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109 lines
4.3 KiB
109 lines
4.3 KiB
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ . |
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌· |
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀ |
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌ |
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀ |
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// Magicbane Emulator Project © 2013 - 2022 |
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// www.magicbane.com |
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package engine.jobs; |
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import engine.Enum.GameObjectType; |
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import engine.gameManager.PowersManager; |
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import engine.math.Vector3fImmutable; |
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import engine.net.client.msg.PerformActionMsg; |
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import engine.objects.AbstractCharacter; |
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import engine.objects.AbstractWorldObject; |
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import engine.objects.PlayerCharacter; |
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import engine.powers.ActionsBase; |
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import engine.powers.EffectsBase; |
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import engine.powers.PowersBase; |
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import java.util.HashSet; |
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public class PersistentAoeJob extends AbstractEffectJob { |
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private final AbstractEffectJob aej; |
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private int iteration = 0; |
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private Vector3fImmutable targetLoc; |
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private Vector3fImmutable lastLoc; |
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public PersistentAoeJob(AbstractWorldObject source, AbstractWorldObject target, String stackType, int trains, ActionsBase action, PowersBase power, EffectsBase eb, AbstractEffectJob aej, Vector3fImmutable targetLoc) { |
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super(source, target, stackType, trains, action, power, eb); |
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this.aej = aej; |
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if (target != null && this.target.getObjectType() == GameObjectType.PlayerCharacter) |
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this.targetLoc = this.target.getLoc(); |
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else |
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this.targetLoc = targetLoc; |
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this.lastLoc = targetLoc; |
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} |
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@Override |
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protected void doJob() { |
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if (this.aej == null || this.source == null || this.action == null || this.power == null || this.source == null || this.eb == null) |
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return; |
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if (!this.source.isAlive()) |
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PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); |
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else if (this.iteration < this.power.getChantIterations()) { |
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this.skipSendEffect = true; |
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this.iteration++; |
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if (this.target != null) { |
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this.lastLoc = this.target.getLoc(); |
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this.targetLoc = this.target.getLoc(); |
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} |
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String stackType = action.getStackType(); |
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stackType = (stackType.equals("IgnoreStack")) ? Integer.toString(action.getUUID()) : stackType; |
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HashSet<AbstractWorldObject> awolist = null; |
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if (this.source instanceof PlayerCharacter) |
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awolist = PowersManager.getAllTargets(null, this.targetLoc, (PlayerCharacter) this.source, this.power); |
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else |
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awolist = new HashSet<>(); |
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PerformActionMsg msg = new PerformActionMsg(power.getToken(), 9999, source |
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.getObjectType().ordinal(), source.getObjectUUID(), source.getObjectType().ordinal(), |
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source.getObjectUUID(), 0, 0, 0, 2, 0); |
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for (AbstractWorldObject awo : awolist) { |
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//judge the defense of the target |
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if (awo == null |
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|| PowersManager.testAttack((PlayerCharacter) this.source, awo, this.power, msg)) |
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continue; |
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PowersManager.finishApplyPowerA((AbstractCharacter) this.source, awo, this.targetLoc, this.power, this.trains, true); |
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if (this.target != null && !this.target.isAlive()) { |
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this.target = null; |
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} |
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} |
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if (AbstractWorldObject.IsAbstractCharacter(source)) |
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((AbstractCharacter) this.source).addPersistantAoe(stackType, (int) (this.power.getChantDuration() * 1000), this, this.eb, this.trains); |
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} else |
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PowersManager.finishEffectTime(this.source, this.target, this.action, this.trains); |
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} |
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@Override |
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protected void _cancelJob() { |
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} |
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public int getIteration() { |
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return this.iteration; |
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} |
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public int inc() { |
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this.iteration++; |
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return this.iteration; |
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} |
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}
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