// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.jobs; import engine.gameManager.GroupManager; import engine.job.AbstractScheduleJob; import engine.job.JobScheduler; import engine.objects.Group; import engine.objects.PlayerCharacter; import engine.server.MBServerStatics; import org.pmw.tinylog.Logger; public class UpdateGroupJob extends AbstractScheduleJob { private final Group group; public UpdateGroupJob(Group group) { super(); this.group = group; } @Override protected void doJob() { if (this.group == null) return; PlayerCharacter lead = group.getGroupLead(); if (lead == null) return; try { GroupManager.RefreshWholeGroupList(lead, lead.getClientConnection(), this.group); } catch (Exception e) { Logger.error(e); } JobScheduler.getInstance().scheduleJob(this, MBServerStatics.UPDATE_GROUP_RATE); } @Override protected void _cancelJob() { } }