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33 lines
1.4 KiB
33 lines
1.4 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.net.client.handlers; |
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import engine.exception.MsgSendException; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.net.client.msg.group.GroupUpdateMsg; |
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public class GroupUpdateHandler extends AbstractClientMsgHandler { |
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public GroupUpdateHandler() { |
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super(GroupUpdateMsg.class); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, |
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ClientConnection origin) throws MsgSendException { |
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//GroupUpdateMsg msg = (GroupUpdateMsg) baseMsg; |
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// not sure what to do with these as we spend our time sending them |
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// to the whole group ourselves |
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return true; |
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} |
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}
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