// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . // ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· // ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ // ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ // ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ // Magicbane Emulator Project © 2013 - 2022 // www.magicbane.com package engine.loot; import engine.gameManager.LootManager; import java.sql.ResultSet; import java.sql.SQLException; import java.util.List; public class GenTableEntry { public int minRoll; public int maxRoll; public int itemTableID; public int pModTable; public int sModTable; public GenTableEntry(ResultSet rs) throws SQLException { this.minRoll = rs.getInt("minRoll"); this.maxRoll = rs.getInt("maxRoll"); this.itemTableID = rs.getInt("itemTableID"); this.pModTable = rs.getInt("pModTableID"); this.sModTable = rs.getInt("sModTableID"); } public static GenTableEntry rollTable(int genTable, int roll) { GenTableEntry genTableEntry = null; List genTableEntryList; genTableEntryList = LootManager._genTables.get(genTable); for (GenTableEntry iteration : genTableEntryList) if (roll >= iteration.minRoll && roll <= iteration.maxRoll) genTableEntry = iteration; return genTableEntry; } }