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133 lines
4.2 KiB
133 lines
4.2 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.net.client.msg.guild; |
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import engine.Enum.GameObjectType; |
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import engine.net.AbstractConnection; |
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import engine.net.ByteBufferReader; |
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import engine.net.ByteBufferWriter; |
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import engine.net.client.Protocol; |
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import engine.net.client.msg.ClientNetMsg; |
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public class ChangeRankMsg extends ClientNetMsg { |
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private int playerUUID; |
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private int previousRank, newRank; |
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private byte ic, rec, tax; |
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private String errorMsg; |
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/** |
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* This is the general purpose constructor. |
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*/ |
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public ChangeRankMsg() { |
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super(Protocol.GUILDRANKCHANGE); |
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} |
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/** |
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* This constructor is used by NetMsgFactory. It attempts to deserialize the |
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* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading |
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* past the limit) then this constructor Throws that Exception to the |
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* caller. |
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*/ |
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public ChangeRankMsg(AbstractConnection origin, ByteBufferReader reader) { |
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super(Protocol.GUILDRANKCHANGE, origin, reader); |
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} |
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public int getPlayerUUID() { |
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return playerUUID; |
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} |
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public int getPreviousRank() { |
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return previousRank; |
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} |
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public void setPreviousRank(int previousRank) { |
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this.previousRank = previousRank; |
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} |
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public int getNewRank() { |
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return newRank; |
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} |
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public void setNewRank(int newRank) { |
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this.newRank = newRank; |
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} |
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public byte getIc() { |
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return ic; |
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} |
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public void setIc(byte ic) { |
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this.ic = ic; |
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} |
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public byte getRec() { |
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return rec; |
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} |
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public void setRec(byte rec) { |
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this.rec = rec; |
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} |
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public byte getTax() { |
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return tax; |
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} |
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public void setTax(byte tax) { |
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this.tax = tax; |
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} |
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/** |
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* Serializes the subclass specific items to the supplied ByteBufferWriter. |
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*/ |
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@Override |
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protected void _serialize(ByteBufferWriter writer) { |
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writer.putInt(GameObjectType.PlayerCharacter.ordinal()); |
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writer.putInt(this.playerUUID); |
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writer.putInt(this.newRank); |
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writer.putInt(this.previousRank); |
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writer.put(ic); |
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writer.put(tax); |
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writer.put(rec); |
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writer.putInt(0); |
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writer.putString(this.errorMsg); |
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} |
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/** |
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* Deserializes the subclass specific items from the supplied |
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* ByteBufferReader. |
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*/ |
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@Override |
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protected void _deserialize(ByteBufferReader reader) { |
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reader.getInt(); // Object Type Padding |
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this.playerUUID = reader.getInt(); |
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this.newRank = reader.getInt(); |
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this.previousRank = reader.getInt(); |
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this.ic = reader.get(); |
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this.tax = reader.get(); |
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this.rec = reader.get(); |
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reader.getInt(); //Pad |
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this.errorMsg = reader.getString(); |
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} |
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}
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