# • ▌ ▄ ·. ▄▄▄▄· ▄▄▄ .·▄▄▄▄ ▪ ▄▄▄▄▄ ▄▄▄ ▄▄▄·▄▄▄ # ·██ ▐███▪▐█ ▀█▪ ▀▄.▀·██▪ ██ ██ •██ ▪ ▀▄ █· ▐█ ▄█▀▄ █·▪ # ▐█ ▌▐▌▐█·▐█▀▀█▄ ▐▀▀▪▄▐█· ▐█▌▐█· ▐█.▪ ▄█▀▄ ▐▀▀▄ ██▀·▐▀▀▄ ▄█▀▄ # ██ ██▌▐█▌██▄▪▐█ ▐█▄▄▌██. ██ ▐█▌ ▐█▌·▐█▌.▐▌▐█•█▌ ▐█▪·•▐█•█▌▐█▌.▐▌ # ▀▀ █▪▀▀▀·▀▀▀▀ ▀▀▀ ▀▀▀▀▀• ▀▀▀ ▀▀▀ ▀█▄▀▪.▀ ▀ .▀ .▀ ▀ ▀█▄▀▪ # Magicbane Emulator Project © 2013 - 2022 # www.magicbane.com GOAL_TYPE_NONE = 0 GOAL_TYPE_POINTS_ORDERED = 1 GOAL_TYPE_POINTS_ORDEREDREV = 2 GOAL_TYPE_POINTS_RANDOM = 3 GOAL_TYPE_POINTS_TREENEAR = 4 GOAL_TYPE_POINTS_TREEFAR = 5 GOAL_TYPE_POINTS_WORLD_CITIES = 6 GOAL_TYPE_TO_STRING = { GOAL_TYPE_NONE: 'NONE', GOAL_TYPE_POINTS_ORDERED: 'POINTS_ORDERED', GOAL_TYPE_POINTS_ORDEREDREV: 'POINTS_ORDEREDREV', GOAL_TYPE_POINTS_RANDOM: 'POINTS_RANDOM', GOAL_TYPE_POINTS_TREENEAR: 'POINTS_TREENEAR', GOAL_TYPE_POINTS_TREEFAR: 'POINTS_TREEFAR', GOAL_TYPE_POINTS_WORLD_CITIES: 'POINTS_WORLD_CITIES', } STRING_TO_GOAL_TYPE = { 'NONE': GOAL_TYPE_NONE, 'POINTS_ORDERED': GOAL_TYPE_POINTS_ORDERED, 'POINTS_ORDEREDREV': GOAL_TYPE_POINTS_ORDEREDREV, 'POINTS_RANDOM': GOAL_TYPE_POINTS_RANDOM, 'POINTS_TREENEAR': GOAL_TYPE_POINTS_TREENEAR, 'POINTS_TREEFAR': GOAL_TYPE_POINTS_TREEFAR, 'POINTS_WORLD_CITIES': GOAL_TYPE_POINTS_WORLD_CITIES, }