# • ▌ ▄ ·. ▄▄▄▄· ▄▄▄ .·▄▄▄▄ ▪ ▄▄▄▄▄ ▄▄▄ ▄▄▄·▄▄▄ # ·██ ▐███▪▐█ ▀█▪ ▀▄.▀·██▪ ██ ██ •██ ▪ ▀▄ █· ▐█ ▄█▀▄ █·▪ # ▐█ ▌▐▌▐█·▐█▀▀█▄ ▐▀▀▪▄▐█· ▐█▌▐█· ▐█.▪ ▄█▀▄ ▐▀▀▄ ██▀·▐▀▀▄ ▄█▀▄ # ██ ██▌▐█▌██▄▪▐█ ▐█▄▄▌██. ██ ▐█▌ ▐█▌·▐█▌.▐▌▐█•█▌ ▐█▪·•▐█•█▌▐█▌.▐▌ # ▀▀ █▪▀▀▀·▀▀▀▀ ▀▀▀ ▀▀▀▀▀• ▀▀▀ ▀▀▀ ▀█▄▀▪.▀ ▀ .▀ .▀ ▀ ▀█▄▀▪ # Magicbane Emulator Project © 2013 - 2022 # www.magicbane.com from arcane.util import ResStream from .ArcItem import ArcItem from .common.Inventory import Inventory class ArcContainerObject(ArcItem): def load_binary(self, stream: ResStream): super().load_binary(stream) self.container_open = stream.read_dword() self.container_locked = stream.read_dword() self.container_locked_rank = stream.read_dword() self.container_barred = stream.read_dword() self.container_barred_rank = stream.read_dword() self.container_trapped = stream.read_dword() self.container_trappe_rank = stream.read_dword() num_contents = stream.read_dword() self.container_inventory_contents = [Inventory() for _ in range(num_contents)] for content in self.container_inventory_contents: content.load_binary(stream) def save_binary(self, stream: ResStream): super().save_binary(stream) stream.read_dword(self.container_open) stream.read_dword(self.container_locked) stream.read_dword(self.container_locked_rank) stream.read_dword(self.container_barred) stream.read_dword(self.container_barred_rank) stream.read_dword(self.container_trapped) stream.read_dword(self.container_trappe_rank) stream.read_dword(len(self.container_inventory_contents)) for content in self.container_inventory_contents: content.save_binary(stream) def load_json(self, data): super().load_json() self.container_open = data['container_open'] self.container_locked = data['container_locked'] self.container_locked_rank = data['container_locked_rank'] self.container_barred = data['container_barred'] self.container_barred_rank = data['container_barred_rank'] self.container_trapped = data['container_trapped'] self.container_trappe_rank = data['container_trappe_rank'] self.container_inventory_contents = [] for content_data in data['container_inventory_contents']: content = Inventory() content.load_json(content_data) self.container_inventory_contents.append(content) def save_json(self): data = super().save_json() data['container_open'] = self.container_open data['container_locked'] = self.container_locked data['container_locked_rank'] = self.container_locked_rank data['container_barred'] = self.container_barred data['container_barred_rank'] = self.container_barred_rank data['container_trapped'] = self.container_trapped data['container_trappe_rank'] = self.container_trappe_rank data['container_inventory_contents'] = [] for content in self.container_inventory_contents: data['container_inventory_contents'].append(content.save_json()) return data