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Magicbane Emulator Project © 2013 - 2022
www.magicbane.com
```
# mbEditorPro v 1.0
![Example Output](https://cdn.discordapp.com/attachments/399623779531096074/1029063849640468550/unknown.png)
Team Magicbane presents to the community technology allowing MagicBox administrators<br>
to fully modify their game using nothing more than notepad.exe. <br>
- Tool directly converts Shadowbane .cache files to and from a high fidality pure JSON representation.
- Enumerations are used throughout hiding from the user ugly signed ulong values.
- Written in Python and open-source allowing modification and extension with ease.
- Want to raise all weapon damage by x%; Just modify item values as they are being parsed!
The tool currently parses both the CObject.cache and the Czones.cache files. These were chosen<br>
to start with as they will allow a MagicBox administrator to modify the game. The remainder of the <br>
existing .cache files modify how the game looks and will be added soon.<br>
Team Magicbane aims to deliver you the best crackhead free MMO technology around; all for free!
### Usage:
```
mbEditorPro.py unpack cobjects
mbEditorPro.py unpack czones
```
JSON output will be in a folder **ARCANE DUMP** <br>
```
mbEditorPro.py pack cobjects
mbEditorPro.py pack czones
```
New binary cache file will be built from the JSON and output in the current directory. <br>>
> note: Tool comes stocked with unpacked data from a 2008 cache file. Build a new cache file right out of the box.
### Limitations
Hirelings, ZoneEvents and Mobile Inventory are not parsed or written as there were no <br>
examples in the .cache files to begin with. The game does seem to support them, however.
### JSON
The tool generating pure JSON has the following benefits:
- It's ubiquitous and the tooling is mature. The standard interop exchange format.
- Human and machine-readable.
- Ease of importing into MySQL or other databases.
- Use as an intermediate representation to build a GUI World Editor or FBX importer.
### Future
mbEditorPro will be the cornerstone of Magicbane's data project. The Team's goal is threefold:
- Build tooling to generate high fidality Magicbane databases from the JSON data.
- Build up the tool and technology to parse the remaining .cache file.
- Ship MagicBox 1.5 with both Aerynth and Vorringia mapsets available.<br>
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