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//      Magicbane Emulator Project © 2013 - 2022
//                www.magicbane.com


package engine.db.handlers;

import engine.Enum.GameObjectType;
import engine.gameManager.DbManager;
import engine.objects.AbstractGameObject;
import engine.objects.RuneBaseEffect;
import org.pmw.tinylog.Logger;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;

public class dbRuneBaseEffectHandler extends dbHandlerBase {

    public dbRuneBaseEffectHandler() {
        this.localClass = RuneBaseEffect.class;
        this.localObjectType = engine.Enum.GameObjectType.valueOf(this.localClass.getSimpleName());
    }

    public ArrayList<RuneBaseEffect> GET_EFFECTS_FOR_RUNEBASE(int id) {

        ArrayList<RuneBaseEffect> runeBaseEffectsList = new ArrayList<>();

        try (Connection connection = DbManager.getConnection();
             PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_rune_baseeffect` WHERE `runeID`=?")) {

            preparedStatement.setInt(1, id);

            ResultSet rs = preparedStatement.executeQuery();
            runeBaseEffectsList = getObjectsFromRs(rs, 250);

        } catch (SQLException e) {
            Logger.error(e);
        }

        return runeBaseEffectsList;
    }

    public ArrayList<RuneBaseEffect> GET_ALL_RUNEBASE_EFFECTS() {

        ArrayList<RuneBaseEffect> runeBaseEffectsList = new ArrayList<>();

        try (Connection connection = DbManager.getConnection();
             PreparedStatement preparedStatement = connection.prepareStatement("SELECT * FROM `static_rune_baseeffect`;")) {

            ResultSet rs = preparedStatement.executeQuery();
            runeBaseEffectsList = getObjectsFromRs(rs, 250);

        } catch (SQLException e) {
            Logger.error(e);
        }

        return runeBaseEffectsList;
    }

    //This calls from cache only. Call this AFTER caching all runebase effects;

    public HashMap<Integer, ArrayList<RuneBaseEffect>> LOAD_BASEEFFECTS_FOR_RUNEBASE() {

        HashMap<Integer, ArrayList<RuneBaseEffect>> runeBaseEffectSet;
        runeBaseEffectSet = new HashMap<>();

        for (AbstractGameObject runeBaseEffect : DbManager.getList(GameObjectType.RuneBaseEffect)) {

            int runeBaseID = ((RuneBaseEffect) runeBaseEffect).getRuneBaseID();
            if (runeBaseEffectSet.get(runeBaseID) == null) {
                ArrayList<RuneBaseEffect> runeBaseEffectList = new ArrayList<>();
                runeBaseEffectList.add((RuneBaseEffect) runeBaseEffect);
                runeBaseEffectSet.put(runeBaseID, runeBaseEffectList);
            } else {
                ArrayList<RuneBaseEffect> runeBaseEffectList = runeBaseEffectSet.get(runeBaseID);
                runeBaseEffectList.add((RuneBaseEffect) runeBaseEffect);
                runeBaseEffectSet.put(runeBaseID, runeBaseEffectList);
            }
        }
        return runeBaseEffectSet;
    }

}