagement.HeightMap;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;

public class GetHeightCmd extends AbstractDevCmd {

    public GetHeightCmd() {
        super("getHeight");
        this.addCmdString("height");
    }

    @Override
    protected void _doCmd(PlayerCharacter pc, String[] words,
                          AbstractGameObject target) {


        float height = HeightMap.getWorldHeight(pc);

        this.throwbackInfo(pc, "Altitude : " + height);

        this.throwbackInfo(pc, "Character Height: " + pc.getCharacterHeight());
        this.throwbackInfo(pc, "Character Height to start swimming: " + pc.centerHeight);

        Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
        this.throwbackInfo(pc, "Water Level : " + zone.getSeaLevel());
        this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel()));

    }

    @Override
    protected String _getHelpString() {
        return "Temporarily Changes SubRace";
    }

    @Override
    protected String _getUsageString() {
        return "' /subrace mobBaseID";
    }

}