// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.db.handlers; import engine.Enum; import engine.gameManager.DbManager; import engine.objects.AbstractWorldObject; import engine.objects.Heraldry; import engine.objects.PlayerCharacter; import engine.objects.PlayerFriends; import engine.server.MBServerStatics; import org.pmw.tinylog.Logger; import java.sql.ResultSet; import java.sql.SQLException; import java.util.ArrayList; import java.util.concurrent.ConcurrentHashMap; public class dbPlayerCharacterHandler extends dbHandlerBase { public dbPlayerCharacterHandler() { this.localClass = PlayerCharacter.class; this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); } public PlayerCharacter ADD_PLAYER_CHARACTER(final PlayerCharacter toAdd) { if (toAdd.getAccount() == null) { return null; } prepareCallable("CALL `character_CREATE`(?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);"); setLong(1, toAdd.getAccount().getObjectUUID()); setString(2, toAdd.getFirstName()); setString(3, toAdd.getLastName()); setInt(4, toAdd.getRace().getRaceRuneID()); setInt(5, toAdd.getBaseClass().getObjectUUID()); setInt(6, toAdd.getStrMod()); setInt(7, toAdd.getDexMod()); setInt(8, toAdd.getConMod()); setInt(9, toAdd.getIntMod()); setInt(10, toAdd.getSpiMod()); setInt(11, toAdd.getExp()); setInt(12, toAdd.getSkinColor()); setInt(13, toAdd.getHairColor()); setByte(14, toAdd.getHairStyle()); setInt(15, toAdd.getBeardColor()); setByte(16, toAdd.getBeardStyle()); int objectUUID = (int) getUUID(); if (objectUUID > 0) { return GET_PLAYER_CHARACTER(objectUUID); } return null; } public boolean SET_IGNORE_LIST(int sourceID, int targetID, boolean toIgnore, String charName) { if (toIgnore) { //Add to ignore list prepareCallable("INSERT INTO `dyn_character_ignore` (`accountUID`, `ignoringUID`, `characterName`) VALUES (?, ?, ?)"); setLong(1, (long) sourceID); setLong(2, (long) targetID); setString(3, charName); return (executeUpdate() > 0); } else { //delete from ignore list prepareCallable("DELETE FROM `dyn_character_ignore` WHERE `accountUID` = ? && `ignoringUID` = ?"); setLong(1, (long) sourceID); setLong(2, (long) targetID); return (executeUpdate() > 0); } } public ArrayList GET_CHARACTERS_FOR_ACCOUNT(final int id) { prepareCallable("SELECT `obj_character`.*, `object`.`parent` FROM `object` INNER JOIN `obj_character` ON `obj_character`.`UID` = `object`.`UID` WHERE `object`.`parent`=? && `obj_character`.`char_isActive`='1';"); setLong(1, (long) id); return getObjectList(); } public ArrayList GET_ALL_CHARACTERS() { prepareCallable("SELECT `obj_character`.*, `object`.`parent` FROM `object` INNER JOIN `obj_character` ON `obj_character`.`UID` = `object`.`UID` WHERE `obj_character`.`char_isActive`='1';"); return getObjectList(); } /** * * getFirstName looks up the first name of a PlayerCharacter by * first checking the GOM cache and then querying the database. * PlayerCharacter objects that are not already cached won't be instantiated * and cached. * */ public ConcurrentHashMap GET_IGNORE_LIST(final int objectUUID, final boolean skipActiveCheck) { ConcurrentHashMap out = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); prepareCallable("SELECT * FROM `dyn_character_ignore` WHERE `accountUID` = ?;"); setLong(1, (long) objectUUID); try { ResultSet rs = executeQuery(); while (rs.next()) { int ignoreCharacterID = rs.getInt("ignoringUID"); if (ignoreCharacterID == 0) { continue; } String name = rs.getString("characterName"); out.put(ignoreCharacterID, name); } rs.close(); } catch (SQLException e) { Logger.error("SQL Error number: " + e.getErrorCode()); return out; // null to explicitly indicate a problem and prevent data loss } finally { closeCallable(); } return out; } public PlayerCharacter GET_PLAYER_CHARACTER(final int objectUUID) { if (objectUUID == 0) return null; PlayerCharacter pc = (PlayerCharacter) DbManager.getFromCache(Enum.GameObjectType.PlayerCharacter, objectUUID); if (pc != null) return pc; prepareCallable("SELECT `obj_character`.