Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.msg;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.net.AbstractConnection;
import engine.net.ByteBufferReader;
import engine.net.ByteBufferWriter;
import engine.net.client.Protocol;
public class PerformActionMsg extends ClientNetMsg {
protected int powerUsedID;
protected int numTrains;
protected int sourceType;
protected int sourceID;
protected int targetType;
protected int targetID;
protected float targetX;
protected float targetY;
protected float targetZ;
protected int unknown04; //1, 2, 6
protected int unknown05;
protected int realTrains; //not serialized. Used for mob AI tracking.
/**
* This is the general purpose constructor.
*/
public PerformActionMsg() {
super(Protocol.POWER);
}
public PerformActionMsg(int powerUsedID, int numTrains, int sourceType, int sourceID, int targetType, int targetID, float targetX, float targetY, float targetZ, int unknown04, int unknown05) {
super(Protocol.POWER);
this.powerUsedID = powerUsedID;
this.numTrains = numTrains;
this.sourceType = sourceType;
this.sourceID = sourceID;
this.targetType = targetType;
this.targetID = targetID;
this.targetX = targetX;
this.targetY = targetY;
this.targetZ = targetZ;
this.unknown04 = unknown04;
this.unknown05 = unknown05;
this.realTrains = this.numTrains;
}
public PerformActionMsg(PerformActionMsg msg) {
super(Protocol.POWER);
this.powerUsedID = msg.powerUsedID;
this.numTrains = msg.numTrains;
this.sourceType = msg.sourceType;
this.sourceID = msg.sourceID;
this.targetType = msg.targetType;
this.targetID = msg.targetID;
this.targetX = msg.targetX;
this.targetY = msg.targetY;
this.targetZ = msg.targetZ;
this.unknown04 = msg.unknown04;
this.unknown05 = msg.unknown05;
this.realTrains = msg.realTrains;
}
/**
* This constructor is used by NetMsgFactory. It attempts to deserialize the
* ByteBuffer into a message. If a BufferUnderflow occurs (based on reading
* past the limit) then this constructor Throws that Exception to the
* caller.
*/
public PerformActionMsg(AbstractConnection origin, ByteBufferReader reader) {
super(Protocol.POWER, origin, reader);
}
/**
* Serializes the subclass specific items to the supplied NetMsgWriter.
*/
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(this.powerUsedID);
writer.putInt(this.numTrains);
writer.putInt(this.sourceType);
writer.putInt(this.sourceID);
writer.putInt(this.targetType);
writer.putInt(this.targetID);
writer.putFloat(this.targetX);
writer.putFloat(this.targetY);
writer.putFloat(this.targetZ);
writer.putInt(this.unknown04);
writer.putInt(this.unknown05);
}
/**
* Deserializes the subclass specific items from the supplied NetMsgReader.
*/
@Override
protected void _deserialize(ByteBufferReader reader) {
this.powerUsedID = reader.getInt();
this.numTrains = reader.getInt();
this.sourceType = reader.getInt();
this.sourceID = reader.getInt();
this.targetType = reader.getInt();
this.targetID = reader.getInt();
this.targetX = reader.getFloat();
this.targetY = reader.getFloat();
this.targetZ = reader.getFloat();
this.unknown04 = reader.getInt();
this.unknown05 = reader.getInt(); //2=FailToCast, 3=Miss, 4=Dodge, 5=Immune, 6=resisted, 7=targetDead, 8=PowerInterupted, 9=NoValidTargets, 10=NotBeenGrantedPower
this.realTrains = this.numTrains;
}
/**
* @return the powerUsedID
*/
public int getPowerUsedID() {
return powerUsedID;
}
/**
* @param powerUsedID the powerUsedID to set
*/
public void setPowerUsedID(int powerUsedID) {
this.powerUsedID = powerUsedID;
}
/**
* @return the numTrains
*/
public int getNumTrains() {
return numTrains;
}
/**
* @param numTrains the numTrains to set
*/
public void setNumTrains(int numTrains) {
this.numTrains = numTrains;
}
/**
* @return the sourceType
*/
public int getSourceType() {
return sourceType;
}
/**
* @param sourceType the sourceType to set
*/
public void setSourceType(int sourceType) {
this.sourceType = sourceType;
}
/**
* @return the sourceID
*/
public int getSourceID() {
return sourceID;
}
/**
* @param sourceID the sourceID to set
*/
public void setSourceID(int sourceID) {
this.sourceID = sourceID;
}
/**
* @return the targetType
*/
public int getTargetType() {
return targetType;
}
/**
* @param targetType the targetType to set
*/
public void setTargetType(int targetType) {
this.targetType = targetType;
}
/**
* @return the targetID
*/
public int getTargetID() {
return targetID;
}
/**
* @param targetID the targetID to set
*/
public void setTargetID(int targetID) {
this.targetID = targetID;
}
/**
* @return the unknown01
*/
public float getTargetX() {
return targetX;
}
/**
*
*/
public void setTargetX(float targetX) {
this.targetX = targetX;
}
/**
* @return the unknown02
*/
public float getTargetY() {
return targetY;
}
public void setTargetY(float targetY) {
this.targetY = targetY;
}
/**
* @return the unknown03
*/
public float getTargetZ() {
return targetZ;
}
public void setTargetZ(float targetZ) {
this.targetZ = targetZ;
}
public Vector3fImmutable getTargetLoc() {
return new Vector3fImmutable(this.targetX, this.targetY, this.targetZ);
}
public void setTargetLoc(Vector3f targetLoc) {
this.targetX = targetLoc.x;
this.targetY = targetLoc.y;
this.targetZ = targetLoc.z;
}
/**
* @return the unknown04
*/
public int getUnknown04() {
return unknown04;
}
/**
* @param unknown04 the unknown04 to set
*/
public void setUnknown04(int unknown04) {
this.unknown04 = unknown04;
}
/**
* @return the unknown05
*/
public int getUnknown05() {
return unknown05;
}
/**
* @param unknown05 the unknown05 to set
*/
public void setUnknown05(int unknown05) {
this.unknown05 = unknown05;
}
public int getRealTrains() {
return this.realTrains;
}
}