Public Repository for the Magicbane Shadowbane Emulator
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// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.net.client.handlers;
import engine.gameManager.DbManager;
import engine.gameManager.SessionManager;
import engine.mbEnums;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ClientNetMsg;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.VendorBuyMsg;
import engine.objects.*;
import org.pmw.tinylog.Logger;
import java.util.ArrayList;
public class VendorBuyMsgHandler extends AbstractClientMsgHandler {
public VendorBuyMsgHandler() {
super();
}
public static Item createItemForPlayer(PlayerCharacter pc, int templateID) {
Item item = new Item(templateID);
item.ownerID = pc.getObjectUUID();
item.ownerType = mbEnums.OwnerType.PlayerCharacter;
item.containerType = mbEnums.ItemContainerType.INVENTORY;
try {
item = DbManager.ItemQueries.PERSIST(item);
} catch (Exception e) {
Logger.error(e);
}
return item;
}
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) {
// Member variable declaration
VendorBuyMsg vendorBuyMsg;
// Member variable assignment
vendorBuyMsg = (VendorBuyMsg) baseMsg;
PlayerCharacter sourcePlayer = SessionManager.getPlayerCharacter(origin);
Item vendorItem;
if (sourcePlayer == null)
return true;
if (origin.buyLock.tryLock()) {
try {
CharacterItemManager itemMan = sourcePlayer.charItemManager;
if (itemMan == null)
return true;
NPC npc = NPC.getFromCache(vendorBuyMsg.getNPCID());
if (npc == null)
return true;
Item gold = itemMan.getGoldInventory();
if (gold == null)
return true;
ArrayList<Item> sellInventory = npc.getContract().getSellInventory();
if (sellInventory == null)
return true;
if (vendorBuyMsg.getItemID() < 0) {
for (Item me : sellInventory) {
if (me.objectUUID == vendorBuyMsg.getItemID()) {
//test room available for item
if (!itemMan.hasRoomInventory(me.template.item_wt))
return true;
int cost = me.getValue();
float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1)
profit = 1;
cost *= profit;
if (gold.getNumOfItems() - cost < 0) {
//dont' have enough goldItem exit!
// chatMan.chatSystemInfo(pc, "" + "You dont have enough gold.");
return true;
}
Building building = (!npc.isStatic()) ? npc.getBuilding() : null;
if (building != null && building.getProtectionState().equals(mbEnums.ProtectionState.NPC))
building = null;
int buildingDeposit = cost - me.magicValue;
if (building != null && (building.getStrongboxValue() + buildingDeposit) > building.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return true;
}
if (!itemMan.buyFromNPC(building, cost, buildingDeposit)) {
// chatMan.chatSystemInfo(pc, "" + "You Failed to buy the item.");
return true;
}
vendorItem = createItemForPlayer(sourcePlayer, me.templateID);
if (vendorItem != null) {
// me.transferEnchants(buy);
itemMan.addItemToInventory(vendorItem);
itemMan.updateInventory();
return true;
}
}
}
return true;
}
CharacterItemManager npcCim = npc.charItemManager;
if (npcCim == null)
return true;
vendorItem = Item.getFromCache(vendorBuyMsg.getItemID());
if (vendorItem == null)
return true;
//test room available for item
if (!itemMan.hasRoomInventory(vendorItem.template.item_wt))
return true;
int cost = vendorItem.template.item_value;
if (vendorItem.flags.contains(mbEnums.ItemFlags.Identified) || vendorItem.isCustomValue())
cost = vendorItem.magicValue;
float bargain = sourcePlayer.getBargain();
float profit = npc.getSellPercent(sourcePlayer) - bargain;
if (profit < 1)
profit = 1;
if (!vendorItem.isCustomValue())
cost *= profit;
else
cost = vendorItem.getValue();
if (gold.getNumOfItems() - cost < 0) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 128); // Insufficient Gold
return true;
}
Building building = (!npc.isStatic()) ? npc.getBuilding() : null;
if (building != null)
if (building.getProtectionState().equals(mbEnums.ProtectionState.NPC))
building = null;
int buildingDeposit = cost;
if (building != null && (building.getStrongboxValue() + buildingDeposit) > building.getMaxGold()) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 206);
return true;
}
if (!itemMan.buyFromNPC(building, cost, buildingDeposit)) {
ErrorPopupMsg.sendErrorPopup(sourcePlayer, 110);
return true;
}
if (vendorItem != null) {
itemMan.buyFromNPC(vendorItem, npc);
itemMan.updateInventory();
}
return true;
} catch (Exception e) {
Logger.error(e);
} finally {
origin.buyLock.unlock();
}
}
return true;
}
}