*, `object`.`parent` FROM `object` INNER JOIN `obj_character` ON `obj_character`.`UID` = `object`.`UID` WHERE `object`.`UID` = ?"); setLong(1, (long) objectUUID); return (PlayerCharacter) getObjectSingle(objectUUID); } public boolean IS_CHARACTER_NAME_UNIQUE(final String firstName) { boolean unique = true; prepareCallable("SELECT `char_firstname` FROM `obj_character` WHERE `char_isActive`=1 && `char_firstname`=?"); setString(1, firstName); try { ResultSet rs = executeQuery(); if (rs.next()) { unique = false; } rs.close(); } catch (SQLException e) { Logger.error("SQL Error number: " + e.getMessage()); unique = false; } finally { closeCallable(); } return unique; } public boolean UPDATE_NAME(String oldFirstName, String newFirstName, String newLastName) { prepareCallable("UPDATE `obj_character` SET `char_firstname`=?, `char_lastname`=? WHERE `char_firstname`=? AND `char_isActive`='1'"); setString(1, newFirstName); setString(2, newLastName); setString(3, oldFirstName); return (executeUpdate() != 0); } public boolean SET_DELETED(final PlayerCharacter pc) { prepareCallable("UPDATE `obj_character` SET `char_isActive`=? WHERE `UID` = ?"); setBoolean(1, !pc.isDeleted()); setLong(2, (long) pc.getObjectUUID()); return (executeUpdate() != 0); } public boolean SET_ACTIVE(final PlayerCharacter pc, boolean status) { prepareCallable("UPDATE `obj_character` SET `char_isActive`=? WHERE `UID` = ?"); setBoolean(1, status); setLong(2, (long) pc.getObjectUUID()); return (executeUpdate() != 0); } public boolean SET_BIND_BUILDING(final PlayerCharacter pc, int bindBuildingID) { prepareCallable("UPDATE `obj_character` SET `char_bindBuilding`=? WHERE `UID` = ?"); setInt(1, bindBuildingID); setLong(2, (long) pc.getObjectUUID()); return (executeUpdate() != 0); } public boolean SET_ANNIVERSERY(final PlayerCharacter pc, boolean flag) { prepareCallable("UPDATE `obj_character` SET `anniversery`=? WHERE `UID` = ?"); setBoolean(1, flag); setLong(2, (long) pc.getObjectUUID()); return (executeUpdate() != 0); } public boolean UPDATE_CHARACTER_EXPERIENCE(final PlayerCharacter pc) { prepareCallable("UPDATE `obj_character` SET `char_experience`=? WHERE `UID` = ?"); setInt(1, pc.getExp()); setLong(2, (long) pc.getObjectUUID()); return (executeUpdate() != 0); } public boolean UPDATE_GUILD(final PlayerCharacter pc, int guildUUID) { prepareCallable("UPDATE `obj_character` SET `guildUID`=? WHERE `UID` = ?"); setInt(1, guildUUID); setLong(2, (long) pc.getObjectUUID()); return (executeUpdate() != 0); } public boolean UPDATE_CHARACTER_STATS(final PlayerCharacter pc) { prepareCallable("UPDATE `obj_character` SET `char_strMod`=?, `char_dexMod`=?, `char_conMod`=?, `char_intMod`=?, `char_spiMod`=? WHERE `UID`=?"); setInt(1, pc.getStrMod()); setInt(2, pc.getDexMod()); setInt(3, pc.getConMod()); setInt(4, pc.getIntMod()); setInt(5, pc.getSpiMod()); setLong(6, (long) pc.getObjectUUID()); return (executeUpdate() != 0); } public String SET_PROPERTY(final PlayerCharacter c, String name, Object new_value) { prepareCallable("CALL character_SETPROP(?,?,?)"); setLong(1, (long) c.getObjectUUID()); setString(2, name); setString(3, String.valueOf(new_value)); return getResult(); } public String SET_PROPERTY(final