// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.net.client.msg; import engine.exception.SerializationException; import engine.net.AbstractConnection; import engine.net.ByteBufferReader; import engine.net.ByteBufferWriter; import engine.net.client.Protocol; import engine.objects.AbstractGameObject; /** * Commit to trade * * @author Eighty */ public class CloseTradeWindowMsg extends ClientNetMsg { private int playerType; private int playerID; private int unknown01; /** * This is the general purpose constructor */ public CloseTradeWindowMsg(AbstractGameObject player, int unknown01) { super(Protocol.TRADECLOSE); this.playerType = player.getObjectType().ordinal(); this.playerID = player.getObjectUUID(); this.unknown01 = unknown01; } /** * This constructor is used by NetMsgFactory. It attempts to deserialize the ByteBuffer into a message. If a BufferUnderflow occurs (based on reading past the limit) then this constructor Throws that Exception to the caller. */ public CloseTradeWindowMsg(AbstractConnection origin, ByteBufferReader reader) { super(Protocol.TRADECLOSE, origin, reader); } /** * Deserializes the subclass specific items to the supplied NetMsgWriter. */ @Override protected void _deserialize(ByteBufferReader reader) { playerType = reader.getInt(); playerID = reader.getInt(); unknown01 = reader.getInt(); } /** * Serializes the subclass specific items from the supplied NetMsgReader. */ @Override protected void _serialize(ByteBufferWriter writer) throws SerializationException { writer.putInt(playerType); writer.putInt(playerID); writer.putInt(unknown01); } /** * @return the unknown01 */ public int getUnknown01() { return unknown01; } /** * @param unknown01 the unknown01 to set */ public void setUnknown01(int unknown01) { this.unknown01 = unknown01; } }