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116 lines
4.4 KiB
116 lines
4.4 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.db.handlers; |
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import engine.Enum; |
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import engine.gameManager.DbManager; |
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import engine.objects.AbstractCharacter; |
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import engine.objects.CharacterSkill; |
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import engine.objects.PlayerCharacter; |
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import engine.server.MBServerStatics; |
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import org.pmw.tinylog.Logger; |
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import java.sql.ResultSet; |
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import java.sql.SQLException; |
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import java.util.concurrent.ConcurrentHashMap; |
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public class dbCharacterSkillHandler extends dbHandlerBase { |
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public dbCharacterSkillHandler() { |
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this.localClass = CharacterSkill.class; |
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this.localObjectType = Enum.GameObjectType.valueOf(this.localClass.getSimpleName()); |
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} |
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public CharacterSkill ADD_SKILL(CharacterSkill toAdd) { |
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if (CharacterSkill.GetOwner(toAdd) == null || toAdd.getSkillsBase() == null) { |
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Logger.error("dbCharacterSkillHandler.ADD_SKILL", toAdd.getObjectUUID() + " missing owner or skillsBase"); |
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return null; |
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} |
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prepareCallable("INSERT INTO `dyn_character_skill` (`CharacterID`, `skillsBaseID`, `trains`) VALUES (?, ?, ?);"); |
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setLong(1, (long)CharacterSkill.GetOwner(toAdd).getObjectUUID()); |
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setInt(2, toAdd.getSkillsBase().getObjectUUID()); |
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setInt(3, toAdd.getNumTrains()); |
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int skillID = insertGetUUID(); |
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return GET_SKILL(skillID); |
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} |
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public boolean DELETE_SKILL(final int objectUUID) { |
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prepareCallable("DELETE FROM `dyn_character_skill` WHERE `UID` = ?"); |
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setLong(1, (long)objectUUID); |
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return (executeUpdate() != 0); |
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} |
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public CharacterSkill GET_SKILL(final int objectUUID) { |
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CharacterSkill skill = (CharacterSkill) DbManager.getFromCache(Enum.GameObjectType.CharacterSkill, objectUUID); |
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if (skill != null) |
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return skill; |
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prepareCallable("SELECT * FROM `dyn_character_skill` WHERE `UID` = ?"); |
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setInt(1, objectUUID); |
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return (CharacterSkill) getObjectSingle(objectUUID); |
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} |
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public ConcurrentHashMap<String, CharacterSkill> GET_SKILLS_FOR_CHARACTER(final AbstractCharacter ac) { |
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ConcurrentHashMap<String, CharacterSkill> skills = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW); |
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if (ac == null || (!(ac.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)))) |
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return skills; |
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PlayerCharacter pc = (PlayerCharacter) ac; |
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int objectUUID = pc.getObjectUUID(); |
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prepareCallable("SELECT * FROM `dyn_character_skill` WHERE `CharacterID` = ?"); |
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setInt(1, objectUUID); |
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try { |
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ResultSet rs = executeQuery(); |
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while (rs.next()) { |
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CharacterSkill cs = new CharacterSkill(rs, pc); |
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if (cs.getSkillsBase() != null) |
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skills.put(cs.getSkillsBase().getName(), cs); |
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} |
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rs.close(); |
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} catch (SQLException e) { |
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Logger.error("CharacterSkill.getCharacterSkillForCharacter", e); |
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} finally { |
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closeCallable(); |
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} |
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return skills; |
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} |
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public void UPDATE_TRAINS(final CharacterSkill cs) { |
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if (!cs.isTrained()) |
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return; |
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prepareCallable("UPDATE `dyn_character_skill` SET `trains`=? WHERE `UID` = ?"); |
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setShort(1, (short)cs.getNumTrains()); |
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setLong(2, (long)cs.getObjectUUID()); |
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if (executeUpdate() != 0) |
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cs.syncTrains(); |
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} |
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public void updateDatabase(final CharacterSkill cs) { |
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if (cs.getSkillsBase() == null) { |
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Logger.error("Failed to find skillsBase for Skill " + cs.getObjectUUID()); |
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return; |
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} |
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if (CharacterSkill.GetOwner(cs) == null) { |
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Logger.error("Failed to find owner for Skill " + cs.getObjectUUID()); |
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return; |
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} |
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prepareCallable("UPDATE `dyn_character_skill` SET `skillsBaseID`=?, `CharacterID`=?, `trains`=? WHERE `UID`=?"); |
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setInt(1, cs.getSkillsBase().getObjectUUID()); |
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setInt(2, CharacterSkill.GetOwner(cs).getObjectUUID()); |
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setShort(3, (short)cs.getNumTrains()); |
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setLong(4, (long)cs.getObjectUUID()); |
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if (executeUpdate() != 0) |
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cs.syncTrains(); |
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} |
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}
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