PlayerCharacter c, String name, Object new_value, Object old_value) { prepareCallable("CALL character_GETSETPROP(?,?,?,?)"); setLong(1, (long) c.getObjectUUID()); setString(2, name); setString(3, String.valueOf(new_value)); setString(4, String.valueOf(old_value)); return getResult(); } public boolean SET_PROMOTION_CLASS(PlayerCharacter player, int promotionClassID) { prepareCallable("UPDATE `obj_character` SET `char_promotionClassID`=? WHERE `UID`=?;"); setInt(1,promotionClassID); setInt(2, player.getObjectUUID()); return (executeUpdate() != 0); } public boolean SET_INNERCOUNCIL(PlayerCharacter player, boolean isInnerCouncil) { prepareCallable("UPDATE `obj_character` SET `guild_isInnerCouncil`=? WHERE `UID`=?;"); setBoolean(1,isInnerCouncil); setInt(2, player.getObjectUUID()); return (executeUpdate() != 0); } public boolean SET_FULL_MEMBER(PlayerCharacter player, boolean isFullMember) { prepareCallable("UPDATE `obj_character` SET `guild_isFullMember`=? WHERE `UID`=?;"); setBoolean(1,isFullMember); setInt(2, player.getObjectUUID()); return (executeUpdate() != 0); } public boolean SET_TAX_COLLECTOR(PlayerCharacter player, boolean isTaxCollector) { prepareCallable("UPDATE `obj_character` SET `guild_isTaxCollector`=? WHERE `UID`=?;"); setBoolean(1,isTaxCollector); setInt(2, player.getObjectUUID()); return (executeUpdate() != 0); } public boolean SET_RECRUITER(PlayerCharacter player, boolean isRecruiter) { prepareCallable("UPDATE `obj_character` SET `guild_isRecruiter`=? WHERE `UID`=?;"); setBoolean(1,isRecruiter); setInt(2, player.getObjectUUID()); return (executeUpdate() != 0); } public boolean SET_GUILD_TITLE(PlayerCharacter player, int title) { prepareCallable("UPDATE `obj_character` SET `guild_title`=? WHERE `UID`=?;"); setInt(1,title); setInt(2, player.getObjectUUID()); return (executeUpdate() != 0); } public boolean ADD_FRIEND(int source, long friend){ prepareCallable("INSERT INTO `dyn_character_friends` (`playerUID`, `friendUID`) VALUES (?, ?)"); setLong(1, (long) source); setLong(2, (long)friend); return (executeUpdate() != 0); } public boolean REMOVE_FRIEND(int source, int friend){ prepareCallable("DELETE FROM `dyn_character_friends` WHERE (`playerUID`=?) AND (`friendUID`=?)"); setLong(1, (long) source); setLong(2, (long)friend); return (executeUpdate() != 0); } public void LOAD_PLAYER_FRIENDS() { PlayerFriends playerFriend; prepareCallable("SELECT * FROM dyn_character_friends"); try { ResultSet rs = executeQuery(); while (rs.next()) { playerFriend = new PlayerFriends(rs); } } catch (SQLException e) { Logger.error("LoadMeshBounds: " + e.getErrorCode() + ' ' + e.getMessage(), e); } finally { closeCallable(); } } public boolean ADD_HERALDY(int source, AbstractWorldObject character){ prepareCallable("INSERT INTO `dyn_character_heraldy` (`playerUID`, `characterUID`,`characterType`) VALUES (?, ?,?)"); setLong(1, (long) source); setLong(2, (long)character.getObjectUUID()); setInt(3, character.getObjectType().ordinal()); return (executeUpdate() != 0); } public boolean REMOVE_HERALDY(int source, int characterUID){ prepareCallable("DELETE FROM `dyn_character_heraldy` WHERE (`playerUID`=?) AND (`characterUID`=?)"); setLong(1, (long) source); setLong(2, (long)characterUID); return (executeUpdate() != 0); } public void LOAD_HERALDY() { Heraldry heraldy; prepareCallable("SELECT * FROM dyn_character_heraldy"); try { ResultSet rs = executeQuery(); while (rs.next()) { heraldy = new Heraldry(rs); } } catch (SQLException e) { Logger.error("LoadHeraldy: " + e.getErrorCode() + ' ' + e.getMessage(), e); } finally { closeCallable(); } } }