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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀  █▪▀▀▀ ▀  ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀  ▀  ▀ ▀▀  █▪ ▀▀▀
//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.devcmd.cmds;

import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ZoneManager;
import engine.objects.*;

/**
 * @author Eighty
 */
public class SetBaneActiveCmd extends AbstractDevCmd {

    public SetBaneActiveCmd() {
        super("setbaneactive");
    }

    @Override
    protected void _doCmd(PlayerCharacter pc, String[] words,
                          AbstractGameObject target) {
        if (words.length != 1) {
            this.sendUsage(pc);
            return;
        }

        boolean setActive = false;
        if (words[0].equals("true"))
            setActive = true;

        Zone zone = ZoneManager.findSmallestZone(pc.getLoc());

        if (zone == null) {
            throwbackError(pc, "Unable to find the zone you're in.");
            return;
        }

        if (!zone.guild_zone) {
            throwbackError(pc, "This is not a player city.");
            return;
        }

        City city = City.getCity(zone.playerCityUUID);
        if (city == null) {
            throwbackError(pc, "Unable to find the city associated with this zone.");
            return;
        }

        Bane bane = city.getBane();
        if (bane == null) {
            throwbackError(pc, "Could not find bane to modify.");
            return;
        }

        bane.getCity().protectionEnforced = !setActive;

        if (setActive)
            throwbackInfo(pc, "The bane has been set active.");
        else
            throwbackInfo(pc, "The bane has been set inactive.");
    }

    @Override
    protected String _getHelpString() {
        return "Sets a bane active or deactivates a bane.";
    }

    @Override
    protected String _getUsageString() {
        return "'./setbaneactive true|false'";
    }

}